Player Matchup

Chiron
Chiron
 
Chiron
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Iceplaya3
Serqet
Level 47
God Stats
0W - 2L
1,201 SR
Queue Stats
54W - 59L
1,404 Elo+
Solo
Hachiman
Hachiman
Kaptain Keef
Hachiman
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,523 Elo+
Solo
Vulcan
Vulcan
MJTAWAY
Vulcan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 130L
1,385 Elo+
Party 1
Cupid
Cupid
MyOffering
Cupid
Level 93
God Stats
10W - 10L
1,485 SR
Queue Stats
824W - 856L
1,517 Elo+
Solo
Team Averages
Level 88
1,437 SR
1,466 Elo+

VS

Team Averages
Level 64
1,508 SR
1,604 Elo+
Neith
Neith
MaseyVeggies
Neith
Level 58
God Stats
2W - 2L
1,310 SR
Queue Stats
53W - 42L
1,553 Elo+
Party 2
Set
Set
Relic121
Set
Level 26
God Stats
4W - 2L
1,731 SR
Queue Stats
130W - 114L
1,674 Elo+
Party 2
Ares
Ares
SlimeyFPS
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,625 Elo+
Solo
Sobek
Sobek
classy_boi23
Sobek
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,640 Elo+
Party 2
Fenrir
Fenrir
erod562
Fenrir
Level 110
God Stats
3W - 3L
1,500 SR
Queue Stats
321W - 290L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
8 / 7 / 9
12,734
849
19,903
16,861
6,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Iceplaya3
Serqet
17
0 / 7 / 9
9,806
654
10,293
11,707
4,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Kaptain Keef
Hachiman
20
8 / 9 / 10
12,465
831
12,746
17,884
6,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
MJTAWAY
Vulcan
19
4 / 8 / 12
12,067
804
13,756
13,095
4,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
19
4 / 8 / 11
11,472
765
19,963
16,645
8,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 18
12,209
814
14,697
15,617
8,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 8 / 17
13,300
887
19,151
21,334
15,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
20
9 / 2 / 17
12,983
866
13,463
25,363
35,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 5 / 22
10,451
697
6,995
21,053
17,313
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
erod562
Fenrir
19
12 / 8 / 16
13,326
888
14,768
17,320
10,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
129
24
Kills
39
39
Deaths
26
51
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
8
7
9
1.79
L
Serqet
Iceplaya3
Serqet
0
7
9
0.64
L
Hachiman
Kaptain Keef
Hachiman
8
9
10
1.44
L
Vulcan
MJTAWAY
Vulcan
4
8
12
1.25
W
5
3
18
4.67
L
Cupid
4
8
11
1.19
W
12
8
17
2.56
W
Ares
9
2
17
8.75
W
1
5
22
2.4
W
Fenrir
erod562
Fenrir
12
8
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,661
Damage
69,074
76,192
Taken
100,687
28,738
Mitigated
87,224
20,384
Healing
29,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
19,903
6,903
2,037
4,963
16,861
6,319
1,000
3,628
12,911
0
34,816
L
Serqet
Iceplaya3
Serqet
10,293
2,908
2,038
1,278
11,707
4,103
200
3,144
8,488
9
12,008
L
Hachiman
Kaptain Keef
Hachiman
12,746
5,519
745
2,337
17,884
6,013
1,033
5,716
12,068
0
31,013
L
Vulcan
MJTAWAY
Vulcan
13,756
6,924
1,109
704
13,095
4,221
128
2,763
10,257
28,373
0
W
14,697
3,690
2,706
3,391
15,617
8,149
1,979
3,368
11,967
0
38,916
L
Cupid
19,963
8,406
2,366
2,807
16,645
8,082
1,247
5,207
11,413
0
35,995
W
19,151
8,767
2,940
3,874
21,334
15,360
1,228
2,549
17,199
0
37,695
W
Ares
13,463
613
515
4,694
25,363
35,809
744
4,545
19,541
26,177
0
W
6,995
491
2,029
3,295
21,053
17,313
402
2,446
17,256
21,113
0
W
Fenrir
erod562
Fenrir
14,768
3,307
3,409
2,186
17,320
10,593
1,691
857
16,239
0
25,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,544
Gold Earned
62,269
140
Minions Killed
155
0
Camps Cleared
0
1,107,829
Distance Traveled
1,250,862
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,734
849
35
2
0
226,875
0
L
Serqet
9,806
654
14
1
0
207,088
1
L
Hachiman
12,465
831
32
2
0
216,695
0
L
Vulcan
12,067
804
36
2
0
225,797
1
W
Neith
12,209
814
60
4
0
277,374
0
L
Cupid
11,472
765
23
2
0
231,374
0
W
Set
13,300
887
29
2
0
248,297
3
W
Ares
12,983
866
24
2
0
245,267
2
W
Sobek
10,451
697
19
1
0
245,228
0
W
Fenrir
13,326
888
23
2
0
234,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role