Player Matchup

Ares
Ares
Gold IV
C1trus0
Ares
Gold IV
Level 99
God Stats
16W - 12L
1,665 SR
Queue Stats
100W - 98L
1,475 MMR
Solo
Nemesis
Nemesis
Silver II
HolaSoyJone
Nemesis
Silver II
Level 109
God Stats
9W - 6L
1,262 SR
Queue Stats
131W - 141L
1,471 MMR
Solo
Persephone
Persephone
Silver II
barbie74
Persephone
Silver II
Level 143
God Stats
28W - 24L
1,955 SR
Queue Stats
199W - 177L
1,507 MMR
Party 1
King Arthur
King Arthur
Gold V
ericg9
King Arthur
Gold V
Level 111
God Stats
1W - 1L
1,688 SR
Queue Stats
110W - 103L
1,397 MMR
Party 1
Rama
Rama
Gold IV
selecta05
Rama
Gold IV
Level 129
God Stats
14W - 15L
1,498 SR
Queue Stats
196W - 206L
1,474 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,614 SR
1,465 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,430 SR
1,471 MMR
Ullr
Ullr
Bronze III
Beezee72
Ullr
Bronze III
Level 138
God Stats
6W - 13L
1,500 SR
Queue Stats
241W - 214L
1,484 MMR
Party 2
Agni
Agni
Gold III
Bänë
Agni
Gold III
Level 158
God Stats
2W - 3L
1,439 SR
Queue Stats
321W - 313L
1,497 MMR
Solo
Ravana
Ravana
Gold IV
Drinkn0uttaCups
Ravana
Gold IV
Level 136
God Stats
0W - 1L
1,256 SR
Queue Stats
121W - 111L
1,436 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Lofidelity
Kuzenbo
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold IV
Ğosu
Anhur
Gold IV
Level 139
God Stats
14W - 13L
1,453 SR
Queue Stats
104W - 105L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
C1trus0
Ares
15
4 / 2 / 8
10,019
557
9,647
14,140
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
HolaSoyJone
Nemesis
16
7 / 1 / 7
10,411
578
14,935
11,911
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
barbie74
Persephone
16
3 / 1 / 8
9,728
540
10,163
9,017
3,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ericg9
King Arthur
17
2 / 1 / 6
10,439
580
4,921
13,539
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
18
4 / 1 / 3
10,988
610
4,292
10,333
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
JanusScyllaDanzaburouApolloSet

VS

Bans
TsukuyomiCu ChulainnGuan YuErlang ShenSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
2 / 5 / 1
9,800
544
9,087
11,219
4,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Bänë
Agni
14
1 / 3 / 1
8,468
470
7,621
12,120
5,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 2
8,032
446
5,051
10,715
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Lofidelity
Kuzenbo
11
0 / 5 / 3
7,468
415
5,241
14,558
14,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Ğosu
Anhur
16
2 / 3 / 1
9,994
555
7,255
12,191
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
5
6
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
5
1
0.5
L
Agni
Bänë
Agni
1
3
1
0.5
W
Ares
C1trus0
Ares
4
2
8
4
L
0
4
2
0.25
W
Nemesis
HolaSoyJone
Nemesis
7
1
7
10.5
L
Kuzenbo
Lofidelity
Kuzenbo
0
5
3
0.3
W
Persephone
barbie74
Persephone
3
1
8
7
W
King Arthur
ericg9
King Arthur
2
1
6
5
W
Rama
4
1
3
5.5
L
Anhur
Ğosu
Anhur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,958
Damage
34,255
58,940
Taken
60,803
37,347
Mitigated
33,660
20,468
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
9,087
4,719
0
487
11,219
4,544
312
2,255
8,667
0
80,245
L
Agni
Bänë
Agni
7,621
816
0
4,432
12,120
5,295
0
5,636
6,024
69,206
0
W
Ares
C1trus0
Ares
9,647
246
0
3,907
14,140
12,868
661
4,811
9,329
20,633
0
L
5,051
1,152
0
3,618
10,715
4,991
0
1,794
8,779
0
47,723
W
Nemesis
HolaSoyJone
Nemesis
14,935
8,337
0
1,504
11,911
5,537
0
2,505
9,406
0
68,778
L
Kuzenbo
Lofidelity
Kuzenbo
5,241
2,047
0
1,451
14,558
14,407
17
7,758
6,612
19,412
0
W
Persephone
barbie74
Persephone
10,163
518
0
814
9,017
3,366
1,861
4,067
4,949
67,515
0
W
King Arthur
ericg9
King Arthur
4,921
477
0
7,551
13,539
12,303
710
879
12,660
0
56,104
W
Rama
4,292
2,513
0
6,692
10,333
3,273
4,222
599
9,734
0
82,551
L
Anhur
Ğosu
Anhur
7,255
4,254
0
5,291
12,191
4,423
1,242
1,687
10,464
0
64,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,585
Gold Earned
43,762
529
Minions Killed
523
0
Camps Cleared
0
1,814,156
Distance Traveled
1,594,262
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,800
544
135
8
0
279,362
1
L
Agni
8,468
470
117
7
0
318,977
5
W
Ares
10,019
557
24
1
0
370,857
9
L
Ravana
8,032
446
95
5
0
376,086
6
W
Nemesis
10,411
578
107
6
0
365,814
4
L
Kuzenbo
7,468
415
38
2
0
322,266
3
W
Persephone
9,728
540
128
7
0
365,296
9
W
King Arthur
10,439
580
119
7
0
379,805
5
W
Rama
10,988
610
151
8
0
332,384
7
L
Anhur
9,994
555
138
8
0
297,571
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role