Player Matchup

Kukulkan
Kukulkan
Dr_Marroquin9
Kukulkan
Level 4
God Stats
3W - 1L
1,436 SR
Queue Stats
4W - 2L
1,552 Elo+
Party 3
Horus
Horus
Kayravdawg
Horus
Level 5
God Stats
21W - 22L
1,528 SR
Queue Stats
543W - 612L
1,688 Elo+
Party 2
Artemis
Artemis
MuchYummi3r
Artemis
Level 29
God Stats
8W - 10L
1,497 SR
Queue Stats
405W - 464L
1,539 Elo+
Party 2
Tiamat
Tiamat
eFreaky_Shugoki
Tiamat
Level 29
God Stats
7W - 8L
1,600 SR
Queue Stats
68W - 65L
1,590 Elo+
Solo
Fenrir
Fenrir
xXJL-100Xx
Fenrir
Level 134
God Stats
2W - 0L
1,865 SR
Queue Stats
6W - 9L
1,634 Elo+
Party 3
Team Averages
Level 40
1,585 SR
1,601 Elo+

VS

Team Averages
Level 22
1,574 SR
1,815 Elo+
Yemoja
Yemoja
Confuzion103
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Achilles
Achilles
HOTS4UCE777
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,943 Elo+
Party 1
Ra
Ra
HimnistarQQQ
Ra
Level 23
God Stats
4W - 1L
1,656 SR
Queue Stats
4W - 1L
1,900 Elo+
Party 1
Thanatos
Thanatos
MadHatter0808
Thanatos
Level 26
God Stats
3W - 1L
1,754 SR
Queue Stats
3W - 1L
1,831 Elo+
Party 1
Ymir
Ymir
XcodydogX
Ymir
Level 28
God Stats
2W - 1L
1,459 SR
Queue Stats
4W - 1L
1,900 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dr_Marroquin9
Kukulkan
18
2 / 3 / 16
11,595
966
8,256
6,129
2,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
19
0 / 3 / 18
11,555
963
6,660
16,037
12,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
MuchYummi3r
Artemis
19
7 / 3 / 18
12,761
1,063
22,485
15,393
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 2 / 21
14,039
1,170
20,571
11,462
15,444
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
xXJL-100Xx
Fenrir
20
26 / 1 / 11
16,234
1,353
32,780
14,355
9,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 0 / 1
9,491
791
1,087
200
89
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
HOTS4UCE777
Achilles
16
2 / 10 / 2
10,978
915
10,702
23,683
20,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
5 / 11 / 3
13,450
1,121
13,503
18,711
6,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
MadHatter0808
Thanatos
18
4 / 13 / 5
12,219
1,018
15,228
28,344
12,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
18
1 / 10 / 7
11,425
952
16,141
26,106
20,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
30
44
Kills
12
12
Deaths
44
84
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
1
0.5
W
Kukulkan
Dr_Marroquin9
Kukulkan
2
3
16
3.33
L
Achilles
HOTS4UCE777
Achilles
2
10
2
0.3
L
5
11
3
0.59
W
Horus
0
3
18
3
L
Thanatos
MadHatter0808
Thanatos
4
13
5
0.5
W
Artemis
MuchYummi3r
Artemis
7
3
18
5.33
L
Ymir
1
10
7
0.45
W
9
2
21
9.75
W
Fenrir
xXJL-100Xx
Fenrir
26
1
11
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,752
Damage
56,661
63,376
Taken
97,044
46,919
Mitigated
60,800
15,051
Healing
19,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,087
265
325
116
200
89
0
134
66
4,246
0
W
Kukulkan
Dr_Marroquin9
Kukulkan
8,256
265
0
80
6,129
2,914
0
3,102
3,027
26,395
0
L
Achilles
HOTS4UCE777
Achilles
10,702
5,352
645
738
23,683
20,778
0
6,601
16,890
0
18,148
L
13,503
1,183
5,754
3,828
18,711
6,659
0
7,946
10,740
64,361
0
W
Horus
6,660
4,572
575
1,810
16,037
12,997
0
8,868
7,044
0
17,561
L
Thanatos
MadHatter0808
Thanatos
15,228
6,267
0
8,033
28,344
12,842
0
7,781
20,388
0
28,570
W
Artemis
MuchYummi3r
Artemis
22,485
15,334
0
5,779
15,393
6,545
0
5,381
9,887
0
32,662
L
Ymir
16,141
3,540
0
84
26,106
20,432
0
6,365
19,624
32,198
0
W
20,571
1,853
220
4,625
11,462
15,444
0
5,897
5,530
49,097
0
W
Fenrir
xXJL-100Xx
Fenrir
32,780
7,017
0
1,962
14,355
9,019
0
7,483
6,772
0
51,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,184
Gold Earned
57,563
202
Minions Killed
184
4
Camps Cleared
2
1,088,353
Distance Traveled
854,728
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,491
791
9
1
0
33,371
2
W
Kukulkan
11,595
966
48
4
0
183,969
1
L
Achilles
10,978
915
7
1
0
187,859
0
L
Ra
13,450
1,121
115
10
1
221,841
2
W
Horus
11,555
963
17
1
2
226,142
0
L
Thanatos
12,219
1,018
24
2
1
186,405
0
W
Artemis
12,761
1,063
22
2
1
205,057
1
L
Ymir
11,425
952
29
2
0
225,252
1
W
Tiamat
14,039
1,170
67
6
1
212,757
0
W
Fenrir
16,234
1,353
48
4
0
260,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role