Player Matchup

Tiamat
Tiamat
SimplyDBest11
Tiamat
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 76L
1,480 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YoMama 5527
Cu Chulainn
Level 150
God Stats
0W - 2L
1,725 SR
Queue Stats
106W - 60L
1,480 Elo+
Party 2
Neith
Neith
ZzSoloKingzZ
Neith
Level 67
God Stats
0W - 1L
1,388 SR
Queue Stats
4W - 10L
1,690 Elo+
Party 2
Team Averages
Level 123
1,538 SR
1,550 Elo+

VS

Team Averages
Level 152
1,580 SR
1,700 Elo+
Pele
Pele
JeeJay1
Pele
Level 146
God Stats
12W - 10L
1,825 SR
Queue Stats
117W - 108L
1,720 Elo+
Party 1
Nu Wa
Nu Wa
Masktokill17
Nu Wa
Level 155
God Stats
22W - 25L
1,500 SR
Queue Stats
302W - 322L
1,714 Elo+
Party 1
Fafnir
Fafnir
XCinderFallX
Fafnir
Level 155
God Stats
10W - 14L
1,416 SR
Queue Stats
395W - 450L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,099
579
8,946
12,131
7,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
YoMama 5527
Cu Chulainn
13
4 / 7 / 1
9,373
670
13,586
15,712
11,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 7 / 1
8,172
584
7,044
12,442
3,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
JeeJay1
Pele
13
6 / 1 / 8
9,939
710
8,410
13,018
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 3 / 10
10,962
783
15,958
11,075
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
14
7 / 1 / 9
11,459
819
8,024
12,018
13,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
21
21
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
JeeJay1
Pele
6
1
8
10
W
8
3
10
4.33
L
0
7
2
0.14
W
Fafnir
7
1
9
11.5
L
Cu Chulainn
YoMama 5527
Cu Chulainn
4
7
1
0.64
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,576
Damage
32,392
40,285
Taken
36,111
23,239
Mitigated
24,856
8,811
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
JeeJay1
Pele
8,410
1,801
0
5,978
13,018
7,586
236
3,696
8,832
173
44,536
W
15,958
6,979
1,780
3,180
11,075
3,742
1,781
2,091
8,638
51,879
0
L
8,946
1,424
0
3,413
12,131
7,763
0
7,209
4,573
37,323
0
W
Fafnir
8,024
2,851
0
3,660
12,018
13,528
553
2,450
8,999
23,119
0
L
Cu Chulainn
YoMama 5527
Cu Chulainn
13,586
2,328
0
3,392
15,712
11,663
0
9,120
5,879
0
52,506
L
7,044
1,077
0
2,006
12,442
3,813
0
7,056
5,076
0
29,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,644
Gold Earned
32,360
187
Minions Killed
176
0
Camps Cleared
0
668,219
Distance Traveled
791,555
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,939
710
42
3
0
322,874
1
W
Nu Wa
10,962
783
105
8
0
221,022
1
L
Tiamat
8,099
579
58
4
0
217,496
2
W
Fafnir
11,459
819
29
2
0
247,659
4
L
Cu Chulainn
9,373
670
82
6
0
223,301
1
L
Neith
8,172
584
47
3
0
227,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role