Player Matchup

Yemoja
Yemoja
DustBurn90
Yemoja
Level 120
God Stats
2W - 4L
1,301 SR
Queue Stats
322W - 325L
1,361 Elo+
Solo
Janus
Janus
Gustavofernadez3
Janus
Level 41
God Stats
17W - 13L
1,593 SR
Queue Stats
103W - 118L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Noobot69
Heimdallr
Level 39
God Stats
18W - 19L
1,507 SR
Queue Stats
139W - 141L
1,464 Elo+
Solo
Bellona
Bellona
assassin-1431
Bellona
Level 89
God Stats
44W - 40L
1,552 SR
Queue Stats
579W - 588L
1,447 Elo+
Solo
Cernunnos
Cernunnos
leefaucheur
Cernunnos
Level 46
God Stats
31W - 19L
1,675 SR
Queue Stats
168W - 166L
1,416 Elo+
Solo
Team Averages
Level 67
1,526 SR
1,430 Elo+

VS

Team Averages
Level 74
1,558 SR
1,446 Elo+
King Arthur
King Arthur
HyperX1029
King Arthur
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
63W - 90L
1,316 Elo+
Party 1
Arachne
Arachne
Moose_Kabooose
Arachne
Level 84
God Stats
2W - 1L
1,253 SR
Queue Stats
61W - 59L
1,386 Elo+
Party 1
Athena
Athena
RedSniper11123
Athena
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
W0NDER__Bat
Nu Wa
Level 77
God Stats
16W - 17L
1,938 SR
Queue Stats
291W - 341L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
timekeeperuns
Heimdallr
Level 34
God Stats
5W - 2L
1,601 SR
Queue Stats
105W - 49L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DustBurn90
Yemoja
10
0 / 0 / 2
6,387
456
3,744
7,860
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 4 / 2
7,090
506
4,703
7,672
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Noobot69
Heimdallr
11
1 / 3 / 4
6,697
478
3,702
7,425
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
13
5 / 3 / 3
8,216
587
7,952
11,557
8,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
leefaucheur
Cernunnos
10
0 / 4 / 3
5,849
418
8,743
10,917
3,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HyperX1029
King Arthur
9
1 / 2 / 4
5,894
421
1,862
7,153
3,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 2 / 0
7,645
546
4,694
7,560
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 4
6,481
463
2,393
10,714
5,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 3 / 6
7,561
540
9,679
6,371
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
timekeeperuns
Heimdallr
11
3 / 2 / 2
6,588
471
11,172
9,678
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
10
Kills
14
14
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DustBurn90
Yemoja
0
0
2
1
L
4
4
2
1.25
W
King Arthur
HyperX1029
King Arthur
1
2
4
1.5
W
6
2
0
3
L
Heimdallr
Noobot69
Heimdallr
1
3
4
1
W
0
1
4
2
W
4
3
6
2.33
L
Bellona
5
3
3
2.17
L
Cernunnos
leefaucheur
Cernunnos
0
4
3
0.38
W
Heimdallr
timekeeperuns
Heimdallr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,844
Damage
29,800
45,431
Taken
41,476
22,914
Mitigated
16,258
16,626
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DustBurn90
Yemoja
3,744
1,079
2,858
3,484
7,860
5,001
28
1,933
5,733
19,620
0
L
4,703
181
0
1,545
7,672
2,134
0
2,675
4,633
28,831
0
W
King Arthur
HyperX1029
King Arthur
1,862
233
0
1,821
7,153
3,526
0
616
6,477
0
16,009
W
4,694
2,982
0
3,545
7,560
2,372
244
760
6,726
0
26,585
L
Heimdallr
Noobot69
Heimdallr
3,702
1,096
0
1,223
7,425
3,520
0
2,808
4,349
0
37,668
W
2,393
1,177
0
2,242
10,714
5,109
175
2,823
7,867
15,662
0
W
9,679
2,620
0
2,146
6,371
1,977
562
2,376
3,795
38,963
0
L
Bellona
7,952
2,966
0
4,016
11,557
8,894
1,768
1,593
9,551
0
44,381
L
Cernunnos
leefaucheur
Cernunnos
8,743
4,510
0
3,500
10,917
3,365
0
2,019
8,843
0
31,474
W
Heimdallr
timekeeperuns
Heimdallr
11,172
5,696
0
3,263
9,678
3,274
787
1,474
8,164
0
39,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
34,169
282
Minions Killed
236
0
Camps Cleared
0
1,282,305
Distance Traveled
1,251,347
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,387
456
19
1
0
233,901
3
L
Janus
7,090
506
63
5
0
263,328
2
W
King Arthur
5,894
421
30
2
0
230,395
1
W
Arachne
7,645
546
57
4
0
278,070
0
L
Heimdallr
6,697
478
64
5
0
267,502
2
W
Athena
6,481
463
26
2
0
277,212
2
W
Nu Wa
7,561
540
59
4
0
246,208
1
L
Bellona
8,216
587
84
6
0
237,112
0
L
Cernunnos
5,849
418
52
4
0
280,462
1
W
Heimdallr
6,588
471
64
5
0
219,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role