Player Matchup

Jormungandr
Jormungandr
Crickxu
Jormungandr
Level 15
God Stats
6W - 2L
1,849 SR
Queue Stats
21W - 11L
1,666 Elo+
Party 1
Scylla
Scylla
NaciShower
Scylla
Level 154
God Stats
2W - 1L
1,707 SR
Queue Stats
30W - 17L
1,651 Elo+
Party 1
Set
Set
ReX30STM
Set
Level 54
God Stats
1W - 0L
1,683 SR
Queue Stats
16W - 7L
1,762 Elo+
Party 1
Team Averages
Level 74
1,746 SR
1,693 Elo+

VS

Team Averages
Level 92
1,509 SR
1,523 Elo+
Artemis
Artemis
AspectOfIris
Artemis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,491 Elo+
Solo
Tiamat
Tiamat
P5ych0Panda
Tiamat
Level 86
God Stats
1W - 3L
1,383 SR
Queue Stats
142W - 127L
1,464 Elo+
Party 2
Arachne
Arachne
SaltyClementine
Arachne
Level 98
God Stats
3W - 2L
1,646 SR
Queue Stats
146W - 146L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crickxu
Jormungandr
15
7 / 1 / 13
11,793
694
8,864
15,512
20,563
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
NaciShower
Scylla
17
10 / 0 / 12
12,729
749
18,367
5,617
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 5 / 10
11,999
706
12,179
13,696
7,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AspectOfIris
Artemis
13
2 / 8 / 4
10,805
636
11,236
13,333
4,816
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Tiamat
14
2 / 8 / 3
10,267
604
9,930
16,615
9,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 9 / 3
10,623
625
7,385
17,642
7,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
25
Kills
6
6
Deaths
25
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
AspectOfIris
Artemis
2
8
4
0.5
W
Jormungandr
Crickxu
Jormungandr
7
1
13
13.5
W
Scylla
NaciShower
Scylla
10
0
12
16
L
Tiamat
2
8
3
0.44
W
8
5
10
2.6
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,410
Damage
28,551
34,825
Taken
47,590
29,884
Mitigated
21,625
1,920
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AspectOfIris
Artemis
11,236
6,878
462
1,411
13,333
4,816
1,191
8,559
4,510
0
25,854
W
Jormungandr
Crickxu
Jormungandr
8,864
2,139
0
0
15,512
20,563
238
3,776
11,736
23,925
0
W
Scylla
NaciShower
Scylla
18,367
2,106
0
634
5,617
2,045
518
1,933
3,684
68,674
0
L
Tiamat
9,930
800
535
3,314
16,615
9,272
356
8,859
7,462
45,042
0
W
12,179
6,219
0
1,286
13,696
7,276
312
4,342
9,354
0
50,315
L
7,385
5,512
419
2,666
17,642
7,537
95
9,391
8,048
0
48,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,521
Gold Earned
31,695
221
Minions Killed
156
0
Camps Cleared
0
830,592
Distance Traveled
836,494
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,805
636
36
2
0
247,783
0
W
Jormungandr
11,793
694
26
2
0
267,985
0
W
Scylla
12,729
749
113
7
0
273,676
1
L
Tiamat
10,267
604
55
3
0
280,675
3
W
Set
11,999
706
82
5
0
288,931
2
L
Arachne
10,623
625
65
4
0
308,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role