Player Matchup

Danzaburou
Danzaburou
A Major Upset
Danzaburou
Level 95
God Stats
10W - 4L
1,843 SR
Queue Stats
13W - 6L
1,586 Elo+
Party 1
Hera
Hera
Blindfully
Hera
Level 103
God Stats
5W - 0L
1,843 SR
Queue Stats
12W - 2L
1,779 Elo+
Party 1
Xing Tian
Xing Tian
Jkappa12
Xing Tian
Level 89
God Stats
1W - 0L
1,306 SR
Queue Stats
13W - 5L
1,779 Elo+
Party 1
Team Averages
Level 96
1,664 SR
1,715 Elo+

VS

Team Averages
Level 56
1,500 SR
1,303 Elo+
Bakasura
Bakasura
ACG 1NFARED
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 119L
1,198 Elo+
Party 2
Tiamat
Tiamat
CPT HONESTY
Tiamat
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 136L
1,210 Elo+
Party 2
Nu Wa
Nu Wa
RoseDog101
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Major Upset
Danzaburou
16
4 / 0 / 6
13,241
662
10,195
10,275
4,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 0 / 6
13,845
692
14,766
7,781
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Jkappa12
Xing Tian
17
3 / 1 / 10
12,632
632
6,002
12,431
14,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ACG 1NFARED
Bakasura
12
0 / 8 / 0
10,348
517
1,803
15,364
5,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
15
0 / 3 / 1
11,373
569
10,707
16,360
10,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
15
1 / 2 / 0
11,534
577
8,926
8,371
2,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A Major Upset
Danzaburou
4
0
6
7
L
Bakasura
ACG 1NFARED
Bakasura
0
8
0
0
W
6
0
6
9
L
Tiamat
0
3
1
0.17
W
Xing Tian
Jkappa12
Xing Tian
3
1
10
8
L
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,963
Damage
21,436
30,487
Taken
40,095
21,824
Mitigated
18,510
13,668
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A Major Upset
Danzaburou
10,195
5,029
624
6,729
10,275
4,290
1,552
7,278
2,561
0
87,303
L
Bakasura
ACG 1NFARED
Bakasura
1,803
1,388
0
3,381
15,364
5,644
0
6,474
8,890
0
13,887
W
14,766
2,759
0
3,079
7,781
3,169
1,338
5,031
2,524
124,814
0
L
Tiamat
10,707
209
0
4,882
16,360
10,273
0
10,041
6,319
63,001
0
W
Xing Tian
Jkappa12
Xing Tian
6,002
480
700
2,536
12,431
14,365
340
7,126
4,805
18,626
0
L
Nu Wa
8,926
1,314
154
452
8,371
2,593
0
4,330
4,041
53,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
33,255
302
Minions Killed
212
0
Camps Cleared
0
1,123,880
Distance Traveled
1,066,695
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,241
662
107
5
0
366,870
4
L
Bakasura
10,348
517
37
2
0
316,316
3
W
Hera
13,845
692
181
9
0
372,375
5
L
Tiamat
11,373
569
109
5
0
375,748
3
W
Xing Tian
12,632
632
14
1
0
384,635
4
L
Nu Wa
11,534
577
66
3
0
374,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role