Player Matchup

Fafnir
Fafnir
Angaraka
Fafnir
Level 114
God Stats
5W - 6L
1,601 SR
Queue Stats
57W - 51L
1,500 Elo+
Party 1
Merlin
Merlin
GrimAngelKuro
Merlin
Level 54
God Stats
1W - 0L
1,844 SR
Queue Stats
30W - 29L
1,610 Elo+
Party 1
The Morrigan
The Morrigan
JaeTheThey
The Morrigan
Level 160
God Stats
5W - 2L
1,291 SR
Queue Stats
441W - 425L
1,563 Elo+
Party 1
Cernunnos
Cernunnos
Misruk
Cernunnos
Level 84
God Stats
2W - 0L
1,492 SR
Queue Stats
18W - 10L
1,429 Elo+
Party 1
Bellona
Bellona
popstahrii
Bellona
Level 47
God Stats
12W - 8L
1,369 SR
Queue Stats
46W - 37L
1,649 Elo+
Party 1
Team Averages
Level 92
1,519 SR
1,550 Elo+

VS

Team Averages
Level 56
1,564 SR
1,615 Elo+
Odin
Odin
BarcoB4sureroUnU
Odin
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
470W - 482L
1,507 Elo+
Solo
Fafnir
Fafnir
BiscuitAdmiral
Fafnir
Level 78
God Stats
9W - 7L
1,632 SR
Queue Stats
46W - 37L
1,627 Elo+
Party 2
Janus
Janus
Cuhmitted
Janus
Level 16
God Stats
11W - 10L
1,529 SR
Queue Stats
139W - 101L
1,717 Elo+
Solo
Hou Yi
Hou Yi
DoctorSlumbag
Hou Yi
Level 46
God Stats
17W - 15L
1,622 SR
Queue Stats
25W - 25L
1,575 Elo+
Party 2
Ra
Ra
UltraExtra5696
Ra
Level 17
God Stats
2W - 2L
1,538 SR
Queue Stats
14W - 22L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Angaraka
Fafnir
18
3 / 2 / 13
12,441
732
9,292
19,961
26,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 3 / 11
11,795
694
15,492
11,851
5,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
JaeTheThey
The Morrigan
18
2 / 0 / 11
11,966
704
14,779
8,715
11,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Misruk
Cernunnos
20
10 / 1 / 7
14,819
872
19,297
16,811
8,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
popstahrii
Bellona
16
1 / 5 / 8
11,157
656
3,961
14,432
11,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 3
11,267
663
14,063
19,542
13,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 2 / 11
10,579
622
7,106
19,756
22,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Cuhmitted
Janus
19
5 / 2 / 5
12,379
728
21,276
9,872
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 4
11,064
651
9,534
16,472
8,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 5
10,012
589
3,907
6,561
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
18
Kills
11
11
Deaths
18
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Angaraka
Fafnir
3
2
13
4.75
L
3
8
3
0.56
L
0
2
11
2.75
L
Janus
Cuhmitted
Janus
5
2
5
3.75
L
3
2
4
2.5
W
2
3
11
2.5
W
The Morrigan
JaeTheThey
The Morrigan
2
0
11
7.5
W
Cernunnos
Misruk
Cernunnos
10
1
7
13.5
L
0
4
5
0.63
W
Bellona
popstahrii
Bellona
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,821
Damage
55,886
71,770
Taken
72,203
63,221
Mitigated
52,474
24,761
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Angaraka
Fafnir
9,292
2,381
1,681
9,018
19,961
26,448
1,095
7,152
12,521
20,129
0
L
14,063
1,776
0
251
19,542
13,990
0
9,782
9,656
0
38,621
L
7,106
1,443
1,025
4,396
19,756
22,421
71
10,168
9,123
19,569
0
L
Janus
Cuhmitted
Janus
21,276
37
526
2,656
9,872
4,241
2
6,272
3,585
61,629
0
L
9,534
3,952
0
730
16,472
8,376
546
8,195
8,129
0
45,228
W
15,492
1,591
0
1,257
11,851
5,253
1,016
5,962
5,695
45,935
0
W
The Morrigan
JaeTheThey
The Morrigan
14,779
2,085
413
618
8,715
11,973
390
5,211
3,277
43,127
6,201
W
Cernunnos
Misruk
Cernunnos
19,297
12,474
0
8,780
16,811
8,066
6,838
7,426
9,147
0
87,629
L
3,907
277
1,012
817
6,561
3,446
0
2,220
4,325
32,266
1,058
W
Bellona
popstahrii
Bellona
3,961
860
462
2,532
14,432
11,481
875
6,093
8,035
0
11,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,178
Gold Earned
55,301
365
Minions Killed
350
8
Camps Cleared
7
1,648,830
Distance Traveled
1,507,601
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,441
732
26
2
0
329,523
0
L
Odin
11,267
663
69
4
2
267,113
2
L
Fafnir
10,579
622
30
2
0
341,795
1
L
Janus
12,379
728
102
6
3
330,039
4
L
Hou Yi
11,064
651
90
5
0
331,427
1
W
Merlin
11,795
694
63
4
3
316,809
0
W
The Morrigan
11,966
704
89
5
1
340,210
9
W
Cernunnos
14,819
872
167
10
4
346,919
1
L
Ra
10,012
589
59
3
2
237,227
0
W
Bellona
11,157
656
20
1
0
315,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role