Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
BoB_FN_ICEE
Vulcan
Level 102
God Stats
294W - 308L
1,484 SR
Queue Stats
294W - 308L
1,429 Elo+
Party 3
Yemoja
Yemoja
JAAN2110
Yemoja
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
461W - 508L
1,451 Elo+
Solo
Heimdallr
Heimdallr
Wait_A_Minute419
Heimdallr
Level 65
God Stats
90W - 95L
1,401 SR
Queue Stats
135W - 154L
1,488 Elo+
Party 3
Fenrir
Fenrir
swalucard
Fenrir
Level 26
God Stats
60W - 52L
1,549 SR
Queue Stats
104W - 102L
1,469 Elo+
Party 3
Team Averages
Level 61
1,487 SR
1,468 Elo+

VS

Team Averages
Level 41
1,524 SR
1,510 Elo+
Thanatos
Thanatos
 
Thanatos
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Fluxxo v
Skadi
Level 29
God Stats
8W - 4L
1,553 SR
Queue Stats
356W - 349L
1,616 Elo+
Party 1
Bellona
Bellona
PLungiClungi
Bellona
Level 26
God Stats
5W - 9L
1,434 SR
Queue Stats
26W - 34L
1,442 Elo+
Party 2
Tiamat
Tiamat
The Mahinimal
Tiamat
Level 67
God Stats
57W - 32L
1,587 SR
Queue Stats
630W - 604L
1,508 Elo+
Party 1
Scylla
Scylla
bustyhotmom
Scylla
Level 53
God Stats
5W - 4L
1,544 SR
Queue Stats
117W - 118L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 9
7,003
500
3,936
7,952
2,510
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
12
0 / 0 / 2
7,185
513
3,550
3,871
1,278
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
JAAN2110
Yemoja
12
2 / 1 / 8
7,457
533
1,644
6,198
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
15
3 / 0 / 0
8,529
609
7,496
7,231
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
swalucard
Fenrir
13
9 / 1 / 3
8,375
598
7,568
10,208
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 3 / 0
7,222
516
3,406
8,227
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
Fluxxo v
Skadi
10
0 / 5 / 0
5,618
401
4,146
7,196
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
PLungiClungi
Bellona
11
0 / 3 / 0
6,614
472
4,867
10,451
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 0
5,467
391
5,605
6,980
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
12
0 / 2 / 0
6,850
489
1,957
4,576
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
16
Kills
2
2
Deaths
18
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
9
6.5
L
Thanatos
 
Thanatos
2
3
0
0.67
W
Vulcan
0
0
2
1
L
Skadi
Fluxxo v
Skadi
0
5
0
0
W
Yemoja
JAAN2110
Yemoja
2
1
8
6
L
Bellona
PLungiClungi
Bellona
0
3
0
0
L
0
5
0
0
W
Heimdallr
3
0
0
3
L
Scylla
0
2
0
0
W
Fenrir
swalucard
Fenrir
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,194
Damage
19,981
35,460
Taken
37,430
13,931
Mitigated
20,765
17,962
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,936
1,713
886
2,416
7,952
2,510
1,054
2,918
4,688
0
38,924
L
Thanatos
 
Thanatos
3,406
666
0
6,722
8,227
4,546
0
300
7,927
0
45,487
W
Vulcan
3,550
2,248
0
812
3,871
1,278
1,067
1,207
2,558
35,565
0
L
Skadi
Fluxxo v
Skadi
4,146
1,532
0
957
7,196
1,572
0
1,520
5,676
0
26,610
W
Yemoja
JAAN2110
Yemoja
1,644
185
2,108
2,533
6,198
3,519
241
1,817
4,107
12,083
0
L
Bellona
PLungiClungi
Bellona
4,867
1,625
0
4,133
10,451
7,317
0
0
10,451
375
35,030
L
5,605
271
0
1,474
6,980
6,024
14
1,074
5,906
29,853
0
W
Heimdallr
7,496
3,379
99
5,226
7,231
2,977
2,430
329
6,902
0
50,875
L
Scylla
1,957
36
0
738
4,576
1,306
32
2,300
2,276
36,109
0
W
Fenrir
swalucard
Fenrir
7,568
2,125
0
3,882
10,208
3,647
685
798
9,314
0
40,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,549
Gold Earned
31,771
367
Minions Killed
355
0
Camps Cleared
0
1,237,907
Distance Traveled
1,355,677
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,003
500
81
6
0
235,245
5
L
Thanatos
7,222
516
82
6
0
324,400
5
W
Vulcan
7,185
513
88
6
0
247,303
4
L
Skadi
5,618
401
60
4
0
217,490
2
W
Yemoja
7,457
533
27
2
0
237,485
1
L
Bellona
6,614
472
86
6
0
352,975
0
L
Tiamat
5,467
391
43
3
0
228,583
3
W
Heimdallr
8,529
609
105
8
0
240,248
5
L
Scylla
6,850
489
84
6
0
232,229
2
W
Fenrir
8,375
598
66
5
0
277,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role