Player Matchup

King Arthur
King Arthur
BradWolf41090
King Arthur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Kinbane
Tiamat
Level 66
God Stats
0W - 3L
1,449 SR
Queue Stats
50W - 60L
1,389 Elo+
Party 1
Nox
Nox
NinjaAizawa
Nox
Level 46
God Stats
0W - 2L
1,508 SR
Queue Stats
0W - 6L
1,125 Elo+
Party 1
Team Averages
Level 70
1,486 SR
1,338 Elo+

VS

Team Averages
Level 73
1,565 SR
1,501 Elo+
Set
Set
ItsLamaz
Set
Level 88
God Stats
28W - 35L
1,485 SR
Queue Stats
224W - 252L
1,517 Elo+
Party 2
Ra
Ra
ItsNyre
Ra
Level 64
God Stats
37W - 30L
1,593 SR
Queue Stats
268W - 282L
1,491 Elo+
Party 2
Izanami
Izanami
Up Still
Izanami
Level 66
God Stats
33W - 26L
1,617 SR
Queue Stats
124W - 156L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BradWolf41090
King Arthur
8
0 / 5 / 1
6,384
638
4,094
14,013
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Kinbane
Tiamat
9
1 / 6 / 0
6,711
671
3,890
8,657
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 1
5,802
580
2,559
6,959
1,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 9
8,607
861
6,498
7,211
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
6 / 0 / 9
8,440
844
8,758
4,416
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Up Still
Izanami
10
3 / 0 / 10
7,545
755
8,838
8,288
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
16
16
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BradWolf41090
King Arthur
0
5
1
0.1
W
7
1
9
11.5
W
6
0
9
10.5
L
Tiamat
Kinbane
Tiamat
1
6
0
0.17
L
0
5
1
0.1
W
Izanami
Up Still
Izanami
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,543
Damage
24,094
29,629
Taken
19,915
13,979
Mitigated
6,842
6,080
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BradWolf41090
King Arthur
4,094
593
213
3,647
14,013
8,438
0
4,600
9,163
0
12,551
W
6,498
2,065
0
2,088
7,211
2,775
385
1,368
5,705
0
30,569
W
8,758
2,102
1,093
2,486
4,416
1,434
742
1,209
3,051
41,619
0
L
Tiamat
Kinbane
Tiamat
3,890
161
358
1,744
8,657
3,592
26
1,613
6,911
18,525
0
L
2,559
94
0
118
6,959
1,949
58
2,070
4,797
9,147
0
W
Izanami
Up Still
Izanami
8,838
5,970
0
2,366
8,288
2,633
1,800
3,481
4,579
0
23,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,897
Gold Earned
24,592
62
Minions Killed
143
0
Camps Cleared
0
518,049
Distance Traveled
547,703
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,384
638
9
1
0
172,473
1
W
Set
8,607
861
37
4
0
194,782
1
W
Ra
8,440
844
76
8
0
179,826
0
L
Tiamat
6,711
671
37
4
0
173,804
1
L
Nox
5,802
580
16
2
0
171,772
2
W
Izanami
7,545
755
30
3
0
173,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role