Player Matchup

Nu Wa
Nu Wa
BoxyBrown445
Nu Wa
Level 80
God Stats
0W - 1L
1,856 SR
Queue Stats
82W - 81L
1,488 Elo+
Party 2
Fenrir
Fenrir
GripeNasty
Fenrir
Level 48
God Stats
10W - 5L
1,814 SR
Queue Stats
47W - 43L
1,545 Elo+
Party 3
Medusa
Medusa
XxLeviathaNxX99
Medusa
Level 116
God Stats
2W - 3L
1,702 SR
Queue Stats
88W - 81L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Zourkri
Guan Yu
Level 85
God Stats
2W - 2L
1,722 SR
Queue Stats
58W - 43L
1,485 Elo+
Party 3
Cthulhu
Cthulhu
ibsoloded
Cthulhu
Level 26
God Stats
0W - 2L
1,260 SR
Queue Stats
7W - 15L
1,405 Elo+
Party 2
Team Averages
Level 71
1,671 SR
1,484 Elo+

VS

Team Averages
Level 94
1,636 SR
1,535 Elo+
Ra
Ra
Aeternam Ignis
Ra
Level 147
God Stats
4W - 2L
1,783 SR
Queue Stats
140W - 126L
1,579 Elo+
Party 1
Neith
Neith
BoomBroBryson
Neith
Level 105
God Stats
11W - 11L
1,621 SR
Queue Stats
11W - 11L
1,511 Elo+
Party 1
Arachne
Arachne
BoomBroBubba
Arachne
Level 102
God Stats
12W - 9L
1,559 SR
Queue Stats
15W - 11L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
Rammer Jamm3r
Sun Wukong
Level 27
God Stats
14W - 13L
1,661 SR
Queue Stats
15W - 13L
1,534 Elo+
Party 1
Ganesha
Ganesha
eljefedelosjefes
Ganesha
Level 88
God Stats
12W - 8L
1,554 SR
Queue Stats
14W - 9L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,127
509
9,357
6,888
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
GripeNasty
Fenrir
13
3 / 4 / 2
7,616
544
4,938
11,721
4,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 0
5,789
414
6,065
8,253
2,441
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Zourkri
Guan Yu
13
1 / 1 / 2
7,431
531
4,030
8,150
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ibsoloded
Cthulhu
10
0 / 3 / 1
6,138
438
4,016
9,984
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,536
538
10,010
8,237
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
7 / 1 / 5
7,894
564
7,948
11,099
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
BoomBroBubba
Arachne
13
6 / 1 / 3
7,509
536
7,045
10,862
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Rammer Jamm3r
Sun Wukong
11
0 / 2 / 1
6,328
452
1,271
5,616
2,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 12
6,283
449
5,750
8,289
6,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
17
17
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
7
1
5
9.5
W
Arachne
BoomBroBubba
Arachne
6
1
3
7.5
L
1
4
1
0.38
L
Fenrir
GripeNasty
Fenrir
3
4
2
1
W
Sun Wukong
Rammer Jamm3r
Sun Wukong
0
2
1
0.25
L
0
5
0
0
L
Guan Yu
Zourkri
Guan Yu
1
1
2
2
W
0
0
12
6
L
Cthulhu
ibsoloded
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,406
Damage
32,024
44,996
Taken
44,103
21,517
Mitigated
19,548
9,770
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,010
944
1,672
2,609
8,237
3,228
156
3,562
4,099
46,842
0
W
7,948
3,925
0
4,618
11,099
3,835
1,026
2,469
8,407
0
52,948
W
Arachne
BoomBroBubba
Arachne
7,045
5,833
642
5,336
10,862
3,570
554
2,704
7,860
0
41,647
L
9,357
2,241
0
436
6,888
2,217
848
3,703
2,995
34,543
0
L
Fenrir
GripeNasty
Fenrir
4,938
610
0
2,995
11,721
4,626
0
2,983
8,600
0
46,787
W
Sun Wukong
Rammer Jamm3r
Sun Wukong
1,271
71
0
1,436
5,616
2,171
0
789
4,566
0
23,881
L
6,065
2,734
0
1,814
8,253
2,441
86
1,867
6,356
0
41,639
L
Guan Yu
Zourkri
Guan Yu
4,030
215
120
3,229
8,150
6,596
144
2,922
5,081
0
35,447
W
5,750
258
942
676
8,289
6,744
218
2,419
5,573
19,190
0
L
Cthulhu
ibsoloded
Cthulhu
4,016
375
0
1,176
9,984
5,637
116
3,701
6,204
15,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
35,550
337
Minions Killed
363
0
Camps Cleared
0
1,321,860
Distance Traveled
1,337,888
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,536
538
97
7
0
287,147
0
W
Neith
7,894
564
114
8
0
251,855
2
W
Arachne
7,509
536
79
6
0
279,386
2
L
Nu Wa
7,127
509
58
4
0
235,256
3
L
Fenrir
7,616
544
95
7
0
298,833
4
W
Sun Wukong
6,328
452
69
5
0
249,150
0
L
Medusa
5,789
414
69
5
0
237,576
3
L
Guan Yu
7,431
531
84
6
0
304,773
2
W
Ganesha
6,283
449
4
0
0
270,350
7
L
Cthulhu
6,138
438
31
2
0
245,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role