Player Matchup

King Arthur
King Arthur
Gold II
DBD Deathslayer
King Arthur
Gold II
Level 135
God Stats
5W - 4L
1,759 SR
Queue Stats
275W - 287L
1,717 MMR
Solo
Ra
Ra
Platinum III
NYC Germfart
Ra
Platinum III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,831 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
NYC Pluto
Kumbhakarna
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,635 MMR
Party 2
Fenrir
Fenrir
Platinum V
SniperTJ5
Fenrir
Platinum V
Level 109
God Stats
3W - 3L
1,750 SR
Queue Stats
194W - 189L
1,954 MMR
Party 3
Izanami
Izanami
Gold IV
twinswin87
Izanami
Gold IV
Level 107
God Stats
30W - 30L
1,513 SR
Queue Stats
145W - 145L
1,495 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,605 SR
1,726 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,624 SR
1,720 MMR
The Morrigan
The Morrigan
Platinum I
DurtyGuNz
The Morrigan
Platinum I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 142L
1,977 MMR
Party 1
Eset
Eset
Platinum III
IRIooster
Eset
Platinum III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 181L
1,731 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
IRonaldinhoz
Tsukuyomi
Gold I
Level 156
God Stats
18W - 29L
1,645 SR
Queue Stats
308W - 290L
1,687 MMR
Solo
Nu Wa
Nu Wa
Bronze III
PrepareToCry
Nu Wa
Bronze III
Level 64
God Stats
1W - 0L
2,049 SR
Queue Stats
74W - 37L
1,500 MMR
Party 1
Cupid
Cupid
Gold II
SpiritualBoardz
Cupid
Gold II
Level 101
God Stats
11W - 9L
1,426 SR
Queue Stats
79W - 76L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DBD Deathslayer
King Arthur
18
2 / 4 / 2
11,108
529
6,737
19,060
20,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 10 / 3
8,421
401
4,694
14,306
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
NYC Pluto
Kumbhakarna
12
3 / 5 / 6
9,183
437
5,733
19,563
18,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
SniperTJ5
Fenrir
17
4 / 6 / 5
10,679
509
6,113
18,896
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
twinswin87
Izanami
18
3 / 3 / 4
11,267
537
7,299
14,101
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SetScyllaCu ChulainnDanzaburouJanus

VS

Bans
NemesisGaneshaCthulhuSobekMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DurtyGuNz
The Morrigan
18
6 / 1 / 10
11,706
557
13,430
10,435
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
17
4 / 6 / 8
11,023
525
9,535
10,747
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
IRonaldinhoz
Tsukuyomi
18
9 / 5 / 9
11,504
548
20,195
19,381
14,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 1 / 8
12,563
598
14,047
5,835
2,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
6 / 1 / 4
12,762
608
9,797
10,951
4,524
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
67
14
Kills
28
28
Deaths
14
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DBD Deathslayer
King Arthur
2
4
2
0.75
W
The Morrigan
DurtyGuNz
The Morrigan
6
1
10
11
W
Eset
4
6
8
1.33
W
Tsukuyomi
IRonaldinhoz
Tsukuyomi
9
5
9
2.7
L
2
10
3
0.35
L
Kumbhakarna
NYC Pluto
Kumbhakarna
3
5
6
1.2
W
3
1
8
7
L
Fenrir
SniperTJ5
Fenrir
4
6
5
1.08
W
6
1
4
8
L
Izanami
twinswin87
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,576
Damage
67,004
85,926
Taken
57,349
59,303
Mitigated
30,078
20,004
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DBD Deathslayer
King Arthur
6,737
601
0
3,725
19,060
20,943
0
7,435
11,603
166
82,190
W
The Morrigan
DurtyGuNz
The Morrigan
13,430
3,730
0
4,856
10,435
4,519
0
2,521
7,708
69,423
7,152
W
Eset
9,535
709
428
956
10,747
4,011
837
2,165
8,482
72,206
0
W
Tsukuyomi
IRonaldinhoz
Tsukuyomi
20,195
5,478
0
1,004
19,381
14,830
143
3,410
15,755
0
62,217
L
4,694
592
160
2,885
14,306
5,352
131
6,727
7,557
33,836
0
L
Kumbhakarna
NYC Pluto
Kumbhakarna
5,733
594
0
1,949
19,563
18,733
0
7,184
12,335
23,026
0
W
14,047
979
0
2,082
5,835
2,194
1,157
221
5,291
100,062
0
L
Fenrir
SniperTJ5
Fenrir
6,113
1,185
0
5,914
18,896
8,849
0
5,802
13,072
0
65,228
W
9,797
6,221
500
6,218
10,951
4,524
4,580
1,918
8,979
0
105,743
L
Izanami
twinswin87
Izanami
7,299
5,117
0
5,371
14,101
5,426
1,094
6,362
7,681
0
90,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,658
Gold Earned
59,558
568
Minions Killed
667
0
Camps Cleared
0
1,702,207
Distance Traveled
1,962,052
7
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,108
529
162
8
0
353,423
3
W
The Morrigan
11,706
557
115
5
0
412,140
7
W
Eset
11,023
525
118
6
0
413,113
7
W
Tsukuyomi
11,504
548
79
4
0
394,437
10
L
Ra
8,421
401
79
4
0
246,384
0
L
Kumbhakarna
9,183
437
27
1
0
348,551
1
W
Nu Wa
12,563
598
179
9
0
383,940
1
L
Fenrir
10,679
509
116
6
0
393,769
3
W
Cupid
12,762
608
176
8
0
358,422
4
L
Izanami
11,267
537
184
9
0
360,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role