Player Matchup

Bellona
Bellona
CrypTicdemon488
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,721 Elo+
Party 2
Kukulkan
Kukulkan
G1orno
Kukulkan
Level 45
God Stats
8W - 4L
1,848 SR
Queue Stats
10W - 9L
1,721 Elo+
Party 2
Neith
Neith
NBA Stevo5548
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,320 Elo+
Party 3
Tiamat
Tiamat
Oblivion2821
Tiamat
Level 99
God Stats
25W - 14L
1,406 SR
Queue Stats
170W - 179L
1,361 Elo+
Party 3
Cthulhu
Cthulhu
Rando4 3494
Cthulhu
Level 39
God Stats
2W - 1L
1,753 SR
Queue Stats
15W - 18L
1,721 Elo+
Party 2
Team Averages
Level 38
1,601 SR
1,569 Elo+

VS

Team Averages
Level 12
1,335 SR
1,247 Elo+
Ra
Ra
LuisBoss24
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,092 Elo+
Solo
Vamana
Vamana
dark_seventwo
Vamana
Level 16
God Stats
0W - 3L
1,246 SR
Queue Stats
26W - 37L
1,327 Elo+
Party 1
Heimdallr
Heimdallr
jake5282
Heimdallr
Level 13
God Stats
21W - 25L
1,253 SR
Queue Stats
29W - 43L
1,187 Elo+
Party 1
Ymir
Ymir
jewfrodave
Ymir
Level 10
God Stats
5W - 2L
1,540 SR
Queue Stats
24W - 24L
1,358 Elo+
Party 1
Ravana
Ravana
luit__froops
Ravana
Level 17
God Stats
2W - 8L
1,135 SR
Queue Stats
36W - 47L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
6,958
696
5,669
6,268
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
G1orno
Kukulkan
8
3 / 5 / 1
5,604
560
3,782
5,085
1,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
1 / 3 / 0
4,620
462
845
3,846
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
10
4 / 0 / 0
6,184
618
4,276
2,112
1,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Rando4 3494
Cthulhu
8
3 / 2 / 1
5,608
561
3,891
5,626
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 10 / 0
3,734
373
674
5,265
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 0
5,164
516
2,106
7,067
3,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
jake5282
Heimdallr
9
3 / 2 / 6
5,739
574
4,881
6,949
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
4 / 2 / 2
5,732
573
2,208
5,329
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
8
1 / 3 / 0
4,982
498
2,674
5,962
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
15
Kills
9
11
Deaths
20
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
Kukulkan
G1orno
Kukulkan
3
5
1
0.7
L
0
10
0
0
W
1
3
0
0.33
W
Tiamat
4
0
0
4
W
Cthulhu
Rando4 3494
Cthulhu
3
2
1
1.75
L
1
3
0
0.33
L
Heimdallr
jake5282
Heimdallr
3
2
6
3
L
4
2
2
2.5
L
Ravana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,463
Damage
12,543
22,937
Taken
30,572
11,247
Mitigated
11,873
3,717
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,669
2,289
0
972
6,268
5,348
1,283
0
6,009
0
37,106
W
Kukulkan
G1orno
Kukulkan
3,782
1,025
0
357
5,085
1,265
0
1,107
3,978
13,562
0
L
674
234
0
0
5,265
1,130
0
1,362
3,903
4,612
0
W
845
447
0
585
3,846
841
12
273
3,573
0
4,816
W
Tiamat
4,276
1,249
0
230
2,112
1,810
1,923
382
1,707
27,351
0
W
Cthulhu
Rando4 3494
Cthulhu
3,891
338
246
1,327
5,626
1,983
222
1,120
4,506
21,415
0
L
2,106
755
0
844
7,067
3,670
0
888
6,179
0
14,768
L
Heimdallr
jake5282
Heimdallr
4,881
2,510
0
2,777
6,949
2,462
0
4,350
2,599
0
21,684
L
2,208
745
0
438
5,329
2,625
0
3,607
1,722
13,792
0
L
Ravana
2,674
1,079
0
1,678
5,962
1,986
0
1,742
4,220
0
21,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
25,351
197
Minions Killed
160
0
Camps Cleared
0
898,505
Distance Traveled
882,598
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,958
696
84
8
0
198,538
0
W
Kukulkan
5,604
560
21
2
0
213,744
0
L
Ra
3,734
373
4
0
0
177,250
2
W
Neith
4,620
462
9
1
0
136,881
0
W
Tiamat
6,184
618
50
5
0
151,743
1
W
Cthulhu
5,608
561
33
3
0
197,599
0
L
Vamana
5,164
516
48
5
0
190,176
0
L
Heimdallr
5,739
574
34
3
0
166,680
0
L
Ymir
5,732
573
29
3
0
187,482
1
L
Ravana
4,982
498
45
5
0
161,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role