Player Matchup

He Bo
He Bo
Platinum III
 
He Bo
Platinum III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
FadelessTick969
Tsukuyomi
Platinum IV
Level 49
God Stats
2W - 1L
1,737 SR
Queue Stats
129W - 103L
1,959 MMR
Party 3
Yemoja
Yemoja
Gold I
Jadiru
Yemoja
Gold I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 56L
1,772 MMR
Party 1
Loki
Loki
Platinum II
Kiburu
Loki
Platinum II
Level 129
God Stats
53W - 39L
1,959 SR
Queue Stats
422W - 339L
1,909 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
Papa Voltz2032
Danzaburou
Diamond V
Level 158
God Stats
3W - 0L
1,306 SR
Queue Stats
216W - 192L
1,883 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,600 SR
1,805 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,552 SR
1,876 MMR
Ravana
Ravana
Diamond IV
Anubis_LoL_XD_
Ravana
Diamond IV
Level 143
God Stats
8W - 13L
1,417 SR
Queue Stats
149W - 134L
1,884 MMR
Solo
Hun Batz
Hun Batz
Platinum III
GenuinMan2475
Hun Batz
Platinum III
Level 125
God Stats
1W - 4L
1,617 SR
Queue Stats
132W - 116L
1,911 MMR
Solo
Janus
Janus
Platinum II
SirBeastlingVIII
Janus
Platinum II
Level 156
God Stats
2W - 3L
1,725 SR
Queue Stats
97W - 72L
1,905 MMR
Party 2
Heimdallr
Heimdallr
Platinum III
SolarrSoldier
Heimdallr
Platinum III
Level 127
God Stats
30W - 15L
1,500 SR
Queue Stats
906W - 902L
1,821 MMR
Solo
Ymir
Ymir
Platinum IV
plank-or-tin
Ymir
Platinum IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 31L
1,860 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
2 / 4 / 5
11,256
489
8,925
14,562
6,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
FadelessTick969
Tsukuyomi
19
1 / 2 / 10
12,433
541
13,425
21,634
15,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Jadiru
Yemoja
15
0 / 3 / 8
10,399
452
6,810
10,380
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
Kiburu
Loki
20
20 / 0 / 2
14,951
650
25,133
14,291
7,250
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Papa Voltz2032
Danzaburou
20
4 / 3 / 5
13,256
576
13,973
13,315
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ScyllaSetNu WaCthulhuNemesis

VS

Bans
PersephoneKhepriGaneshaChang'eSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 3
10,459
455
8,340
16,314
12,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
GenuinMan2475
Hun Batz
17
2 / 6 / 4
10,405
452
6,054
17,565
8,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 6 / 3
9,771
425
9,330
13,044
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SolarrSoldier
Heimdallr
18
1 / 5 / 1
10,917
475
5,447
18,731
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 5 / 2
10,729
466
9,422
19,861
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
27
Kills
11
12
Deaths
27
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
4
5
1.13
L
1
5
3
0.5
W
Tsukuyomi
FadelessTick969
Tsukuyomi
1
2
10
3
L
Hun Batz
GenuinMan2475
Hun Batz
2
6
4
0.67
W
Yemoja
Jadiru
Yemoja
0
3
8
1.33
W
Loki
Kiburu
Loki
20
0
2
21
W
Danzaburou
Papa Voltz2032
Danzaburou
4
3
5
2.17
L
2
6
3
0.58
L
Heimdallr
SolarrSoldier
Heimdallr
1
5
1
0.3
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,266
Damage
38,593
74,182
Taken
85,515
44,243
Mitigated
46,114
34,570
Healing
24,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,925
167
0
4,754
14,562
6,697
618
4,954
9,307
89,459
0
L
8,340
1,228
0
6,091
16,314
12,488
0
1,093
15,061
0
59,658
W
Tsukuyomi
FadelessTick969
Tsukuyomi
13,425
4,040
0
7,362
21,634
15,975
976
2,315
18,885
0
85,241
L
Hun Batz
GenuinMan2475
Hun Batz
6,054
1,440
0
5,416
17,565
8,050
0
2,885
14,680
0
70,229
W
Yemoja
Jadiru
Yemoja
6,810
1,267
4,851
2,997
10,380
7,833
790
5,881
4,177
36,693
0
W
Loki
Kiburu
Loki
25,133
10,791
0
7,841
14,291
7,250
1,565
1,036
13,108
0
125,329
W
Danzaburou
Papa Voltz2032
Danzaburou
13,973
5,244
0
6,765
13,315
6,488
4,677
3,874
9,403
0
111,601
L
9,330
539
0
2,078
13,044
4,138
0
3,765
9,199
73,554
0
L
Heimdallr
SolarrSoldier
Heimdallr
5,447
2,660
0
6,099
18,731
6,350
0
974
17,517
0
85,632
L
9,422
2,781
0
4,988
19,861
15,088
0
7,018
12,843
23,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,295
Gold Earned
52,281
688
Minions Killed
580
0
Camps Cleared
0
2,250,210
Distance Traveled
2,077,825
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,256
489
138
6
0
419,197
8
L
Ravana
10,459
455
124
5
0
402,217
7
W
Tsukuyomi
12,433
541
142
6
0
463,281
4
L
Hun Batz
10,405
452
126
5
0
429,034
7
W
Yemoja
10,399
452
54
2
0
430,581
7
W
Loki
14,951
650
163
7
0
532,655
0
W
Danzaburou
13,256
576
191
8
0
404,496
3
L
Janus
9,771
425
155
7
0
446,351
7
L
Heimdallr
10,917
475
147
6
0
385,955
5
L
Ymir
10,729
466
28
1
0
414,268
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role