Player Matchup

Neith
Neith
BirdmanTheDrunk
Neith
Level 109
God Stats
6W - 4L
1,518 SR
Queue Stats
93W - 106L
1,381 Elo+
Party 3
Sylvanus
Sylvanus
OV1-CannObi_s
Sylvanus
Level 153
God Stats
2W - 4L
1,515 SR
Queue Stats
76W - 95L
1,314 Elo+
Party 3
Nemesis
Nemesis
TKOwl-
Nemesis
Level 106
God Stats
7W - 5L
1,647 SR
Queue Stats
85W - 90L
1,512 Elo+
Party 1
Tiamat
Tiamat
cjlezc
Tiamat
Level 61
God Stats
10W - 25L
1,697 SR
Queue Stats
98W - 117L
1,307 Elo+
Party 1
Ullr
Ullr
sinfonico-_-4
Ullr
Level 106
God Stats
3W - 3L
1,302 SR
Queue Stats
155W - 151L
1,486 Elo+
Party 1
Team Averages
Level 107
1,536 SR
1,400 Elo+

VS

Team Averages
Level 107
1,681 SR
1,527 Elo+
Nemesis
Nemesis
HappyDevilsYT
Nemesis
Level 119
God Stats
4W - 3L
1,599 SR
Queue Stats
55W - 38L
1,589 Elo+
Party 2
Achilles
Achilles
ImYolts
Achilles
Level 129
God Stats
9W - 4L
1,812 SR
Queue Stats
183W - 165L
1,491 Elo+
Party 2
Cerberus
Cerberus
KaliCleri
Cerberus
Level 66
God Stats
1W - 5L
1,765 SR
Queue Stats
618W - 672L
1,562 Elo+
Party 2
Apollo
Apollo
Killer_Dave07
Apollo
Level 127
God Stats
22W - 22L
1,513 SR
Queue Stats
136W - 139L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
SkinnyMinnie0908
Nu Wa
Level 95
God Stats
4W - 2L
1,713 SR
Queue Stats
252W - 232L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,795
433
5,100
10,907
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
OV1-CannObi_s
Sylvanus
13
2 / 4 / 4
9,132
507
6,354
14,714
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
TKOwl-
Nemesis
14
2 / 3 / 3
8,574
476
5,091
14,577
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
cjlezc
Tiamat
14
1 / 4 / 3
8,350
464
5,542
10,152
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 4 / 1
8,433
469
7,034
13,117
4,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
9 / 2 / 4
10,537
585
9,646
12,839
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
ImYolts
Achilles
16
4 / 1 / 4
9,629
535
10,042
14,097
12,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
KaliCleri
Cerberus
14
3 / 4 / 4
9,109
506
6,034
14,900
11,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
3 / 1 / 4
9,668
537
8,801
8,748
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 1 / 7
10,129
563
10,752
6,157
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
19
19
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Nemesis
9
2
4
5.5
W
Achilles
ImYolts
Achilles
4
1
4
6
W
Cerberus
KaliCleri
Cerberus
3
4
4
1.25
W
3
1
4
5
L
Sylvanus
OV1-CannObi_s
Sylvanus
2
4
4
1
W
0
1
7
3.5
L
Nemesis
TKOwl-
Nemesis
2
3
3
1.17
L
Tiamat
cjlezc
Tiamat
1
4
3
0.63
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
45,275
63,467
Taken
56,741
27,456
Mitigated
38,179
20,978
Healing
18,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,100
2,988
0
4,194
10,907
3,490
580
1,500
9,247
0
35,534
W
Nemesis
9,646
4,954
0
698
12,839
7,630
70
844
11,938
0
81,341
W
Achilles
ImYolts
Achilles
10,042
4,215
0
8,239
14,097
12,053
1,429
2,361
11,630
0
48,291
W
Cerberus
KaliCleri
Cerberus
6,034
464
0
4,042
14,900
11,839
0
4,379
10,435
29,976
0
W
8,801
4,507
0
4,188
8,748
4,745
1,187
1,424
7,324
0
72,914
L
Sylvanus
OV1-CannObi_s
Sylvanus
6,354
1,738
2,706
4,677
14,714
9,406
23
4,970
9,574
15,813
0
W
10,752
2,568
0
1,049
6,157
1,912
920
2,305
3,518
74,790
0
L
Nemesis
TKOwl-
Nemesis
5,091
1,675
0
6,246
14,577
4,995
0
2,406
11,917
0
55,450
L
Tiamat
cjlezc
Tiamat
5,542
292
0
2,687
10,152
5,359
0
3,431
6,443
45,220
0
L
7,034
1,691
0
468
13,117
4,206
0
3,437
9,500
0
54,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
49,072
406
Minions Killed
522
0
Camps Cleared
0
1,364,595
Distance Traveled
1,655,187
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,795
433
86
5
0
199,866
3
W
Nemesis
10,537
585
96
5
0
391,793
6
W
Achilles
9,629
535
92
5
0
320,170
1
W
Cerberus
9,109
506
46
3
0
305,455
9
W
Apollo
9,668
537
148
8
0
303,484
2
L
Sylvanus
9,132
507
15
1
0
241,038
13
W
Nu Wa
10,129
563
140
8
0
334,285
6
L
Nemesis
8,574
476
104
6
0
330,478
2
L
Tiamat
8,350
464
92
5
0
309,607
3
L
Ullr
8,433
469
109
6
0
283,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role