Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
CK Frost7523
Tiamat
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,641 Elo+
Party 2
Da Ji
Da Ji
Gol D Roger4114
Da Ji
Level 101
God Stats
3W - 10L
1,404 SR
Queue Stats
247W - 229L
1,523 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mob Barley86
Cu Chulainn
Level 17
God Stats
6W - 9L
1,680 SR
Queue Stats
112W - 107L
1,563 Elo+
Party 2
Bellona
Bellona
SUSBOI4LIFE
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 85
1,517 SR
1,545 Elo+

VS

Team Averages
Level 102
1,611 SR
1,602 Elo+
Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Bryan-Bjdd
Amaterasu
Level 155
God Stats
21W - 5L
1,777 SR
Queue Stats
275W - 253L
1,638 Elo+
Party 1
Athena
Athena
Slender Man6769
Athena
Level 45
God Stats
4W - 0L
1,855 SR
Queue Stats
18W - 16L
1,545 Elo+
Solo
Ymir
Ymir
TK Izanagi
Ymir
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
120W - 93L
1,759 Elo+
Party 1
Tiamat
Tiamat
diazshadow
Tiamat
Level 157
God Stats
7W - 7L
1,424 SR
Queue Stats
81W - 89L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 1 / 3
5,707
476
6,705
9,195
4,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
11
2 / 1 / 1
6,393
533
5,647
5,820
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 1
5,994
500
3,398
7,299
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
Mob Barley86
Cu Chulainn
10
0 / 4 / 0
5,613
468
2,796
7,752
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
SUSBOI4LIFE
Bellona
8
0 / 3 / 3
4,869
406
2,828
7,098
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 1 / 3
6,291
524
5,342
6,987
2,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
Bryan-Bjdd
Amaterasu
11
3 / 1 / 0
6,783
565
4,978
7,935
6,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 5
6,309
526
4,263
10,720
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 2 / 2
7,429
619
5,652
7,113
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
diazshadow
Tiamat
10
0 / 1 / 2
6,070
506
2,675
5,162
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
6
Kills
10
10
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
3
2.5
W
Anhur
 
Anhur
2
1
3
3.5
W
Amaterasu
Bryan-Bjdd
Amaterasu
3
1
0
3
L
Tiamat
2
1
1
2.5
L
3
1
1
3.5
L
Cu Chulainn
Mob Barley86
Cu Chulainn
0
4
0
0
L
Bellona
SUSBOI4LIFE
Bellona
0
3
3
0.5
W
1
1
5
3.5
W
4
2
2
2.5
W
Tiamat
diazshadow
Tiamat
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,374
Damage
22,910
37,164
Taken
37,917
17,184
Mitigated
23,000
9,853
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,705
2,412
0
4,042
9,195
4,698
0
3,455
5,740
30,708
0
W
Anhur
 
Anhur
5,342
3,555
0
3,749
6,987
2,124
213
2,944
4,043
0
34,708
W
Amaterasu
Bryan-Bjdd
Amaterasu
4,978
1,674
0
1,564
7,935
6,392
425
352
7,419
10,186
24,108
L
Tiamat
5,647
510
0
1,694
5,820
3,661
0
2,827
2,810
31,675
0
L
3,398
771
0
2,395
7,299
2,451
0
3,051
4,206
0
25,328
L
Cu Chulainn
Mob Barley86
Cu Chulainn
2,796
1,030
0
550
7,752
3,538
0
1,891
5,861
0
25,331
L
Bellona
SUSBOI4LIFE
Bellona
2,828
793
0
1,172
7,098
2,836
0
2,344
4,714
0
12,090
W
4,263
2,311
0
3,339
10,720
7,141
0
3,351
7,265
17,643
0
W
5,652
1,189
0
1,147
7,113
4,797
0
1,873
5,033
37,662
3,725
W
Tiamat
diazshadow
Tiamat
2,675
190
0
1,300
5,162
2,546
287
3,246
1,601
27,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
32,882
250
Minions Killed
313
0
Camps Cleared
0
1,159,619
Distance Traveled
1,140,456
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,707
476
39
3
0
210,017
2
W
Anhur
6,291
524
75
6
0
193,646
0
W
Amaterasu
6,783
565
67
6
0
237,330
2
L
Tiamat
6,393
533
71
6
0
234,868
1
L
Da Ji
5,994
500
49
4
0
259,425
5
L
Cu Chulainn
5,613
468
65
5
0
214,784
2
L
Bellona
4,869
406
26
2
0
240,525
1
W
Athena
6,309
526
29
2
0
252,496
5
W
Ymir
7,429
619
76
6
0
225,260
1
W
Tiamat
6,070
506
66
6
0
231,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role