Player Matchup

Jormungandr
Jormungandr
About100midgets
Jormungandr
Level 17
God Stats
1W - 2L
1,721 SR
Queue Stats
2W - 3L
1,597 Elo+
Party 1
He Bo
He Bo
Charooondo
He Bo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Chevy122412
Sun Wukong
Level 44
God Stats
116W - 84L
1,649 SR
Queue Stats
393W - 383L
1,600 Elo+
Party 1
Neith
Neith
GhostDragon79
Neith
Level 14
God Stats
1W - 2L
1,556 SR
Queue Stats
6W - 5L
1,644 Elo+
Party 1
Nemesis
Nemesis
Sdog132435
Nemesis
Level 5
God Stats
2W - 2L
1,894 SR
Queue Stats
2W - 2L
1,842 Elo+
Party 1
Team Averages
Level 21
1,664 SR
1,637 Elo+

VS

Team Averages
Level 10
1,595 SR
1,644 Elo+
Cu Chulainn
Cu Chulainn
EsauGamer1
Cu Chulainn
Level 7
God Stats
21W - 19L
1,500 SR
Queue Stats
346W - 322L
1,503 Elo+
Solo
Apollo
Apollo
Zoooomiez
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,806 Elo+
Party 2
Cernunnos
Cernunnos
iamSaltyChewy
Cernunnos
Level 17
God Stats
22W - 8L
1,783 SR
Queue Stats
27W - 17L
1,692 Elo+
Party 2
Ares
Ares
skylarooz
Ares
Level 8
God Stats
2W - 0L
1,692 SR
Queue Stats
5W - 5L
1,499 Elo+
Solo
Agni
Agni
songmingQAQ
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
About100midgets
Jormungandr
14
8 / 4 / 3
10,005
435
7,875
17,639
14,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
19
4 / 8 / 2
12,320
536
13,942
17,071
6,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Chevy122412
Sun Wukong
20
2 / 2 / 1
12,048
524
17,620
27,773
22,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 7 / 5
10,087
439
9,404
11,642
4,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Sdog132435
Nemesis
14
0 / 10 / 1
8,621
375
4,994
19,093
7,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EsauGamer1
Cu Chulainn
20
2 / 1 / 2
14,124
614
20,714
22,034
15,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Zoooomiez
Apollo
20
8 / 4 / 3
13,450
585
14,412
18,007
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
iamSaltyChewy
Cernunnos
20
13 / 3 / 5
13,507
587
18,181
21,002
8,708
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
14
3 / 4 / 4
10,632
462
6,016
14,642
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
5 / 5 / 10
13,468
586
13,690
14,654
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
16
Kills
31
31
Deaths
17
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
About100midgets
Jormungandr
8
4
3
2.38
L
He Bo
4
8
2
0.63
L
Sun Wukong
Chevy122412
Sun Wukong
2
2
1
1.25
W
Cu Chulainn
EsauGamer1
Cu Chulainn
2
1
2
3
L
2
7
5
0.64
L
Nemesis
Sdog132435
Nemesis
0
10
1
0.05
W
Apollo
Zoooomiez
Apollo
8
4
3
2.38
W
Cernunnos
iamSaltyChewy
Cernunnos
13
3
5
5.17
W
Ares
3
4
4
1.25
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,835
Damage
73,013
93,218
Taken
90,339
55,013
Mitigated
48,120
24,924
Healing
43,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
About100midgets
Jormungandr
7,875
1,849
0
1,921
17,639
14,913
0
5,461
12,178
31,702
0
L
He Bo
13,942
134
0
2,490
17,071
6,558
0
7,607
9,464
76,779
0
L
Sun Wukong
Chevy122412
Sun Wukong
17,620
5,872
0
11,983
27,773
22,225
0
2,044
25,729
0
102,307
W
Cu Chulainn
EsauGamer1
Cu Chulainn
20,714
4,843
0
15,489
22,034
15,806
3,413
1,169
20,805
1,995
115,928
L
9,404
3,789
0
2,087
11,642
4,126
966
2,378
9,264
0
48,279
L
Nemesis
Sdog132435
Nemesis
4,994
1,584
0
6,443
19,093
7,191
0
2,625
16,468
0
60,932
W
Apollo
Zoooomiez
Apollo
14,412
9,323
0
10,076
18,007
7,071
2,939
5,086
12,751
0
98,223
W
Cernunnos
iamSaltyChewy
Cernunnos
18,181
14,090
0
10,476
21,002
8,708
41
2,696
18,122
0
121,990
W
Ares
6,016
258
0
3,753
14,642
11,141
566
3,951
10,251
20,889
0
W
13,690
441
0
3,352
14,654
5,394
662
7,654
6,593
76,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,081
Gold Earned
65,181
597
Minions Killed
706
0
Camps Cleared
0
2,013,404
Distance Traveled
2,193,156
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,005
435
37
2
0
407,175
6
L
He Bo
12,320
536
146
6
0
375,452
5
L
Sun Wukong
12,048
524
210
9
0
450,535
1
W
Cu Chulainn
14,124
614
240
10
0
430,318
3
L
Neith
10,087
439
106
5
0
381,856
2
L
Nemesis
8,621
375
98
4
0
398,386
0
W
Apollo
13,450
585
167
7
0
511,622
3
W
Cernunnos
13,507
587
128
6
0
453,810
0
W
Ares
10,632
462
22
1
0
393,649
3
W
Agni
13,468
586
149
6
0
403,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role