Player Matchup

Pele
Pele
Bishop_2484
Pele
Level 69
God Stats
8W - 12L
1,606 SR
Queue Stats
202W - 243L
1,385 Elo+
Solo
Poseidon
Poseidon
Cungee
Poseidon
Level 67
God Stats
6W - 11L
1,478 SR
Queue Stats
123W - 132L
1,376 Elo+
Solo
Khepri
Khepri
Tottulanu503
Khepri
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
274W - 280L
1,454 Elo+
Party 2
Neith
Neith
eltonlrd
Neith
Level 44
God Stats
2W - 1L
1,702 SR
Queue Stats
15W - 19L
1,458 Elo+
Solo
Mulan
Mulan
takomaru29
Mulan
Level 65
God Stats
32W - 46L
1,448 SR
Queue Stats
150W - 160L
1,421 Elo+
Party 2
Team Averages
Level 68
1,547 SR
1,419 Elo+

VS

Team Averages
Level 68
1,593 SR
1,410 Elo+
Nike
Nike
Fayotl
Nike
Level 95
God Stats
21W - 11L
1,694 SR
Queue Stats
130W - 133L
1,443 Elo+
Party 1
Ravana
Ravana
Glasgowed
Ravana
Level 64
God Stats
40W - 55L
1,371 SR
Queue Stats
134W - 131L
1,462 Elo+
Solo
Terra
Terra
Narindite
Terra
Level 65
God Stats
1W - 2L
1,707 SR
Queue Stats
52W - 71L
1,291 Elo+
Solo
Neith
Neith
OptimumCar6621
Neith
Level 29
God Stats
18W - 26L
1,694 SR
Queue Stats
105W - 116L
1,421 Elo+
Party 1
Anhur
Anhur
ThebygAbRiEl
Anhur
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 163L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 6
10,650
507
10,220
18,114
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Cungee
Poseidon
17
6 / 6 / 4
11,262
536
10,382
9,724
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
15
3 / 0 / 7
10,213
486
6,749
9,454
9,607
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
eltonlrd
Neith
14
2 / 5 / 9
8,736
416
11,944
12,851
4,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
17
6 / 2 / 4
10,895
519
12,930
18,532
14,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Fayotl
Nike
15
1 / 7 / 3
9,375
446
12,328
16,796
11,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ravana
Glasgowed
Ravana
17
8 / 3 / 6
11,190
533
12,365
12,541
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
Narindite
Terra
13
0 / 5 / 2
8,261
393
4,974
18,189
15,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 3 / 3
8,473
403
7,720
12,341
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 4 / 4
11,028
525
11,169
14,375
5,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
22
Kills
19
19
Deaths
22
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
W
Poseidon
Cungee
Poseidon
6
6
4
1.33
L
Nike
Fayotl
Nike
1
7
3
0.36
L
Ravana
Glasgowed
Ravana
8
3
6
3.67
L
Terra
Narindite
Terra
0
5
2
0.2
L
1
3
3
0.83
L
9
4
4
2.75
W
Khepri
3
0
7
6.5
W
Neith
eltonlrd
Neith
2
5
9
1.3
W
Mulan
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,225
Damage
48,556
68,675
Taken
74,242
37,385
Mitigated
41,667
21,695
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,220
2,886
0
6,706
18,114
6,687
596
767
16,889
0
77,969
W
Poseidon
Cungee
Poseidon
10,382
1,464
0
1,649
9,724
2,579
1,594
45
9,679
60,718
0
L
Nike
Fayotl
Nike
12,328
4,214
171
4,192
16,796
11,456
430
467
16,329
0
52,745
L
Ravana
Glasgowed
Ravana
12,365
2,954
0
3,841
12,541
6,170
0
2,600
9,941
0
68,059
L
Terra
Narindite
Terra
4,974
500
576
4,018
18,189
15,073
0
4,721
13,468
28,948
0
L
7,720
2,862
0
5,361
12,341
3,907
0
4,961
7,380
0
42,383
L
11,169
4,778
0
1,154
14,375
5,061
324
4,382
9,993
0
67,118
W
Khepri
6,749
502
1,747
4,257
9,454
9,607
346
1,827
7,627
32,476
0
W
Neith
eltonlrd
Neith
11,944
7,915
0
3,738
12,851
4,445
1,633
2,008
10,843
0
41,000
W
Mulan
12,930
2,929
279
3,319
18,532
14,067
703
327
17,580
0
61,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,756
Gold Earned
48,327
486
Minions Killed
423
0
Camps Cleared
0
1,803,644
Distance Traveled
1,836,521
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,650
507
123
6
0
373,076
0
W
Poseidon
11,262
536
116
6
0
372,103
6
L
Nike
9,375
446
100
5
0
339,471
1
L
Ravana
11,190
533
98
5
0
453,728
3
L
Terra
8,261
393
58
3
0
388,460
1
L
Neith
8,473
403
62
3
0
331,613
0
L
Anhur
11,028
525
105
5
0
323,249
0
W
Khepri
10,213
486
45
2
0
386,541
11
W
Neith
8,736
416
75
4
0
285,964
3
W
Mulan
10,895
519
127
6
0
385,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role