Player Matchup

Chaac
Chaac
Darnok218
Chaac
Level 17
God Stats
12W - 10L
1,580 SR
Queue Stats
566W - 205L
1,668 Elo+
Party 1
Pele
Pele
Gokuzzera
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
969W - 332L
1,665 Elo+
Party 1
Merlin
Merlin
Jedazz
Merlin
Level 89
God Stats
56W - 34L
1,180 SR
Queue Stats
948W - 336L
1,618 Elo+
Party 1
Team Averages
Level 43
1,420 SR
1,650 Elo+

VS

Team Averages
Level 60
1,446 SR
1,511 Elo+
Odin
Odin
Fw_XgamerYuki
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,517 Elo+
Party 2
Tiamat
Tiamat
Nizanagi
Tiamat
Level 100
God Stats
3W - 6L
1,528 SR
Queue Stats
13W - 22L
1,517 Elo+
Party 2
Hun Batz
Hun Batz
rodrisfunny
Hun Batz
Level 61
God Stats
9W - 9L
1,310 SR
Queue Stats
178W - 201L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Darnok218
Chaac
13
6 / 0 / 6
9,151
763
8,273
7,927
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
12
3 / 4 / 9
8,791
733
6,380
8,584
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Jedazz
Merlin
13
4 / 0 / 9
9,024
752
7,382
3,633
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
7,409
617
2,341
7,522
5,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Nizanagi
Tiamat
11
2 / 3 / 2
7,696
641
6,877
8,494
4,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
rodrisfunny
Hun Batz
10
1 / 6 / 3
7,611
634
3,864
9,700
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
4
4
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Darnok218
Chaac
6
0
6
9
L
1
4
3
0.63
W
Pele
3
4
9
1.88
W
Merlin
Jedazz
Merlin
4
0
9
8.5
L
Tiamat
Nizanagi
Tiamat
2
3
2
1
L
Hun Batz
rodrisfunny
Hun Batz
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,035
Damage
13,082
20,144
Taken
25,716
11,047
Mitigated
13,689
7,422
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Darnok218
Chaac
8,273
1,018
1,091
4,096
7,927
7,074
408
2,738
5,005
0
18,564
L
2,341
1,002
0
760
7,522
5,485
0
1,966
5,431
0
8,042
W
Pele
6,380
811
0
1,545
8,584
2,830
781
2,733
5,617
0
30,843
W
Merlin
Jedazz
Merlin
7,382
371
0
690
3,633
1,143
1,447
1,000
2,589
51,061
0
L
Tiamat
Nizanagi
Tiamat
6,877
1,128
0
2,043
8,494
4,793
0
2,402
5,933
29,571
0
L
Hun Batz
rodrisfunny
Hun Batz
3,864
490
0
901
9,700
3,411
0
3,078
6,472
0
31,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
22,716
168
Minions Killed
109
0
Camps Cleared
0
732,106
Distance Traveled
685,468
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,151
763
24
2
0
262,682
2
L
Odin
7,409
617
18
2
0
216,618
3
W
Pele
8,791
733
38
3
0
251,630
3
W
Merlin
9,024
752
106
9
0
217,794
2
L
Tiamat
7,696
641
48
4
0
211,746
4
L
Hun Batz
7,611
634
43
4
0
257,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role