Player Matchup

Sun Wukong
Sun Wukong
aye_nax
Sun Wukong
Level 154
God Stats
11W - 9L
1,576 SR
Queue Stats
446W - 396L
1,646 Elo+
Party 1
Danzaburou
Danzaburou
irokum
Danzaburou
Level 127
God Stats
28W - 27L
1,601 SR
Queue Stats
380W - 331L
1,601 Elo+
Party 1
Kukulkan
Kukulkan
sernaxer
Kukulkan
Level 125
God Stats
3W - 4L
1,143 SR
Queue Stats
489W - 469L
1,603 Elo+
Party 1
Team Averages
Level 135
1,440 SR
1,617 Elo+

VS

Team Averages
Level 106
1,561 SR
1,493 Elo+
Cthulhu
Cthulhu
Ivan Lovecraft
Cthulhu
Level 156
God Stats
166W - 175L
1,579 SR
Queue Stats
574W - 665L
1,507 Elo+
Solo
Cernunnos
Cernunnos
T-Boy77
Cernunnos
Level 58
God Stats
99W - 76L
1,603 SR
Queue Stats
716W - 629L
1,472 Elo+
Solo
Zeus
Zeus
oO23Lacout23Oo
Zeus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
aye_nax
Sun Wukong
15
9 / 3 / 3
10,522
752
13,779
12,907
9,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
irokum
Danzaburou
12
2 / 4 / 7
10,019
716
7,457
10,492
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
sernaxer
Kukulkan
15
3 / 2 / 8
10,358
740
9,133
6,461
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
9,093
650
9,875
15,833
11,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
T-Boy77
Cernunnos
13
2 / 3 / 5
9,047
646
6,039
10,383
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 6 / 3
8,942
639
6,113
8,828
2,977
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
9
9
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Cernunnos
T-Boy77
Cernunnos
2
3
5
1.5
W
Sun Wukong
aye_nax
Sun Wukong
9
3
3
3.5
W
Danzaburou
irokum
Danzaburou
2
4
7
1.38
L
3
6
3
0.75
W
Kukulkan
sernaxer
Kukulkan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,369
Damage
22,027
29,860
Taken
35,044
17,428
Mitigated
18,234
2,877
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,875
440
165
3,358
15,833
11,225
0
4,077
11,471
32,860
0
L
Cernunnos
T-Boy77
Cernunnos
6,039
2,046
0
1,677
10,383
4,032
167
3,499
6,662
0
30,274
W
Sun Wukong
aye_nax
Sun Wukong
13,779
2,560
0
1,186
12,907
9,434
0
7,404
5,503
213
31,727
W
Danzaburou
irokum
Danzaburou
7,457
2,934
0
1,168
10,492
5,549
989
5,403
5,089
0
38,581
L
6,113
508
0
358
8,828
2,977
141
1,255
7,509
31,560
0
W
Kukulkan
sernaxer
Kukulkan
9,133
409
0
523
6,461
2,445
114
3,299
3,162
49,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
27,082
173
Minions Killed
167
0
Camps Cleared
0
796,204
Distance Traveled
705,295
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,093
650
41
3
0
258,142
4
L
Cernunnos
9,047
646
74
5
0
266,780
2
W
Sun Wukong
10,522
752
25
2
0
282,836
1
W
Danzaburou
10,019
716
53
4
0
248,763
6
L
Zeus
8,942
639
52
4
0
180,373
1
W
Kukulkan
10,358
740
95
7
0
264,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role