Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dironidae
Ah Muzen Cab
Level 82
God Stats
14W - 11L
1,698 SR
Queue Stats
275W - 245L
1,400 Elo+
Party 1
Arachne
Arachne
Fragots
Arachne
Level 88
God Stats
1W - 0L
1,281 SR
Queue Stats
35W - 64L
1,385 Elo+
Party 1
Ymir
Ymir
JackothyJones
Ymir
Level 68
God Stats
11W - 14L
1,532 SR
Queue Stats
29W - 57L
1,377 Elo+
Party 1
Zhong Kui
Zhong Kui
Linksarus
Zhong Kui
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,341 Elo+
Party 1
Mulan
Mulan
Ltiz
Mulan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 84L
1,472 Elo+
Party 1
Team Averages
Level 82
1,502 SR
1,395 Elo+

VS

Team Averages
Level 92
1,507 SR
1,421 Elo+
Sun Wukong
Sun Wukong
BBB Reaper
Sun Wukong
Level 66
God Stats
14W - 25L
1,343 SR
Queue Stats
82W - 90L
1,439 Elo+
Party 2
Anubis
Anubis
Gonboom
Anubis
Level 105
God Stats
32W - 24L
1,583 SR
Queue Stats
189W - 183L
1,446 Elo+
Solo
Arachne
Arachne
SkNerve
Arachne
Level 96
God Stats
3W - 3L
1,610 SR
Queue Stats
133W - 151L
1,438 Elo+
Party 2
Ares
Ares
Troning
Ares
Level 65
God Stats
16W - 19L
1,500 SR
Queue Stats
375W - 441L
1,457 Elo+
Solo
Ullr
Ullr
Xbmarsh
Ullr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 62L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dironidae
Ah Muzen Cab
16
5 / 4 / 8
10,347
493
16,778
9,840
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Fragots
Arachne
19
9 / 3 / 7
11,848
564
12,592
17,702
8,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 12
10,445
497
10,500
15,768
12,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Linksarus
Zhong Kui
18
12 / 4 / 4
12,198
581
21,960
22,418
14,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Ltiz
Mulan
18
5 / 2 / 12
10,989
523
14,456
18,363
17,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BBB Reaper
Sun Wukong
15
1 / 9 / 2
9,552
455
8,412
20,410
14,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Gonboom
Anubis
17
3 / 5 / 2
10,576
504
12,146
15,427
8,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
SkNerve
Arachne
18
10 / 6 / 1
11,122
530
19,214
21,781
9,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Troning
Ares
13
2 / 7 / 4
9,201
438
7,103
21,922
22,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Xbmarsh
Ullr
15
0 / 6 / 6
8,981
428
9,083
17,299
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
33
Kills
16
16
Deaths
33
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BBB Reaper
Sun Wukong
1
9
2
0.22
W
Ah Muzen Cab
Dironidae
Ah Muzen Cab
5
4
8
2.25
W
Arachne
Fragots
Arachne
9
3
7
4.17
L
Anubis
Gonboom
Anubis
3
5
2
0.8
W
2
3
12
2.67
W
Zhong Kui
Linksarus
Zhong Kui
12
4
4
3.5
W
Mulan
Ltiz
Mulan
5
2
12
5.5
L
Arachne
SkNerve
Arachne
10
6
1
1.75
L
Ares
Troning
Ares
2
7
4
0.57
L
Ullr
Xbmarsh
Ullr
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,286
Damage
55,958
84,091
Taken
96,839
56,731
Mitigated
61,754
28,214
Healing
27,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BBB Reaper
Sun Wukong
8,412
1,468
0
4,468
20,410
14,224
538
3,923
15,962
0
50,902
W
Ah Muzen Cab
Dironidae
Ah Muzen Cab
16,778
5,657
0
2,759
9,840
3,779
1,737
1,940
7,900
0
52,434
W
Arachne
Fragots
Arachne
12,592
7,083
0
7,962
17,702
8,459
3,031
1,906
15,746
0
72,025
L
Anubis
Gonboom
Anubis
12,146
761
0
7,245
15,427
8,320
339
8,310
7,067
77,069
0
W
10,500
2,240
0
0
15,768
12,298
518
6,558
9,210
38,541
0
W
Zhong Kui
Linksarus
Zhong Kui
21,960
2,470
531
9,836
22,418
14,921
3,863
6,621
15,747
81,259
0
W
Mulan
Ltiz
Mulan
14,456
1,759
0
7,126
18,363
17,274
2,286
2,224
15,639
0
48,251
L
Arachne
SkNerve
Arachne
19,214
12,878
0
6,346
21,781
9,369
0
6,253
15,428
0
83,511
L
Ares
Troning
Ares
7,103
435
858
4,410
21,922
22,679
0
8,840
13,032
22,304
0
L
Ullr
Xbmarsh
Ullr
9,083
4,128
0
4,653
17,299
7,162
495
5,134
12,140
0
61,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,827
Gold Earned
49,432
470
Minions Killed
514
0
Camps Cleared
0
1,938,828
Distance Traveled
1,750,075
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,552
455
83
4
0
337,398
0
W
Ah Muzen Cab
10,347
493
92
4
0
375,855
1
W
Arachne
11,848
564
119
6
0
452,787
1
L
Anubis
10,576
504
159
8
0
333,341
7
W
Ymir
10,445
497
50
2
0
383,071
2
W
Zhong Kui
12,198
581
130
6
0
338,645
2
W
Mulan
10,989
523
79
4
0
388,470
0
L
Arachne
11,122
530
118
6
0
393,559
3
L
Ares
9,201
438
42
2
0
332,491
2
L
Ullr
8,981
428
112
5
0
353,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role