Player Matchup

Ra
Ra
Bender1011001
Ra
Level 7
God Stats
2W - 2L
1,629 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Darth Yujiro
Ao Kuang
Level 48
God Stats
4W - 6L
1,400 SR
Queue Stats
312W - 371L
1,353 Elo+
Party 1
Tiamat
Tiamat
Sephiroth248
Tiamat
Level 26
God Stats
11W - 26L
1,494 SR
Queue Stats
104W - 125L
1,381 Elo+
Party 1
Loki
Loki
Thewillist
Loki
Level 46
God Stats
1W - 3L
1,421 SR
Queue Stats
331W - 390L
1,377 Elo+
Party 1
Geb
Geb
Toasty3459
Geb
Level 13
God Stats
3W - 3L
1,646 SR
Queue Stats
8W - 14L
1,321 Elo+
Party 1
Team Averages
Level 28
1,518 SR
1,386 Elo+

VS

Team Averages
Level 23
1,393 SR
1,428 Elo+
Bellona
Bellona
AceHopeHigh
Bellona
Level 29
God Stats
6W - 7L
1,307 SR
Queue Stats
407W - 388L
1,456 Elo+
Solo
Arachne
Arachne
DoctorCrumpet
Arachne
Level 26
God Stats
30W - 16L
1,687 SR
Queue Stats
224W - 296L
1,414 Elo+
Solo
Yemoja
Yemoja
OrpheusYAWAH
Yemoja
Level 23
God Stats
30W - 30L
1,367 SR
Queue Stats
540W - 553L
1,351 Elo+
Solo
Tiamat
Tiamat
Pingüino73
Tiamat
Level 30
God Stats
36W - 41L
1,432 SR
Queue Stats
96W - 110L
1,603 Elo+
Solo
Artemis
Artemis
iAmSylent
Artemis
Level 9
God Stats
3W - 5L
1,173 SR
Queue Stats
20W - 27L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,292
405
6,944
11,196
7,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Darth Yujiro
Ao Kuang
12
4 / 11 / 1
8,022
446
8,385
19,010
6,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
11
0 / 4 / 1
6,780
377
9,356
12,675
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 8 / 3
7,475
415
6,327
15,100
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 2
6,561
365
1,924
11,091
8,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AceHopeHigh
Bellona
17
7 / 1 / 6
10,930
607
10,399
10,154
9,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
16
11 / 2 / 6
10,595
589
12,002
16,121
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
14
5 / 0 / 3
9,479
527
9,799
7,152
5,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
15
5 / 2 / 9
9,771
543
12,231
9,360
8,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
iAmSylent
Artemis
13
4 / 1 / 3
8,461
470
8,142
10,482
3,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
32
32
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
AceHopeHigh
Bellona
7
1
6
10
L
1
6
1
0.25
L
Ao Kuang
Darth Yujiro
Ao Kuang
4
11
1
0.41
W
Arachne
11
2
6
7
W
Yemoja
5
0
3
6.5
W
Tiamat
5
2
9
4.75
L
Tiamat
0
4
1
0.13
L
1
8
3
0.31
L
0
3
2
0.33
W
Artemis
iAmSylent
Artemis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,936
Damage
52,573
69,072
Taken
53,269
33,652
Mitigated
32,664
14,215
Healing
19,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AceHopeHigh
Bellona
10,399
4,922
0
1,838
10,154
9,438
1,812
4,830
5,324
0
71,576
L
6,944
1,528
713
2,355
11,196
7,058
0
4,996
5,670
31,128
0
L
Ao Kuang
Darth Yujiro
Ao Kuang
8,385
2,965
0
4,410
19,010
6,484
124
3,505
15,369
31,579
0
W
Arachne
12,002
9,121
0
6,238
16,121
6,382
434
7,640
8,481
0
57,338
W
Yemoja
9,799
1,348
2,275
2,192
7,152
5,086
730
4,957
2,195
37,171
0
W
Tiamat
12,231
1,545
0
3,057
9,360
8,151
2,100
3,330
6,030
60,926
0
L
Tiamat
9,356
1,370
588
4,532
12,675
6,349
132
3,571
9,078
50,275
0
L
6,327
1,789
0
1,617
15,100
5,601
639
4,401
10,562
0
27,930
L
1,924
82
0
0
11,091
8,160
216
4,686
6,363
14,166
0
W
Artemis
iAmSylent
Artemis
8,142
5,282
0
4,307
10,482
3,607
2,920
5,852
4,630
0
40,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,130
Gold Earned
49,236
272
Minions Killed
452
0
Camps Cleared
0
1,416,667
Distance Traveled
1,748,977
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,930
607
153
9
0
371,421
0
L
Ra
7,292
405
75
4
0
225,689
2
L
Ao Kuang
8,022
446
47
3
0
292,407
0
W
Arachne
10,595
589
79
4
0
419,888
0
W
Yemoja
9,479
527
66
4
0
327,507
6
W
Tiamat
9,771
543
95
5
0
352,130
1
L
Tiamat
6,780
377
72
4
0
272,080
2
L
Loki
7,475
415
49
3
0
327,619
0
L
Geb
6,561
365
29
2
0
298,872
0
W
Artemis
8,461
470
59
3
0
278,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role