Player Matchup

Fafnir
Fafnir
AimlessParanoia
Fafnir
Level 87
God Stats
2W - 2L
1,258 SR
Queue Stats
97W - 126L
1,606 Elo+
Party 1
Rama
Rama
DarkSilane
Rama
Level 84
God Stats
6W - 5L
1,500 SR
Queue Stats
89W - 109L
1,591 Elo+
Party 1
Merlin
Merlin
MeltedPumpkin
Merlin
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 173L
1,606 Elo+
Party 1
Team Averages
Level 93
1,419 SR
1,601 Elo+

VS

Team Averages
Level 31
1,591 SR
1,429 Elo+
Bellona
Bellona
 
Bellona
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Turnt19
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,510 Elo+
Solo
Hou Yi
Hou Yi
llIIIllIlllIllIl
Hou Yi
Level 58
God Stats
7W - 6L
1,773 SR
Queue Stats
111W - 224L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 18
10,668
821
5,529
10,969
12,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
13 / 0 / 9
11,001
846
13,752
10,116
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 1 / 11
10,279
791
11,820
8,041
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 5 / 0
8,688
668
6,394
12,821
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Turnt19
Kali
9
0 / 14 / 0
7,309
562
3,643
13,685
4,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 3 / 1
7,874
606
7,782
12,281
3,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
22
Kills
1
1
Deaths
22
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
0
0.2
W
2
0
18
11
W
13
0
9
17.5
W
7
1
11
12.5
L
Kali
Turnt19
Kali
0
14
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,101
Damage
17,819
29,126
Taken
38,787
20,257
Mitigated
16,532
15,340
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,394
1,138
0
1,689
12,821
8,172
0
6,944
5,577
0
22,352
W
5,529
1,432
0
4,975
10,969
12,694
5
0
10,969
15,253
0
W
13,752
11,967
0
8,147
10,116
4,182
2,298
0
10,116
0
60,443
W
11,820
1,133
0
2,218
8,041
3,381
522
24
8,017
54,439
0
L
Kali
Turnt19
Kali
3,643
1,819
0
474
13,685
4,421
0
3,821
9,682
0
19,479
L
7,782
5,488
0
1,842
12,281
3,939
0
5,886
6,067
0
37,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,948
Gold Earned
23,871
184
Minions Killed
119
0
Camps Cleared
0
712,611
Distance Traveled
623,044
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,688
668
41
3
0
250,107
1
W
Fafnir
10,668
821
22
2
0
251,217
2
W
Rama
11,001
846
90
7
0
230,794
2
W
Merlin
10,279
791
72
6
0
230,600
0
L
Kali
7,309
562
27
2
0
158,625
4
L
Hou Yi
7,874
606
51
4
0
214,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role