Player Matchup

Cthulhu
Cthulhu
Juan57
Cthulhu
Level 60
God Stats
4W - 6L
1,738 SR
Queue Stats
28W - 54L
1,608 Elo+
Party 1
Cerberus
Cerberus
Wolfdefender223
Cerberus
Level 40
God Stats
2W - 3L
1,395 SR
Queue Stats
29W - 88L
1,183 Elo+
Party 1
Bacchus
Bacchus
mango4743
Bacchus
Level 51
God Stats
2W - 1L
1,200 SR
Queue Stats
22W - 48L
1,214 Elo+
Party 1
Team Averages
Level 50
1,444 SR
1,335 Elo+

VS

Team Averages
Level 23
1,440 SR
1,211 Elo+
Anubis
Anubis
Deanorjd
Anubis
Level 28
God Stats
175W - 200L
1,422 SR
Queue Stats
195W - 242L
1,276 Elo+
Party 2
Zeus
Zeus
ThaGoldentaco
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,107 Elo+
Solo
Heimdallr
Heimdallr
over6
Heimdallr
Level 29
God Stats
71W - 78L
1,399 SR
Queue Stats
242W - 337L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juan57
Cthulhu
11
3 / 0 / 15
8,790
799
5,448
12,468
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
12
6 / 1 / 14
8,915
810
6,651
11,630
7,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
mango4743
Bacchus
13
13 / 2 / 7
10,144
922
9,772
11,801
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deanorjd
Anubis
8
1 / 8 / 2
6,795
618
7,824
8,705
3,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 7 / 2
6,642
604
5,114
6,840
2,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
over6
Heimdallr
10
1 / 7 / 1
7,132
648
8,461
9,303
3,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
22
Kills
2
3
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Deanorjd
Anubis
1
8
2
0.25
W
Cthulhu
Juan57
Cthulhu
3
0
15
10.5
L
0
7
2
0.14
W
Cerberus
6
1
14
13
W
Bacchus
mango4743
Bacchus
13
2
7
8.25
L
Heimdallr
over6
Heimdallr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,871
Damage
21,399
35,899
Taken
24,848
24,462
Mitigated
8,490
14,170
Healing
2,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Deanorjd
Anubis
7,824
960
0
1,134
8,705
3,198
0
7,465
906
15,440
0
W
Cthulhu
Juan57
Cthulhu
5,448
857
435
2,744
12,468
9,594
442
4,405
8,063
21,960
0
L
5,114
2,214
0
969
6,840
2,247
0
5,764
920
15,530
0
W
Cerberus
6,651
529
720
4,943
11,630
7,681
1,175
4,839
6,791
20,828
0
W
Bacchus
mango4743
Bacchus
9,772
1,510
780
4,548
11,801
7,187
609
3,730
8,071
34,992
0
L
Heimdallr
over6
Heimdallr
8,461
4,078
0
0
9,303
3,045
0
8,080
1,095
0
25,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,849
Gold Earned
20,569
116
Minions Killed
73
0
Camps Cleared
0
701,155
Distance Traveled
461,763
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,795
618
25
2
0
158,990
1
W
Cthulhu
8,790
799
35
3
0
218,646
1
L
Zeus
6,642
604
19
2
0
145,674
4
W
Cerberus
8,915
810
38
3
0
234,200
1
W
Bacchus
10,144
922
43
4
0
248,309
2
L
Heimdallr
7,132
648
29
3
0
157,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role