Player Matchup

Cerberus
Cerberus
GiveMeEloOrTroll
Cerberus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 41L
1,904 Elo+
Solo
Nemesis
Nemesis
HentaiJoe
Nemesis
Level 29
God Stats
7W - 0L
2,065 SR
Queue Stats
91W - 33L
1,773 Elo+
Party 3
Fafnir
Fafnir
IRONGoblinking
Fafnir
Level 51
God Stats
3W - 0L
1,884 SR
Queue Stats
15W - 4L
1,740 Elo+
Party 3
Zhong Kui
Zhong Kui
squirrelmath
Zhong Kui
Level 128
God Stats
8W - 3L
1,500 SR
Queue Stats
386W - 241L
1,720 Elo+
Party 2
Heimdallr
Heimdallr
thefuhksalami
Heimdallr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 9L
1,889 Elo+
Party 2
Team Averages
Level 57
1,690 SR
1,805 Elo+

VS

Team Averages
Level 83
1,617 SR
1,566 Elo+
Mercury
Mercury
AwilixSimp
Mercury
Level 127
God Stats
3W - 5L
1,556 SR
Queue Stats
233W - 239L
1,559 Elo+
Party 1
Bellona
Bellona
NotGriffingsTTV
Bellona
Level 106
God Stats
31W - 25L
1,583 SR
Queue Stats
397W - 384L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
Slapasaurusrex
Danzaburou
Level 125
God Stats
2W - 2L
1,776 SR
Queue Stats
320W - 300L
1,578 Elo+
Party 1
Sol
Sol
Thenit
Sol
Level 29
God Stats
42W - 29L
1,539 SR
Queue Stats
303W - 249L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
bellfast
Sylvanus
Level 29
God Stats
20W - 18L
1,628 SR
Queue Stats
105W - 98L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
5,958
596
5,519
9,387
5,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
HentaiJoe
Nemesis
11
4 / 0 / 3
6,583
658
5,235
3,811
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 6
6,368
637
3,540
4,775
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
squirrelmath
Zhong Kui
12
6 / 0 / 3
6,977
698
6,305
6,514
4,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
thefuhksalami
Heimdallr
10
3 / 2 / 2
5,695
570
5,160
6,892
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AwilixSimp
Mercury
7
0 / 5 / 0
4,560
456
1,103
7,491
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 4 / 0
5,187
519
5,346
8,521
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Slapasaurusrex
Danzaburou
8
2 / 5 / 0
4,898
490
4,290
8,366
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
Thenit
Sol
9
0 / 2 / 0
5,045
505
1,793
3,982
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
bellfast
Sylvanus
8
0 / 4 / 1
4,542
454
4,455
8,976
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
20
Kills
4
4
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
AwilixSimp
Mercury
0
5
0
0
W
3
2
1
1.75
W
Nemesis
HentaiJoe
Nemesis
4
0
3
5.5
W
4
0
6
7
L
2
4
0
0.5
L
Danzaburou
Slapasaurusrex
Danzaburou
2
5
0
0.4
L
Sol
Thenit
Sol
0
2
0
0
L
Sylvanus
bellfast
Sylvanus
0
4
1
0.13
W
Zhong Kui
squirrelmath
Zhong Kui
6
0
3
7.5
W
Heimdallr
thefuhksalami
Heimdallr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,759
Damage
16,987
31,379
Taken
37,336
15,897
Mitigated
15,121
16,674
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AwilixSimp
Mercury
1,103
338
0
1,773
7,491
1,944
0
2,995
4,496
0
17,391
W
5,519
1,081
0
5,464
9,387
5,166
302
0
8,987
30,689
0
W
Nemesis
HentaiJoe
Nemesis
5,235
3,081
0
350
3,811
1,451
0
211
3,596
0
38,878
W
3,540
473
0
2,816
4,775
2,647
0
1,153
3,592
11,299
0
L
5,346
2,902
0
3,052
8,521
4,965
0
5,522
2,825
0
22,031
L
Danzaburou
Slapasaurusrex
Danzaburou
4,290
2,289
0
1,890
8,366
2,188
50
2,581
5,785
0
21,579
L
Sol
Thenit
Sol
1,793
345
0
1,058
3,982
1,134
0
1,536
2,446
22,906
0
L
Sylvanus
bellfast
Sylvanus
4,455
2,239
962
1,868
8,976
4,890
0
2,556
6,420
12,933
2,872
W
Zhong Kui
squirrelmath
Zhong Kui
6,305
874
0
4,116
6,514
4,806
370
1,507
4,803
40,885
0
W
Heimdallr
thefuhksalami
Heimdallr
5,160
2,722
0
3,928
6,892
1,827
684
2,386
4,506
0
32,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,581
Gold Earned
24,232
308
Minions Killed
209
0
Camps Cleared
0
963,917
Distance Traveled
860,669
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,560
456
41
4
0
180,481
5
W
Cerberus
5,958
596
70
7
0
172,977
2
W
Nemesis
6,583
658
77
8
0
228,398
2
W
Fafnir
6,368
637
25
3
0
193,937
2
L
Bellona
5,187
519
40
4
0
162,116
1
L
Danzaburou
4,898
490
32
3
0
180,951
1
L
Sol
5,045
505
63
6
0
172,643
1
L
Sylvanus
4,542
454
33
3
0
164,478
2
W
Zhong Kui
6,977
698
80
8
0
181,519
2
W
Heimdallr
5,695
570
56
6
0
187,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role