Player Matchup

Tyr
Tyr
Aschleny
Tyr
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,275 Elo+
Party 1
Arachne
Arachne
CaptainInvictus
Arachne
Level 25
God Stats
2W - 2L
1,374 SR
Queue Stats
108W - 104L
1,596 Elo+
Party 1
Kukulkan
Kukulkan
Ishankk1
Kukulkan
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 41L
1,454 Elo+
Party 1
Ymir
Ymir
TimidTurtle555
Ymir
Level 24
God Stats
23W - 14L
1,589 SR
Queue Stats
45W - 43L
1,590 Elo+
Party 1
Cupid
Cupid
improblyfeeding
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,753 Elo+
Party 1
Team Averages
Level 45
1,493 SR
1,534 Elo+

VS

Team Averages
Level 25
1,578 SR
1,671 Elo+
Olorun
Olorun
Iceful
Olorun
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 8L
1,745 Elo+
Party 2
Bakasura
Bakasura
Pruz420
Bakasura
Level 29
God Stats
2W - 1L
1,696 SR
Queue Stats
169W - 154L
1,577 Elo+
Solo
Nike
Nike
bossgc
Nike
Level 29
God Stats
15W - 15L
1,694 SR
Queue Stats
141W - 141L
1,545 Elo+
Solo
Cupid
Cupid
iFistMySister
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,745 Elo+
Party 2
Ymir
Ymir
naseem10
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,591
506
3,038
7,912
5,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 4 / 2
7,935
529
7,432
11,849
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Ishankk1
Kukulkan
15
6 / 1 / 3
8,800
587
10,374
3,973
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 8
8,353
557
2,984
8,306
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 0 / 4
9,155
610
11,740
9,025
3,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Iceful
Olorun
11
0 / 4 / 1
6,634
442
2,245
9,438
3,186
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
Pruz420
Bakasura
14
6 / 2 / 1
8,386
559
6,673
13,323
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
bossgc
Nike
14
3 / 3 / 2
8,297
553
5,962
9,964
6,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 3
6,382
425
3,468
7,146
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
8
0 / 5 / 2
5,559
371
2,537
11,955
6,603
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
19
Kills
9
9
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
4
4
2
1.25
L
Olorun
Iceful
Olorun
0
4
1
0.13
W
Kukulkan
Ishankk1
Kukulkan
6
1
3
7.5
L
Bakasura
Pruz420
Bakasura
6
2
1
3.25
W
2
2
8
3
L
Nike
bossgc
Nike
3
3
2
1.33
L
0
5
3
0.3
W
7
0
4
9
L
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,568
Damage
20,885
41,065
Taken
51,826
21,959
Mitigated
23,386
13,771
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,038
405
0
2,726
7,912
5,477
189
0
7,494
0
37,123
W
7,432
5,582
0
2,476
11,849
3,983
0
867
10,795
0
49,609
L
Olorun
Iceful
Olorun
2,245
728
155
2,888
9,438
3,186
0
3,702
5,534
31,506
0
W
Kukulkan
Ishankk1
Kukulkan
10,374
1,174
0
196
3,973
1,630
642
1,243
2,719
44,418
0
L
Bakasura
Pruz420
Bakasura
6,673
4,385
0
5,081
13,323
5,180
0
2,592
10,585
0
38,687
W
2,984
968
0
890
8,306
7,580
0
1,344
6,912
28,177
0
L
Nike
bossgc
Nike
5,962
1,717
0
1,469
9,964
6,370
330
2,395
7,499
0
55,989
L
3,468
1,859
355
1,909
7,146
2,047
0
2,407
4,697
0
28,065
W
11,740
6,860
530
6,953
9,025
3,289
468
1,328
7,653
0
67,357
L
Ymir
2,537
618
86
1,464
11,955
6,603
0
1,754
10,153
18,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,834
Gold Earned
35,258
417
Minions Killed
337
0
Camps Cleared
0
1,424,109
Distance Traveled
1,309,561
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,591
506
79
5
0
278,231
0
W
Arachne
7,935
529
91
6
0
314,777
3
L
Olorun
6,634
442
59
4
0
233,422
0
W
Kukulkan
8,800
587
83
6
0
272,496
2
L
Bakasura
8,386
559
90
6
0
280,440
3
W
Ymir
8,353
557
46
3
0
291,727
2
L
Nike
8,297
553
106
7
0
288,695
5
L
Cupid
6,382
425
57
4
0
231,730
0
W
Cupid
9,155
610
118
8
0
266,878
3
L
Ymir
5,559
371
25
2
0
275,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role