Player Matchup

Cu Chulainn
Cu Chulainn
Jsteelcity
Cu Chulainn
Level 87
God Stats
10W - 6L
1,326 SR
Queue Stats
47W - 40L
1,687 Elo+
Party 2
Horus
Horus
Unit Eighty8
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
mjh2555
Sun Wukong
Level 147
God Stats
3W - 2L
1,417 SR
Queue Stats
102W - 82L
1,589 Elo+
Party 2
Team Averages
Level 86
1,414 SR
1,627 Elo+

VS

Team Averages
Level 37
1,692 SR
1,631 Elo+
Arachne
Arachne
Bac0nPancak3z115
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Superpsych18
Danzaburou
Level 65
God Stats
2W - 3L
1,686 SR
Queue Stats
49W - 37L
1,666 Elo+
Party 1
Tiamat
Tiamat
sydthakidbih
Tiamat
Level 16
God Stats
8W - 2L
1,891 SR
Queue Stats
35W - 21L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jsteelcity
Cu Chulainn
16
11 / 3 / 12
13,226
778
17,123
16,566
16,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 4 / 15
12,150
715
3,067
12,622
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
mjh2555
Sun Wukong
16
9 / 1 / 13
12,893
758
15,275
18,257
13,857
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 3
11,608
683
6,757
14,688
9,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Superpsych18
Danzaburou
14
0 / 6 / 7
10,660
627
12,895
13,219
5,197
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
14
3 / 8 / 2
10,603
624
10,179
13,686
9,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
22
Kills
7
8
Deaths
23
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
Cu Chulainn
Jsteelcity
Cu Chulainn
11
3
12
5.67
L
Danzaburou
Superpsych18
Danzaburou
0
6
7
0.58
W
2
4
15
2.38
W
Sun Wukong
mjh2555
Sun Wukong
9
1
13
15.5
L
Tiamat
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,465
Damage
29,831
47,445
Taken
41,593
42,089
Mitigated
23,754
13,917
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,757
4,449
0
2,116
14,688
9,208
0
20
14,393
0
17,627
W
Cu Chulainn
Jsteelcity
Cu Chulainn
17,123
4,214
0
2,261
16,566
16,292
1,314
2,680
13,570
0
58,477
L
Danzaburou
Superpsych18
Danzaburou
12,895
4,465
0
2,037
13,219
5,197
0
12
12,979
0
50,536
W
3,067
1,363
2,094
3,101
12,622
11,940
123
2,632
9,782
0
12,809
W
Sun Wukong
mjh2555
Sun Wukong
15,275
2,204
0
6,461
18,257
13,857
1,324
4,923
13,062
0
69,799
L
Tiamat
10,179
408
124
2,382
13,686
9,349
16
40
13,506
43,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,269
Gold Earned
32,871
194
Minions Killed
164
0
Camps Cleared
0
943,522
Distance Traveled
769,732
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,608
683
18
1
0
263,832
3
W
Cu Chulainn
13,226
778
99
6
0
318,933
3
L
Danzaburou
10,660
627
73
4
0
259,033
3
W
Horus
12,150
715
14
1
0
291,582
0
W
Sun Wukong
12,893
758
81
5
0
333,007
4
L
Tiamat
10,603
624
73
4
0
246,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role