Player Matchup

King Arthur
King Arthur
Joshua x0
King Arthur
Level 18
God Stats
1W - 1L
1,710 SR
Queue Stats
7W - 3L
1,903 Elo+
Party 2
Tiamat
Tiamat
TautestSine6
Tiamat
Level 42
God Stats
11W - 13L
1,541 SR
Queue Stats
70W - 103L
1,645 Elo+
Party 2
Mulan
Mulan
shadowcurse128
Mulan
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 89L
1,648 Elo+
Party 2
Team Averages
Level 42
1,584 SR
1,732 Elo+

VS

Team Averages
Level 53
1,345 SR
1,508 Elo+
Cerberus
Cerberus
BlindedFoxhound
Cerberus
Level 27
God Stats
38W - 39L
1,500 SR
Queue Stats
74W - 90L
1,494 Elo+
Party 1
Artemis
Artemis
Ipunchedurcat_99
Artemis
Level 32
God Stats
1W - 1L
1,251 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Playertd
He Bo
Level 100
God Stats
6W - 3L
1,285 SR
Queue Stats
131W - 141L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Joshua x0
King Arthur
12
4 / 12 / 6
9,851
657
5,003
16,173
7,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
14
3 / 7 / 5
9,978
665
10,068
15,069
12,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 6
9,818
655
11,667
16,950
11,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
12 / 2 / 10
12,802
853
13,715
18,975
19,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 4 / 14
10,424
695
8,302
9,268
3,231
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Playertd
He Bo
16
10 / 4 / 8
11,834
789
20,245
11,421
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
10
Kills
25
25
Deaths
10
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
12
2
10
8.5
W
3
4
14
2.5
L
King Arthur
Joshua x0
King Arthur
4
12
6
0.58
W
He Bo
Playertd
He Bo
10
4
8
3.5
L
Tiamat
3
7
5
0.79
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,738
Damage
42,262
48,192
Taken
39,664
31,810
Mitigated
26,523
7,934
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,715
828
0
6,109
18,975
19,655
366
5,360
13,033
41,381
0
W
8,302
4,815
410
1,538
9,268
3,231
1,643
2,221
6,683
0
25,460
L
King Arthur
Joshua x0
King Arthur
5,003
1,445
0
0
16,173
7,191
0
9,890
6,048
0
13,897
W
He Bo
Playertd
He Bo
20,245
243
0
1,640
11,421
3,637
768
2,078
9,005
59,353
0
L
Tiamat
10,068
1,533
1,071
4,924
15,069
12,846
0
11,815
2,992
44,033
0
L
11,667
2,942
0
1,939
16,950
11,773
0
11,507
5,172
0
26,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
35,060
123
Minions Killed
196
0
Camps Cleared
0
661,583
Distance Traveled
774,463
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,802
853
88
6
0
293,685
2
W
Artemis
10,424
695
28
2
0
222,693
0
L
King Arthur
9,851
657
23
2
0
202,730
0
W
He Bo
11,834
789
80
5
0
258,085
2
L
Tiamat
9,978
665
72
5
0
237,712
2
L
Mulan
9,818
655
28
2
0
221,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role