Player Matchup

Discordia
Discordia
AttilaTheBunn
Discordia
Level 8
God Stats
24W - 32L
1,348 SR
Queue Stats
176W - 211L
1,305 Elo+
Solo
Chang'e
Chang'e
Bullyzhockz
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,536 Elo+
Solo
Mercury
Mercury
GosTeLo_Strelok
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,501 Elo+
Solo
Hachiman
Hachiman
Manneo
Hachiman
Level 106
God Stats
8W - 11L
1,345 SR
Queue Stats
206W - 214L
1,447 Elo+
Party 1
Ymir
Ymir
UnderAndrius
Ymir
Level 8
God Stats
1W - 2L
1,511 SR
Queue Stats
5W - 8L
1,419 Elo+
Party 1
Team Averages
Level 32
1,441 SR
1,441 Elo+

VS

Team Averages
Level 21
1,477 SR
1,395 Elo+
Kukulkan
Kukulkan
FeebleSphinx755
Kukulkan
Level 27
God Stats
9W - 5L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Cthulhu
Cthulhu
cmv121
Cthulhu
Level 20
God Stats
16W - 6L
1,513 SR
Queue Stats
113W - 89L
1,375 Elo+
Solo
Fenrir
Fenrir
dbaaang
Fenrir
Level 19
God Stats
6W - 3L
1,627 SR
Queue Stats
58W - 52L
1,480 Elo+
Solo
Artemis
Artemis
dpl-947
Artemis
Level 26
God Stats
2W - 0L
1,245 SR
Queue Stats
19W - 22L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
zipactriotl
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AttilaTheBunn
Discordia
18
2 / 2 / 7
11,726
977
9,404
14,396
5,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Bullyzhockz
Chang'e
18
3 / 8 / 7
12,468
1,039
10,937
25,125
10,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 16 / 3
13,363
1,114
20,294
26,141
10,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Manneo
Hachiman
19
3 / 8 / 11
13,136
1,095
18,891
29,268
11,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
1 / 13 / 10
11,888
991
11,654
36,743
39,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 3 / 26
13,150
1,096
22,124
8,430
4,874
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
cmv121
Cthulhu
20
5 / 2 / 36
13,866
1,156
22,768
19,809
24,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
dbaaang
Fenrir
20
14 / 2 / 20
14,925
1,244
20,829
20,673
15,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
dpl-947
Artemis
20
20 / 6 / 20
16,686
1,391
45,045
15,970
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
zipactriotl
Baron Samedi
20
4 / 7 / 23
12,334
1,028
10,266
11,545
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
172
20
Kills
47
47
Deaths
20
38
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Discordia
AttilaTheBunn
Discordia
2
2
7
2.75
L
Chang'e
Bullyzhockz
Chang'e
3
8
7
0.81
W
Kukulkan
4
3
26
5.67
L
11
16
3
0.78
L
Hachiman
Manneo
Hachiman
3
8
11
1.06
L
1
13
10
0.46
W
Cthulhu
cmv121
Cthulhu
5
2
36
11.5
W
Fenrir
dbaaang
Fenrir
14
2
20
12
W
Artemis
dpl-947
Artemis
20
6
20
5
W
Baron Samedi
zipactriotl
Baron Samedi
4
7
23
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,180
Damage
121,032
131,673
Taken
76,427
77,142
Mitigated
59,146
23,978
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AttilaTheBunn
Discordia
9,404
569
0
1,410
14,396
5,287
0
6,650
7,625
35,126
0
L
Chang'e
Bullyzhockz
Chang'e
10,937
929
7,433
7,269
25,125
10,377
0
9,832
15,093
42,417
0
W
Kukulkan
22,124
1,322
0
278
8,430
4,874
0
1,017
7,413
50,241
0
L
20,294
15,792
0
1,842
26,141
10,325
0
10,917
15,101
0
28,150
L
Hachiman
Manneo
Hachiman
18,891
11,818
754
4,531
29,268
11,514
0
14,524
14,550
0
42,047
L
11,654
3,224
421
318
36,743
39,639
0
12,334
24,146
25,402
0
W
Cthulhu
cmv121
Cthulhu
22,768
958
526
2,144
19,809
24,287
0
10,729
9,080
45,998
0
W
Fenrir
dbaaang
Fenrir
20,829
7,901
0
2,063
20,673
15,701
0
8,631
10,770
0
30,977
W
Artemis
dpl-947
Artemis
45,045
30,013
0
3,954
15,970
8,405
0
6,699
9,271
0
65,060
W
Baron Samedi
zipactriotl
Baron Samedi
10,266
2,516
2,476
1,321
11,545
5,879
0
4,919
6,626
20,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,581
Gold Earned
70,961
206
Minions Killed
225
3
Camps Cleared
7
1,105,535
Distance Traveled
1,126,014
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,726
977
49
4
0
210,162
0
L
Chang'e
12,468
1,039
76
6
1
228,858
0
W
Kukulkan
13,150
1,096
83
7
1
235,911
0
L
Mercury
13,363
1,114
13
1
2
253,415
0
L
Hachiman
13,136
1,095
46
4
0
206,085
2
L
Ymir
11,888
991
22
2
0
207,015
0
W
Cthulhu
13,866
1,156
73
6
1
252,268
0
W
Fenrir
14,925
1,244
17
1
3
284,272
0
W
Artemis
16,686
1,391
28
2
1
181,063
0
W
Baron Samedi
12,334
1,028
24
2
1
172,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role