Player Matchup

Nemesis
Nemesis
KuroIzanami
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,632 Elo+
Party 1
Tiamat
Tiamat
NonScaryMonster
Tiamat
Level 116
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 10L
1,286 Elo+
Party 3
Kukulkan
Kukulkan
NonScaryMonster
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 3
Ymir
Ymir
Taxibutler
Ymir
Level 29
God Stats
1W - 2L
1,596 SR
Queue Stats
14W - 17L
1,632 Elo+
Party 1
Artemis
Artemis
xiongyangyang
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,371 Elo+
Solo
Team Averages
Level 35
1,519 SR
1,484 Elo+

VS

Team Averages
Level 22
1,733 SR
1,634 Elo+
Bellona
Bellona
Balnagghar
Bellona
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 47L
1,412 Elo+
Solo
Persephone
Persephone
ILittlelegendI
Persephone
Level 34
God Stats
6W - 3L
1,952 SR
Queue Stats
1,465W - 504L
1,785 Elo+
Party 2
Ymir
Ymir
SozNerfed
Ymir
Level 28
God Stats
48W - 11L
1,961 SR
Queue Stats
1,195W - 307L
1,813 Elo+
Party 2
Neith
Neith
StanTheMan275
Neith
Level 18
God Stats
21W - 18L
1,447 SR
Queue Stats
125W - 126L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
Thesniperslayer1
Cthulhu
Level 18
God Stats
101W - 38L
1,807 SR
Queue Stats
641W - 230L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KuroIzanami
Nemesis
9
0 / 0 / 0
4,930
986
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

9
0 / 0 / 0
5,108
1,022
510
843
332
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
9
0 / 3 / 0
5,127
1,025
1,681
2,651
938
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 0
6,046
1,209
6,345
9,459
6,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
10
0 / 2 / 1
5,480
1,096
3,472
5,096
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

308

VS

Team 2 Tickets

433

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Balnagghar
Bellona
11
2 / 1 / 5
6,286
1,257
3,451
5,899
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
ILittlelegendI
Persephone
11
0 / 0 / 7
5,914
1,183
3,564
1,013
313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
11
4 / 0 / 4
6,780
1,356
4,122
2,434
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 4
6,166
1,233
2,676
3,159
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 4
5,861
1,172
1,776
2,564
1,661
Shoes

Shoes

+6%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
9
9
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
Balnagghar
Bellona
2
1
5
4.5
W
Persephone
ILittlelegendI
Persephone
0
0
7
3.5
L
Nemesis
KuroIzanami
Nemesis
0
0
0
0
L
0
0
0
0
L
Kukulkan
0
3
0
0
W
Ymir
4
0
4
6
W
2
0
4
4
L
1
4
0
0.25
W
1
0
4
3
L
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,008
Damage
15,589
18,049
Taken
15,069
9,966
Mitigated
8,212
479
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Balnagghar
Bellona
3,451
832
0
340
5,899
3,711
0
4,213
1,686
0
12,373
W
Persephone
ILittlelegendI
Persephone
3,564
124
0
62
1,013
313
0
18
995
18,016
0
L
Nemesis
KuroIzanami
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
510
197
0
276
843
332
0
700
143
2,488
0
L
Kukulkan
1,681
52
0
0
2,651
938
0
2,129
472
4,818
0
W
Ymir
4,122
1,746
0
113
2,434
1,476
0
1,416
1,018
9,545
0
W
2,676
1,723
0
787
3,159
1,051
0
1,314
1,845
0
11,838
L
6,345
609
0
0
9,459
6,835
0
3,542
5,783
23,339
0
W
1,776
237
801
285
2,564
1,661
0
1,575
989
5,323
0
L
Artemis
3,472
742
0
203
5,096
1,861
0
3,091
1,959
0
6,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,691
Gold Earned
31,007
57
Minions Killed
112
3
Camps Cleared
3
235,328
Distance Traveled
455,541
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,286
1,257
17
3
0
105,578
0
W
Persephone
5,914
1,183
41
8
0
84,891
0
L
Nemesis
4,930
986
0
0
0
0
0
L
Tiamat
5,108
1,022
5
1
1
25,720
0
L
Kukulkan
5,127
1,025
3
1
1
41,807
0
W
Ymir
6,780
1,356
21
4
0
81,697
1
W
Neith
6,166
1,233
27
5
2
104,992
0
L
Ymir
6,046
1,209
37
7
1
98,016
1
W
Cthulhu
5,861
1,172
6
1
1
78,383
1
L
Artemis
5,480
1,096
12
2
0
69,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role