Player Matchup

Danzaburou
Danzaburou
AntiiVaxKidd
Danzaburou
Level 87
God Stats
25W - 19L
1,608 SR
Queue Stats
94W - 83L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
BIGG FISHH
Jormungandr
Level 32
God Stats
10W - 10L
1,557 SR
Queue Stats
26W - 27L
1,515 Elo+
Party 1
Cernunnos
Cernunnos
CKay VI
Cernunnos
Level 29
God Stats
11W - 13L
1,532 SR
Queue Stats
26W - 31L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
MynOnion
Nu Wa
Level 37
God Stats
5W - 7L
1,411 SR
Queue Stats
15W - 14L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
THEE SOUL TAKER
Baron Samedi
Level 52
God Stats
20W - 12L
1,636 SR
Queue Stats
27W - 30L
1,481 Elo+
Party 1
Team Averages
Level 47
1,549 SR
1,506 Elo+

VS

Team Averages
Level 99
1,354 SR
1,451 Elo+
Vulcan
Vulcan
BoxyBrown445
Vulcan
Level 80
God Stats
0W - 2L
1,347 SR
Queue Stats
82W - 81L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
GamerRose
Jormungandr
Level 29
God Stats
22W - 26L
1,397 SR
Queue Stats
190W - 216L
1,427 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sableye_OP
Tsukuyomi
Level 154
God Stats
6W - 9L
1,262 SR
Queue Stats
317W - 320L
1,480 Elo+
Party 3
Guan Yu
Guan Yu
SaintGuillotine0
Guan Yu
Level 114
God Stats
0W - 2L
1,152 SR
Queue Stats
72W - 87L
1,380 Elo+
Party 3
Medusa
Medusa
XxLeviathaNxX99
Medusa
Level 116
God Stats
2W - 3L
1,613 SR
Queue Stats
88W - 81L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AntiiVaxKidd
Danzaburou
20
18 / 2 / 4
16,218
624
14,571
19,627
9,112
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
BIGG FISHH
Jormungandr
17
2 / 0 / 15
12,046
463
5,381
20,998
20,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
CKay VI
Cernunnos
18
1 / 2 / 12
12,215
470
7,041
13,059
7,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
MynOnion
Nu Wa
20
11 / 3 / 13
16,186
623
33,657
14,571
4,558
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
THEE SOUL TAKER
Baron Samedi
19
6 / 5 / 17
13,622
524
15,033
17,847
10,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
4 / 8 / 1
11,455
441
10,993
14,980
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
GamerRose
Jormungandr
16
1 / 5 / 4
10,466
403
5,679
14,913
16,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Sableye_OP
Tsukuyomi
18
2 / 10 / 2
11,957
460
10,785
29,058
10,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 9 / 2
11,982
461
10,395
27,645
17,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 6 / 5
12,080
465
13,516
21,628
7,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
38
Kills
12
12
Deaths
38
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AntiiVaxKidd
Danzaburou
18
2
4
10
W
Jormungandr
BIGG FISHH
Jormungandr
2
0
15
9.5
L
Vulcan
4
8
1
0.56
W
Cernunnos
CKay VI
Cernunnos
1
2
12
3.5
L
Jormungandr
GamerRose
Jormungandr
1
5
4
0.6
W
Nu Wa
MynOnion
Nu Wa
11
3
13
5.83
L
Tsukuyomi
Sableye_OP
Tsukuyomi
2
10
2
0.3
L
2
9
2
0.33
W
Baron Samedi
THEE SOUL TAKER
Baron Samedi
6
5
17
2.9
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,683
Damage
51,368
86,102
Taken
108,224
52,119
Mitigated
57,638
26,179
Healing
19,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AntiiVaxKidd
Danzaburou
14,571
6,833
0
6,310
19,627
9,112
3,176
5,183
13,128
0
125,546
W
Jormungandr
BIGG FISHH
Jormungandr
5,381
1,616
0
2,430
20,998
20,723
168
4,181
16,809
37,635
0
L
Vulcan
10,993
3,979
0
1,007
14,980
5,844
0
7,327
7,243
55,627
0
W
Cernunnos
CKay VI
Cernunnos
7,041
2,609
0
5,251
13,059
7,588
1,268
2,389
10,667
0
73,421
L
Jormungandr
GamerRose
Jormungandr
5,679
944
0
500
14,913
16,581
171
9,833
4,683
41,035
0
W
Nu Wa
MynOnion
Nu Wa
33,657
4,765
575
4,420
14,571
4,558
1,378
1,883
12,688
136,687
0
L
Tsukuyomi
Sableye_OP
Tsukuyomi
10,785
2,260
0
9,600
29,058
10,470
961
11,045
17,623
0
92,838
L
10,395
770
354
4,690
27,645
17,099
1,281
12,351
14,789
0
86,425
W
Baron Samedi
THEE SOUL TAKER
Baron Samedi
15,033
1,370
2,270
4,923
17,847
10,138
928
6,836
10,725
76,793
0
L
13,516
7,025
0
3,701
21,628
7,644
476
11,548
9,815
0
84,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,287
Gold Earned
57,940
632
Minions Killed
570
0
Camps Cleared
0
2,316,250
Distance Traveled
2,136,851
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,218
624
142
5
0
527,647
7
W
Jormungandr
12,046
463
39
2
0
502,500
4
L
Vulcan
11,455
441
87
3
0
432,270
7
W
Cernunnos
12,215
470
127
5
0
427,419
0
L
Jormungandr
10,466
403
54
2
0
362,536
0
W
Nu Wa
16,186
623
203
8
0
432,948
2
L
Tsukuyomi
11,957
460
127
5
0
455,909
0
L
Guan Yu
11,982
461
167
6
0
442,153
1
W
Baron Samedi
13,622
524
121
5
0
425,736
4
L
Medusa
12,080
465
135
5
0
443,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role