Player Matchup

Chang'e
Chang'e
And-Jew
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 60L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsATravis
Baron Samedi
Level 18
God Stats
13W - 13L
1,426 SR
Queue Stats
14W - 14L
1,383 Elo+
Party 2
Osiris
Osiris
Summoned_Kiwi
Osiris
Level 26
God Stats
2W - 0L
1,698 SR
Queue Stats
14W - 11L
1,525 Elo+
Solo
Ares
Ares
kal1f12
Ares
Level 17
God Stats
14W - 4L
1,733 SR
Queue Stats
22W - 12L
1,486 Elo+
Party 2
Thanatos
Thanatos
rlu808
Thanatos
Level 16
God Stats
3W - 1L
1,602 SR
Queue Stats
12W - 21L
1,289 Elo+
Party 2
Team Averages
Level 21
1,592 SR
1,437 Elo+

VS

Team Averages
Level 29
1,682 SR
1,353 Elo+
Cernunnos
Cernunnos
Code Fiasco
Cernunnos
Level 58
God Stats
5W - 3L
1,791 SR
Queue Stats
83W - 134L
1,278 Elo+
Party 1
Amaterasu
Amaterasu
D3ATHTHEKID72
Amaterasu
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,263 Elo+
Party 1
Nemesis
Nemesis
Kitty UwU5217
Nemesis
Level 7
God Stats
5W - 5L
1,729 SR
Queue Stats
17W - 52L
1,511 Elo+
Party 1
Anubis
Anubis
Ninja UwU6681
Anubis
Level 38
God Stats
5W - 8L
1,791 SR
Queue Stats
99W - 159L
1,346 Elo+
Party 1
Set
Set
PyRoPounch
Set
Level 28
God Stats
6W - 10L
1,599 SR
Queue Stats
27W - 42L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
And-Jew
Chang'e
18
10 / 5 / 5
12,568
524
16,000
17,891
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
ItsATravis
Baron Samedi
17
6 / 3 / 14
11,895
496
13,285
12,700
13,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
25 / 2 / 11
15,663
653
35,713
34,808
26,231
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
kal1f12
Ares
16
9 / 7 / 15
12,282
512
9,266
17,430
21,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thanatos
rlu808
Thanatos
16
3 / 9 / 10
10,901
454
10,012
20,475
7,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Code Fiasco
Cernunnos
18
9 / 7 / 4
13,182
549
19,202
21,160
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
D3ATHTHEKID72
Amaterasu
13
3 / 13 / 4
9,681
403
9,628
24,649
17,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
11
0 / 15 / 7
8,322
347
3,407
18,020
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 11 / 0
11,425
476
17,782
25,773
13,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 7 / 7
11,999
500
15,843
23,584
9,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
53
Kills
25
26
Deaths
53
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
And-Jew
Chang'e
10
5
5
2.5
L
Cernunnos
Code Fiasco
Cernunnos
9
7
4
1.57
L
Amaterasu
D3ATHTHEKID72
Amaterasu
3
13
4
0.38
W
Baron Samedi
ItsATravis
Baron Samedi
6
3
14
4.33
L
Nemesis
0
15
7
0.23
L
5
11
0
0.45
L
8
7
7
1.64
W
25
2
11
15.25
W
Ares
kal1f12
Ares
9
7
15
2.36
W
Thanatos
rlu808
Thanatos
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,276
Damage
65,862
103,304
Taken
113,186
75,339
Mitigated
53,647
46,442
Healing
27,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
And-Jew
Chang'e
16,000
2,997
761
5,692
17,891
6,498
1,911
3,924
13,889
66,721
0
L
Cernunnos
Code Fiasco
Cernunnos
19,202
8,564
0
6,555
21,160
8,045
222
5,481
15,524
212
71,755
L
Amaterasu
D3ATHTHEKID72
Amaterasu
9,628
4,926
0
5,229
24,649
17,551
809
8,139
16,332
0
34,542
W
Baron Samedi
ItsATravis
Baron Samedi
13,285
1,627
1,608
3,518
12,700
13,076
1,874
3,438
9,212
49,457
0
L
Nemesis
3,407
2,083
0
110
18,020
4,847
87
7,202
10,502
0
12,095
L
17,782
1,438
243
10,819
25,773
13,828
560
10,438
14,668
66,304
0
L
15,843
8,891
0
4,844
23,584
9,376
580
6,033
17,214
0
56,257
W
35,713
20,688
1,224
23,072
34,808
26,231
4,963
5,443
29,121
0
140,751
W
Ares
kal1f12
Ares
9,266
1,331
0
1,151
17,430
21,633
820
1,531
15,543
24,446
0
W
Thanatos
rlu808
Thanatos
10,012
2,766
0
9,416
20,475
7,901
715
3,492
16,983
0
56,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,309
Gold Earned
54,609
452
Minions Killed
335
0
Camps Cleared
0
2,072,920
Distance Traveled
1,959,902
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,568
524
105
4
0
380,166
0
L
Cernunnos
13,182
549
106
4
0
396,086
1
L
Amaterasu
9,681
403
38
2
0
425,063
0
W
Baron Samedi
11,895
496
57
2
0
436,508
0
L
Nemesis
8,322
347
11
0
0
384,181
0
L
Anubis
11,425
476
96
4
0
330,393
2
L
Set
11,999
500
84
4
0
424,179
0
W
Osiris
15,663
653
168
7
0
466,730
4
W
Ares
12,282
512
30
1
0
378,637
0
W
Thanatos
10,901
454
92
4
0
410,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role