Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Juneosaurus
Artio
Level 127
God Stats
8W - 7L
1,713 SR
Queue Stats
536W - 541L
1,535 Elo+
Party 1
Ravana
Ravana
THE CAT L0RD
Ravana
Level 112
God Stats
1W - 3L
1,503 SR
Queue Stats
68W - 66L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
exceedingpowers
Sun Wukong
Level 110
God Stats
3W - 6L
1,216 SR
Queue Stats
259W - 261L
1,539 Elo+
Party 1
Anhur
Anhur
kOOcOO4cOcOpufs
Anhur
Level 144
God Stats
8W - 3L
1,950 SR
Queue Stats
426W - 420L
1,579 Elo+
Party 1
Team Averages
Level 116
1,576 SR
1,548 Elo+

VS

Team Averages
Level 129
1,474 SR
1,530 Elo+
Athena
Athena
LadyNocturnal26
Athena
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 146L
1,616 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MrNUKE88
Ah Muzen Cab
Level 126
God Stats
2W - 3L
1,648 SR
Queue Stats
16W - 17L
1,470 Elo+
Party 2
Arachne
Arachne
N00DYMAGZ-
Arachne
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
520W - 494L
1,590 Elo+
Party 3
Skadi
Skadi
TigerFour4
Skadi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
egundy
Cthulhu
Level 95
God Stats
2W - 2L
1,220 SR
Queue Stats
17W - 14L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 3 / 0
5,603
509
4,089
4,814
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 2
4,899
445
3,303
8,713
4,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
9
2 / 4 / 1
5,683
517
2,516
7,816
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
exceedingpowers
Sun Wukong
11
0 / 1 / 1
5,868
533
2,598
8,004
4,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 1
6,314
574
3,999
7,381
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,842
531
1,894
6,102
2,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
MrNUKE88
Ah Muzen Cab
10
0 / 2 / 0
5,907
537
3,993
6,354
1,609
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
N00DYMAGZ-
Arachne
11
4 / 0 / 2
6,559
596
4,012
8,924
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
13
5 / 1 / 4
7,508
683
10,555
6,175
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
egundy
Cthulhu
11
1 / 1 / 1
6,371
579
3,938
6,714
3,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
11
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
0
0.33
L
0
2
2
0.5
W
1
0
4
3
W
Ah Muzen Cab
MrNUKE88
Ah Muzen Cab
0
2
0
0
W
Arachne
N00DYMAGZ-
Arachne
4
0
2
5
L
Ravana
2
4
1
0.63
W
Skadi
5
1
4
7
W
Cthulhu
egundy
Cthulhu
1
1
1
1.5
L
Sun Wukong
exceedingpowers
Sun Wukong
0
1
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,505
Damage
24,392
36,728
Taken
34,269
15,043
Mitigated
13,096
13,874
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,089
572
0
150
4,814
1,072
0
184
4,630
27,878
0
L
3,303
699
386
4,148
8,713
4,972
0
1,051
7,662
19,485
0
W
1,894
897
0
2,372
6,102
2,582
145
2,020
4,016
12,006
0
W
Ah Muzen Cab
MrNUKE88
Ah Muzen Cab
3,993
1,926
0
3,162
6,354
1,609
0
851
5,489
0
34,861
W
Arachne
N00DYMAGZ-
Arachne
4,012
2,607
0
6,028
8,924
3,102
84
2,198
6,632
0
33,970
L
Ravana
2,516
455
0
2,826
7,816
2,655
0
303
7,513
0
27,754
W
Skadi
10,555
6,134
0
3,072
6,175
1,889
969
1,638
4,243
0
54,230
W
Cthulhu
egundy
Cthulhu
3,938
70
266
2,688
6,714
3,914
0
203
6,497
33,331
0
L
Sun Wukong
exceedingpowers
Sun Wukong
2,598
320
0
1,941
8,004
4,452
0
3,833
4,171
0
29,683
L
3,999
2,100
0
4,423
7,381
1,892
0
461
6,920
0
43,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,367
Gold Earned
32,187
330
Minions Killed
331
0
Camps Cleared
0
1,021,758
Distance Traveled
1,185,120
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,603
509
66
6
0
207,287
4
L
Artio
4,899
445
40
4
0
225,645
6
W
Athena
5,842
531
22
2
0
242,659
3
W
Ah Muzen Cab
5,907
537
79
7
0
211,074
2
W
Arachne
6,559
596
77
7
0
264,173
5
L
Ravana
5,683
517
62
6
0
210,977
0
W
Skadi
7,508
683
81
7
0
222,506
2
W
Cthulhu
6,371
579
72
7
0
244,708
3
L
Sun Wukong
5,868
533
65
6
0
193,377
0
L
Anhur
6,314
574
97
9
0
184,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role