Player Matchup

Terra
Terra
DeathReaper28Z
Terra
Level 69
God Stats
26W - 26L
1,377 SR
Queue Stats
546W - 736L
1,319 Elo+
Party 1
Nu Wa
Nu Wa
Hyacinthesis
Nu Wa
Level 68
God Stats
87W - 85L
1,344 SR
Queue Stats
300W - 411L
1,282 Elo+
Party 1
Horus
Horus
PandaKller56766
Horus
Level 69
God Stats
1W - 2L
1,291 SR
Queue Stats
355W - 331L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Stubaru
Danzaburou
Level 68
God Stats
19W - 19L
1,411 SR
Queue Stats
347W - 363L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thenobody3487
Tsukuyomi
Level 67
God Stats
7W - 15L
1,391 SR
Queue Stats
655W - 772L
1,347 Elo+
Party 1
Team Averages
Level 68
1,363 SR
1,362 Elo+

VS

Team Averages
Level 84
1,534 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
KINGSTER111
Tsukuyomi
Level 67
God Stats
84W - 113L
1,431 SR
Queue Stats
228W - 293L
1,375 Elo+
Solo
Osiris
Osiris
Rebreathe04
Osiris
Level 113
God Stats
14W - 20L
1,579 SR
Queue Stats
420W - 399L
1,496 Elo+
Party 2
Artemis
Artemis
TraitorousJorge
Artemis
Level 60
God Stats
4W - 3L
1,721 SR
Queue Stats
10W - 11L
1,509 Elo+
Solo
Aphrodite
Aphrodite
Yodayoda
Aphrodite
Level 92
God Stats
10W - 8L
1,640 SR
Queue Stats
98W - 78L
1,543 Elo+
Solo
Nike
Nike
saberct
Nike
Level 89
God Stats
4W - 6L
1,301 SR
Queue Stats
149W - 137L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 14
10,594
504
5,974
13,386
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 2 / 9
13,055
622
17,713
9,286
4,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 7 / 7
11,674
556
5,335
20,937
14,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Stubaru
Danzaburou
20
16 / 4 / 7
13,702
652
22,094
19,961
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Thenobody3487
Tsukuyomi
15
3 / 7 / 12
10,340
492
13,783
19,321
7,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KINGSTER111
Tsukuyomi
13
2 / 8 / 4
9,039
430
10,207
17,714
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
19
10 / 4 / 3
12,565
598
17,593
20,388
20,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 9 / 4
9,629
459
12,203
17,494
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Yodayoda
Aphrodite
18
6 / 5 / 2
11,361
541
14,908
19,748
7,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
saberct
Nike
12
0 / 8 / 5
8,533
406
5,220
14,680
8,960
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
34
Kills
23
23
Deaths
34
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
W
11
2
9
7.75
L
Tsukuyomi
KINGSTER111
Tsukuyomi
2
8
4
0.5
W
1
7
7
0.64
L
Osiris
10
4
3
2.88
W
Danzaburou
Stubaru
Danzaburou
16
4
7
4.88
W
Tsukuyomi
Thenobody3487
Tsukuyomi
3
7
12
1.29
L
5
9
4
0.78
L
Aphrodite
Yodayoda
Aphrodite
6
5
2
1.4
L
Nike
saberct
Nike
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,899
Damage
60,131
82,891
Taken
90,024
46,581
Mitigated
48,805
25,670
Healing
24,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,974
766
2,360
4,839
13,386
11,455
33
1,528
11,858
23,611
0
W
17,713
3,277
0
699
9,286
4,054
0
4,656
4,630
83,596
0
L
Tsukuyomi
KINGSTER111
Tsukuyomi
10,207
2,282
0
1,649
17,714
6,715
0
2,612
14,928
0
48,402
W
5,335
2,429
713
4,806
20,937
14,964
188
1,615
19,322
0
65,324
L
Osiris
17,593
9,767
0
1,693
20,388
20,774
2,446
4,895
15,317
0
91,388
W
Danzaburou
Stubaru
Danzaburou
22,094
11,355
0
10,733
19,961
8,854
2,346
3,216
16,745
0
96,069
W
Tsukuyomi
Thenobody3487
Tsukuyomi
13,783
3,956
0
1,520
19,321
7,254
66
3,893
15,428
0
66,485
L
12,203
5,262
0
3,370
17,494
4,379
558
6,761
10,523
0
49,836
L
Aphrodite
Yodayoda
Aphrodite
14,908
1,300
6,135
10,860
19,748
7,977
178
6,564
12,838
86,573
0
L
Nike
saberct
Nike
5,220
988
295
407
14,680
8,960
807
1,835
12,731
0
45,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,365
Gold Earned
51,127
526
Minions Killed
511
0
Camps Cleared
0
1,943,996
Distance Traveled
1,695,295
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,594
504
32
2
0
421,758
5
W
Nu Wa
13,055
622
136
6
0
396,675
5
L
Tsukuyomi
9,039
430
66
3
0
367,202
0
W
Horus
11,674
556
150
7
0
369,266
0
L
Osiris
12,565
598
153
7
0
365,334
4
W
Danzaburou
13,702
652
124
6
0
366,299
1
W
Tsukuyomi
10,340
492
84
4
0
389,998
5
L
Artemis
9,629
459
79
4
0
328,802
5
L
Aphrodite
11,361
541
154
7
0
372,793
0
L
Nike
8,533
406
59
3
0
261,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role