Player Matchup

Bakasura
Bakasura
Chrome Feared
Bakasura
Level 83
God Stats
28W - 15L
1,500 SR
Queue Stats
646W - 571L
1,515 Elo+
Party 3
Cerberus
Cerberus
Freakybob7
Cerberus
Level 69
God Stats
73W - 41L
1,731 SR
Queue Stats
136W - 105L
1,555 Elo+
Party 3
Tiamat
Tiamat
InfiniteBob
Tiamat
Level 133
God Stats
36W - 24L
1,613 SR
Queue Stats
299W - 246L
1,538 Elo+
Party 3
Heimdallr
Heimdallr
Just_Payback
Heimdallr
Level 63
God Stats
2W - 3L
1,474 SR
Queue Stats
24W - 32L
1,467 Elo+
Party 2
Anubis
Anubis
RustledRoss
Anubis
Level 116
God Stats
4W - 2L
1,569 SR
Queue Stats
153W - 150L
1,507 Elo+
Party 2
Team Averages
Level 93
1,577 SR
1,516 Elo+

VS

Team Averages
Level 97
1,492 SR
1,503 Elo+
Fenrir
Fenrir
CapperNickel
Fenrir
Level 58
God Stats
6W - 5L
1,553 SR
Queue Stats
231W - 226L
1,535 Elo+
Solo
Chang'e
Chang'e
Clak4
Chang'e
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 79L
1,515 Elo+
Solo
Sobek
Sobek
Sloth King I
Sobek
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 25L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
noveo1104
Erlang Shen
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
561W - 606L
1,525 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
t_madomoazeru
Ah Muzen Cab
Level 98
God Stats
4W - 8L
1,407 SR
Queue Stats
337W - 370L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chrome Feared
Bakasura
20
8 / 11 / 14
23,979
500
20,050
41,802
28,747
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Freakybob7
Cerberus
20
3 / 9 / 20
20,652
430
21,467
52,630
66,354
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
20
14 / 7 / 16
29,205
608
57,047
27,135
20,754
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Just_Payback
Heimdallr
20
3 / 16 / 12
20,188
421
28,856
41,027
17,859
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
10 / 7 / 10
27,532
574
34,459
28,331
18,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 7 / 13
24,517
511
26,201
42,083
25,672
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Clak4
Chang'e
20
15 / 7 / 14
28,706
598
50,244
53,586
21,477
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 6 / 30
21,964
458
18,650
58,537
100,995
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
noveo1104
Erlang Shen
20
6 / 14 / 16
22,598
471
16,406
57,351
37,054
Ah Muzen Cab
t_madomoazeru
Ah Muzen Cab
20
14 / 4 / 17
27,778
579
39,026
28,935
14,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
140
38
Kills
50
50
Deaths
38
72
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Fenrir
13
7
13
2.79
W
Bakasura
Chrome Feared
Bakasura
8
11
14
1.36
L
Chang'e
Clak4
Chang'e
15
7
14
3.14
W
Cerberus
Freakybob7
Cerberus
3
9
20
1.44
W
Tiamat
14
7
16
3.14
W
Heimdallr
Just_Payback
Heimdallr
3
16
12
0.56
W
Anubis
10
7
10
2.14
L
2
6
30
2.83
L
Erlang Shen
noveo1104
Erlang Shen
6
14
16
1
L
Ah Muzen Cab
t_madomoazeru
Ah Muzen Cab
14
4
17
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,879
Damage
150,527
190,925
Taken
240,492
152,031
Mitigated
199,200
44,362
Healing
86,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
26,201
3,375
0
7,999
42,083
25,672
2,490
19,245
21,151
0
154,067
W
Bakasura
Chrome Feared
Bakasura
20,050
13,776
0
5,701
41,802
28,747
4,021
16,672
25,130
0
155,967
L
Chang'e
Clak4
Chang'e
50,244
2,796
14,660
31,349
53,586
21,477
3,264
29,620
23,130
256,515
0
W
Cerberus
Freakybob7
Cerberus
21,467
216
1,751
11,755
52,630
66,354
0
18,748
33,882
123,751
0
W
Tiamat
57,047
7,397
1,351
10,015
27,135
20,754
7,184
10,476
16,659
238,643
0
W
Heimdallr
Just_Payback
Heimdallr
28,856
16,398
0
1,712
41,027
17,859
1,378
11,241
29,786
0
174,194
W
Anubis
34,459
682
0
12,077
28,331
18,317
0
11,757
16,574
221,250
0
L
18,650
858
0
14,336
58,537
100,995
229
25,721
30,892
75,975
0
L
Erlang Shen
noveo1104
Erlang Shen
16,406
7,995
0
12,010
57,351
37,054
795
34,193
22,946
0
152,807
L
Ah Muzen Cab
t_madomoazeru
Ah Muzen Cab
39,026
11,735
0
6,610
28,935
14,002
13,823
10,991
17,436
0
255,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

121,556
Gold Earned
125,563
1,348
Minions Killed
1,252
0
Camps Cleared
0
4,269,675
Distance Traveled
4,714,204
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
24,517
511
162
3
0
988,148
1
W
Bakasura
23,979
500
240
5
0
956,637
1
L
Chang'e
28,706
598
403
8
0
901,100
0
W
Cerberus
20,652
430
175
4
0
928,045
3
W
Tiamat
29,205
608
335
7
0
906,475
4
W
Heimdallr
20,188
421
215
4
0
695,370
13
W
Anubis
27,532
574
383
8
0
783,148
8
L
Sobek
21,964
458
73
2
0
1,104,091
23
L
Erlang Shen
22,598
471
185
4
0
829,811
5
L
Ah Muzen Cab
27,778
579
429
9
0
891,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role