Player Matchup

Neith
Neith
ChefBorgeth
Neith
Level 38
God Stats
6W - 3L
1,899 SR
Queue Stats
6W - 4L
1,572 Elo+
Party 1
Loki
Loki
Lasrius
Loki
Level 108
God Stats
1W - 0L
1,296 SR
Queue Stats
8W - 8L
1,469 Elo+
Party 1
Tiamat
Tiamat
sodafunky
Tiamat
Level 105
God Stats
2W - 0L
1,737 SR
Queue Stats
10W - 5L
1,684 Elo+
Party 1
Team Averages
Level 84
1,644 SR
1,575 Elo+

VS

Team Averages
Level 92
1,569 SR
1,546 Elo+
Osiris
Osiris
NicheTheBeast
Osiris
Level 108
God Stats
5W - 6L
1,618 SR
Queue Stats
267W - 231L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
Ripzone
Heimdallr
Level 46
God Stats
4W - 12L
1,343 SR
Queue Stats
88W - 84L
1,567 Elo+
Party 2
Hel
Hel
Soiifon
Hel
Level 121
God Stats
1W - 3L
1,746 SR
Queue Stats
77W - 85L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
7,553
755
5,703
6,782
2,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Lasrius
Loki
13
9 / 4 / 2
9,008
901
6,955
8,358
2,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
sodafunky
Tiamat
11
3 / 3 / 9
7,809
781
8,095
5,705
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 2
8,167
817
6,987
9,161
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Ripzone
Heimdallr
10
0 / 5 / 5
7,085
709
4,309
8,890
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hel
10
3 / 5 / 2
7,225
723
4,709
7,610
3,145
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
8
8
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Loki
Lasrius
Loki
9
4
2
2.5
L
5
3
2
2
L
Heimdallr
Ripzone
Heimdallr
0
5
5
0.5
L
Hel
3
5
2
0.8
W
Tiamat
sodafunky
Tiamat
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,753
Damage
16,005
20,845
Taken
25,661
9,458
Mitigated
12,646
3,775
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,703
1,911
0
1,806
6,782
2,041
1,216
2,519
4,263
0
25,734
W
Loki
Lasrius
Loki
6,955
1,585
0
280
8,358
2,801
89
1,143
7,215
0
34,441
L
6,987
2,138
0
2,404
9,161
6,286
0
1,854
7,079
0
27,774
L
Heimdallr
Ripzone
Heimdallr
4,309
622
0
854
8,890
3,215
0
3,342
5,289
0
24,094
L
Hel
4,709
193
2,288
2,223
7,610
3,145
0
2,202
5,166
18,795
0
W
Tiamat
sodafunky
Tiamat
8,095
1,276
0
1,689
5,705
4,616
428
1,183
4,522
24,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,370
Gold Earned
22,477
128
Minions Killed
138
0
Camps Cleared
0
588,074
Distance Traveled
502,323
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,553
755
45
5
0
169,221
2
W
Loki
9,008
901
48
5
0
216,276
0
L
Osiris
8,167
817
52
5
0
189,679
2
L
Heimdallr
7,085
709
55
6
0
146,395
3
L
Hel
7,225
723
31
3
0
166,249
0
W
Tiamat
7,809
781
35
4
0
202,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role