Player Matchup

Ares
Ares
Harveyrules
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,036 Elo+
Party 3
Tiamat
Tiamat
MasonOnCrakk
Tiamat
Level 26
God Stats
2W - 5L
1,419 SR
Queue Stats
4W - 8L
1,761 Elo+
Party 2
Artio
Artio
MuteWolf54
Artio
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,641 Elo+
Party 2
Sylvanus
Sylvanus
PhonySnow
Sylvanus
Level 14
God Stats
1W - 1L
1,446 SR
Queue Stats
2W - 7L
1,200 Elo+
Solo
Thor
Thor
jaxonrules
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,332 Elo+
Party 3
Team Averages
Level 15
1,473 SR
1,394 Elo+

VS

Team Averages
Level 21
1,490 SR
1,406 Elo+
Rama
Rama
DRACO SANGRE
Rama
Level 18
God Stats
8W - 7L
1,500 SR
Queue Stats
34W - 38L
1,318 Elo+
Solo
Bellona
Bellona
ElfishBeet59197
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Knobz42
Ao Kuang
Level 29
God Stats
8W - 6L
1,229 SR
Queue Stats
44W - 45L
1,369 Elo+
Solo
Hades
Hades
hndzs02
Hades
Level 24
God Stats
13W - 5L
1,615 SR
Queue Stats
63W - 66L
1,387 Elo+
Party 1
Athena
Athena
twinkjam
Athena
Level 34
God Stats
36W - 24L
1,604 SR
Queue Stats
424W - 392L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
4,611
384
489
5,881
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
10
6 / 2 / 0
6,349
529
7,361
4,442
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
9
1 / 3 / 1
5,559
463
2,906
7,695
6,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
PhonySnow
Sylvanus
10
0 / 1 / 0
5,805
484
4,220
8,127
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 0
4,637
386
319
5,852
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,797
483
2,273
3,427
966
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 7 / 3
5,155
430
1,968
9,058
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Knobz42
Ao Kuang
11
7 / 0 / 1
6,744
562
5,487
7,129
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
hndzs02
Hades
10
2 / 0 / 2
5,931
494
2,564
4,974
2,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
twinkjam
Athena
10
2 / 0 / 2
6,189
516
2,935
7,276
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
13
14
Deaths
9
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
1
7
3
0.36
L
0
5
1
0.1
W
Ao Kuang
Knobz42
Ao Kuang
7
0
1
7.5
L
Tiamat
6
2
0
3
L
Artio
1
3
1
0.5
L
Sylvanus
PhonySnow
Sylvanus
0
1
0
0
W
Hades
hndzs02
Hades
2
0
2
3
L
0
3
0
0
W
Athena
twinkjam
Athena
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,295
Damage
15,227
31,997
Taken
31,864
16,763
Mitigated
16,224
6,538
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,273
1,906
0
439
3,427
966
1,132
1,983
1,444
0
20,837
W
1,968
823
0
462
9,058
5,297
0
5,271
3,787
0
14,807
L
489
163
0
380
5,881
1,934
0
2,585
3,221
9,025
0
W
Ao Kuang
Knobz42
Ao Kuang
5,487
2,123
0
2,795
7,129
3,681
816
2,046
5,083
28,500
7,177
L
Tiamat
7,361
1,346
0
514
4,442
2,792
0
1,078
3,204
25,283
0
L
Artio
2,906
692
109
2,121
7,695
6,353
0
1,765
5,880
24,602
0
L
Sylvanus
PhonySnow
Sylvanus
4,220
1,094
0
2,056
8,127
4,204
0
4,663
3,464
23,886
0
W
Hades
hndzs02
Hades
2,564
561
170
2,507
4,974
2,457
746
2,291
2,683
24,578
0
L
319
94
0
1,358
5,852
1,480
0
621
5,206
0
17,304
W
Athena
twinkjam
Athena
2,935
1,308
0
1,657
7,276
3,823
54
3,385
3,891
24,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,961
Gold Earned
29,816
179
Minions Killed
218
0
Camps Cleared
0
1,006,562
Distance Traveled
1,073,487
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,797
483
39
3
0
157,366
0
W
Bellona
5,155
430
24
2
0
207,502
0
L
Ares
4,611
384
11
1
0
235,619
0
W
Ao Kuang
6,744
562
70
6
0
239,822
0
L
Tiamat
6,349
529
41
3
0
205,613
1
L
Artio
5,559
463
53
4
0
200,110
0
L
Sylvanus
5,805
484
39
3
0
145,673
1
W
Hades
5,931
494
47
4
0
224,403
6
L
Thor
4,637
386
35
3
0
219,547
0
W
Athena
6,189
516
38
3
0
244,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role