Player Matchup

Osiris
Osiris
BisexualEminem
Osiris
Level 13
God Stats
5W - 9L
1,360 SR
Queue Stats
45W - 34L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
LukeAllmighty
Sun Wukong
Level 6
God Stats
0W - 1L
1,680 SR
Queue Stats
1W - 2L
1,430 Elo+
Solo
Agni
Agni
OTGVioletChain
Agni
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
Steph2952
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
yojoesmoothbore
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,226 Elo+
Solo
Team Averages
Level 16
1,508 SR
1,361 Elo+

VS

Team Averages
Level 15
1,407 SR
1,359 Elo+
Baron Samedi
Baron Samedi
CrosscutSalmon
Baron Samedi
Level 17
God Stats
6W - 5L
1,629 SR
Queue Stats
41W - 33L
1,400 Elo+
Party 1
Cupid
Cupid
DeathWish54
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,376 Elo+
Party 1
Thanatos
Thanatos
PVCpipeConnecter
Thanatos
Level 24
God Stats
4W - 4L
1,368 SR
Queue Stats
66W - 51L
1,356 Elo+
Party 1
Ymir
Ymir
pie819
Ymir
Level 10
God Stats
6W - 4L
1,306 SR
Queue Stats
42W - 29L
1,377 Elo+
Party 1
Nemesis
Nemesis
故事简单皆是遗憾
Nemesis
Level 18
God Stats
1W - 1L
1,234 SR
Queue Stats
14W - 25L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
11,327
1,030
16,550
17,560
13,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
LukeAllmighty
Sun Wukong
15
0 / 8 / 3
9,019
820
5,967
14,139
8,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 10 / 2
13,006
1,182
29,397
16,157
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Steph2952
Cthulhu
15
0 / 15 / 4
9,407
855
8,189
34,106
31,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 12 / 8
10,705
973
7,004
24,202
23,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrosscutSalmon
Baron Samedi
19
8 / 1 / 31
11,888
1,081
20,785
12,266
9,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 2 / 27
13,324
1,211
27,398
14,441
6,376
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 3 / 24
10,777
980
12,454
12,159
4,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
pie819
Ymir
20
8 / 3 / 33
13,899
1,264
16,409
19,249
24,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
13 / 1 / 21
12,639
1,149
18,312
16,088
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
186
10
Kills
50
50
Deaths
10
22
Assists
136
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Baron Samedi
CrosscutSalmon
Baron Samedi
8
1
31
23.5
W
15
2
27
14.25
L
Sun Wukong
LukeAllmighty
Sun Wukong
0
8
3
0.19
L
7
10
2
0.8
W
6
3
24
6
L
Cthulhu
Steph2952
Cthulhu
0
15
4
0.13
W
Ymir
pie819
Ymir
8
3
33
8.17
L
0
12
8
0.33
W
13
1
21
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,107
Damage
95,358
106,164
Taken
74,203
82,610
Mitigated
52,932
4,406
Healing
26,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,550
6,447
0
0
17,560
13,313
0
6,276
11,145
271
32,216
W
Baron Samedi
CrosscutSalmon
Baron Samedi
20,785
5,758
4,637
4,833
12,266
9,192
0
6,289
5,865
37,274
0
W
27,398
14,136
959
5,567
14,441
6,376
0
8,526
5,794
0
47,360
L
Sun Wukong
LukeAllmighty
Sun Wukong
5,967
1,247
0
430
14,139
8,000
0
5,046
9,093
0
11,210
L
29,397
456
0
0
16,157
6,383
0
3,714
12,443
68,087
0
W
12,454
4,251
0
5,381
12,159
4,701
0
6,748
4,534
0
18,723
L
Cthulhu
Steph2952
Cthulhu
8,189
1,476
0
530
34,106
31,889
0
11,287
22,521
13,056
0
W
Ymir
pie819
Ymir
16,409
2,989
0
2,163
19,249
24,631
0
7,155
11,559
27,549
0
L
7,004
1,788
1,459
1,987
24,202
23,025
0
10,434
13,768
0
14,352
W
18,312
9,641
0
2,976
16,088
8,032
0
8,449
7,514
0
36,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,464
Gold Earned
62,527
170
Minions Killed
179
3
Camps Cleared
6
908,064
Distance Traveled
990,974
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,327
1,030
25
2
1
211,418
0
W
Baron Samedi
11,888
1,081
42
4
2
188,123
0
W
Cupid
13,324
1,211
57
5
0
174,238
0
L
Sun Wukong
9,019
820
7
1
0
129,236
1
L
Agni
13,006
1,182
101
9
1
212,173
0
W
Thanatos
10,777
980
12
1
1
208,753
0
L
Cthulhu
9,407
855
22
2
1
198,850
0
W
Ymir
13,899
1,264
30
3
1
176,984
0
L
Guan Yu
10,705
973
15
1
0
156,387
0
W
Nemesis
12,639
1,149
38
3
2
242,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role