Player Matchup

Mercury
Mercury
BigSmough
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Mike Coffemilk
Chaac
Level 147
God Stats
7W - 6L
1,613 SR
Queue Stats
48W - 46L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
NeckBreaker2000
Baron Samedi
Level 22
God Stats
9W - 3L
1,710 SR
Queue Stats
59W - 33L
1,655 Elo+
Party 1
Ullr
Ullr
Rainofd3ath5378
Ullr
Level 18
God Stats
1W - 1L
1,727 SR
Queue Stats
54W - 55L
1,472 Elo+
Party 2
Cabrakan
Cabrakan
SweatyTrash
Cabrakan
Level 108
God Stats
8W - 0L
2,012 SR
Queue Stats
63W - 35L
1,696 Elo+
Party 1
Team Averages
Level 64
1,712 SR
1,565 Elo+

VS

Team Averages
Level 113
1,581 SR
1,394 Elo+
Neith
Neith
BlackMountain00
Neith
Level 21
God Stats
2W - 3L
1,564 SR
Queue Stats
4W - 10L
1,357 Elo+
Party 3
Anubis
Anubis
JakesGotCakesss
Anubis
Level 125
God Stats
4W - 4L
1,617 SR
Queue Stats
34W - 36L
1,510 Elo+
Party 3
Ne Zha
Ne Zha
wK Bone Daddy
Ne Zha
Level 139
God Stats
5W - 4L
1,522 SR
Queue Stats
28W - 29L
1,508 Elo+
Party 3
Geb
Geb
wK Goat
Geb
Level 136
God Stats
2W - 1L
1,701 SR
Queue Stats
5W - 8L
1,492 Elo+
Party 3
Tyr
Tyr
wK JDubb
Tyr
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,104 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigSmough
Mercury
20
12 / 3 / 12
14,409
961
17,006
11,659
5,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 3 / 18
12,582
839
8,804
16,430
20,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NeckBreaker2000
Baron Samedi
20
6 / 2 / 16
12,865
858
20,271
10,359
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 9
11,207
747
7,174
14,012
5,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
SweatyTrash
Cabrakan
17
4 / 6 / 19
11,429
762
9,462
14,513
15,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 5
11,297
753
5,795
9,273
4,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 6 / 10
10,913
728
11,461
11,510
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 8 / 7
10,489
699
8,772
13,518
9,464
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
16
3 / 5 / 12
11,697
780
8,070
15,570
17,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 7 / 12
11,365
758
17,165
21,023
25,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
65
29
Kills
19
19
Deaths
29
74
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mercury
BigSmough
Mercury
12
3
12
6
L
4
3
5
2.17
L
4
6
10
1.5
W
3
3
18
4
W
Baron Samedi
NeckBreaker2000
Baron Samedi
6
2
16
7
W
4
5
9
1.7
W
Cabrakan
SweatyTrash
Cabrakan
4
6
19
2.25
L
3
8
7
0.81
L
Geb
3
5
12
1.8
L
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,717
Damage
51,263
66,973
Taken
70,894
52,330
Mitigated
63,992
22,592
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BigSmough
Mercury
17,006
6,282
0
1,643
11,659
5,820
956
3,369
8,200
0
64,585
L
5,795
2,654
0
2,045
9,273
4,780
716
2,405
6,772
0
36,381
L
11,461
284
0
1,328
11,510
6,773
288
4,653
6,653
34,318
0
W
8,804
872
159
8,315
16,430
20,863
534
5,293
10,925
0
32,466
W
Baron Samedi
NeckBreaker2000
Baron Samedi
20,271
1,359
3,391
3,834
10,359
4,855
1,382
2,458
7,810
53,740
0
W
7,174
2,903
0
2,804
14,012
5,306
1,082
4,548
9,171
0
31,804
W
Cabrakan
SweatyTrash
Cabrakan
9,462
1,351
585
1,861
14,513
15,486
391
3,667
10,650
19,463
0
L
8,772
2,263
0
2,127
13,518
9,464
0
3,457
9,857
0
29,440
L
Geb
8,070
311
0
1,244
15,570
17,843
193
7,577
7,479
16,744
0
L
17,165
2,021
0
4,065
21,023
25,132
384
10,448
10,044
0
33,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,492
Gold Earned
55,761
337
Minions Killed
267
10
Camps Cleared
4
1,417,874
Distance Traveled
1,302,546
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,409
961
112
7
6
349,917
0
L
Neith
11,297
753
92
6
0
252,311
0
L
Anubis
10,913
728
57
4
3
227,126
0
W
Chaac
12,582
839
41
3
1
313,516
0
W
Baron Samedi
12,865
858
88
6
1
266,529
1
W
Ullr
11,207
747
72
5
1
226,772
3
W
Cabrakan
11,429
762
24
2
1
261,140
0
L
Ne Zha
10,489
699
47
3
0
258,823
2
L
Geb
11,697
780
26
2
0
304,187
1
L
Tyr
11,365
758
45
3
1
260,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role