Player Matchup

Jormungandr
Jormungandr
Caderader
Jormungandr
Level 8
God Stats
1W - 1L
1,689 SR
Queue Stats
72W - 80L
1,432 Elo+
Solo
Tiamat
Tiamat
DemonHunter838
Tiamat
Level 24
God Stats
8W - 27L
1,306 SR
Queue Stats
48W - 83L
1,393 Elo+
Party 2
Kali
Kali
FireHeart826
Kali
Level 38
God Stats
7W - 7L
1,474 SR
Queue Stats
100W - 160L
1,412 Elo+
Party 2
Cupid
Cupid
GamesterJamesFC
Cupid
Level 28
God Stats
17W - 11L
1,299 SR
Queue Stats
365W - 465L
1,414 Elo+
Party 2
Nox
Nox
its Cybersoul
Nox
Level 24
God Stats
0W - 7L
1,092 SR
Queue Stats
166W - 217L
1,355 Elo+
Party 2
Team Averages
Level 24
1,372 SR
1,401 Elo+

VS

Team Averages
Level 25
1,554 SR
1,407 Elo+
Jormungandr
Jormungandr
Chuzetsu
Jormungandr
Level 48
God Stats
4W - 4L
1,433 SR
Queue Stats
19W - 21L
1,508 Elo+
Party 1
Set
Set
King EJayy
Set
Level 20
God Stats
56W - 44L
1,587 SR
Queue Stats
244W - 206L
1,492 Elo+
Solo
Zeus
Zeus
Lucky-_-Killer21
Zeus
Level 16
God Stats
3W - 2L
1,276 SR
Queue Stats
6W - 2L
1,234 Elo+
Solo
Chang'e
Chang'e
Rejoena
Chang'e
Level 27
God Stats
16W - 11L
1,815 SR
Queue Stats
179W - 250L
1,392 Elo+
Solo
Cupid
Cupid
l BJWhett l
Cupid
Level 12
God Stats
9W - 7L
1,662 SR
Queue Stats
220W - 230L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Caderader
Jormungandr
13
1 / 9 / 3
7,769
486
5,085
14,394
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 2 / 2
7,647
478
6,570
8,351
5,207
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 3 / 0
8,597
537
10,415
15,490
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
1 / 4 / 2
6,534
408
6,481
9,655
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
6,563
410
2,438
5,287
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chuzetsu
Jormungandr
12
3 / 1 / 7
7,600
475
6,646
8,452
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 0 / 5
9,341
584
5,206
9,278
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
12 / 4 / 4
10,052
628
18,389
11,572
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Rejoena
Chang'e
12
0 / 3 / 1
7,046
440
2,210
8,139
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 2
6,730
421
5,487
9,469
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
20
20
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Caderader
Jormungandr
1
9
3
0.28
W
Jormungandr
Chuzetsu
Jormungandr
3
1
7
6.5
L
3
2
2
2
L
4
3
0
1.33
L
1
4
2
0.5
W
4
0
5
6.5
W
12
4
4
3.5
W
Chang'e
Rejoena
Chang'e
0
3
1
0.17
L
2
2
1
1.25
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,989
Damage
37,938
53,177
Taken
46,910
24,586
Mitigated
20,795
16,883
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Caderader
Jormungandr
5,085
971
0
1,063
14,394
8,179
84
10,243
4,051
29,050
0
W
Jormungandr
Chuzetsu
Jormungandr
6,646
1,184
0
495
8,452
7,466
49
2,789
5,588
20,690
0
L
6,570
818
0
2,571
8,351
5,207
720
2,514
5,777
30,457
0
L
10,415
6,301
0
7,245
15,490
6,182
0
6,453
8,962
0
47,789
L
6,481
3,413
510
4,014
9,655
3,217
827
5,148
4,382
0
30,464
W
5,206
2,899
0
338
9,278
3,777
324
1,303
7,900
0
72,123
W
18,389
2,988
402
4,817
11,572
3,811
372
3,104
8,243
69,838
0
W
Chang'e
Rejoena
Chang'e
2,210
164
358
2,217
8,139
2,582
863
1,685
6,454
41,152
0
L
2,438
185
244
1,236
5,287
1,801
493
2,502
2,760
18,418
0
W
5,487
2,548
92
3,039
9,469
3,159
952
4,812
4,632
0
27,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,110
Gold Earned
40,769
286
Minions Killed
396
0
Camps Cleared
0
1,365,547
Distance Traveled
1,447,813
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,769
486
42
3
0
261,793
1
W
Jormungandr
7,600
475
29
2
0
317,607
0
L
Tiamat
7,647
478
53
3
0
249,688
0
L
Kali
8,597
537
77
5
0
320,037
1
L
Cupid
6,534
408
67
4
0
271,432
1
W
Set
9,341
584
121
8
0
310,431
4
W
Zeus
10,052
628
126
8
0
262,051
1
W
Chang'e
7,046
440
77
5
0
272,717
0
L
Nox
6,563
410
47
3
0
262,597
1
W
Cupid
6,730
421
43
3
0
285,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role