Player Matchup

King Arthur
King Arthur
Dark Starfy
King Arthur
Level 68
God Stats
28W - 23L
1,481 SR
Queue Stats
513W - 538L
1,488 Elo+
Party 1
Tiamat
Tiamat
floatingboar109
Tiamat
Level 102
God Stats
6W - 9L
1,509 SR
Queue Stats
196W - 206L
1,456 Elo+
Party 1
Anhur
Anhur
trey1215
Anhur
Level 60
God Stats
3W - 8L
1,285 SR
Queue Stats
138W - 164L
1,339 Elo+
Party 1
Team Averages
Level 77
1,425 SR
1,428 Elo+

VS

Team Averages
Level 72
1,491 SR
1,394 Elo+
Tiamat
Tiamat
MANOUS1995
Tiamat
Level 87
God Stats
8W - 14L
1,451 SR
Queue Stats
79W - 128L
1,317 Elo+
Party 2
Izanami
Izanami
Ninja Slevin
Izanami
Level 65
God Stats
81W - 92L
1,521 SR
Queue Stats
101W - 141L
1,363 Elo+
Party 2
Ymir
Ymir
tjmanous
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dark Starfy
King Arthur
15
7 / 5 / 12
11,767
735
13,332
22,070
15,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

15
4 / 4 / 11
11,233
702
13,033
12,330
10,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
trey1215
Anhur
15
11 / 4 / 8
12,251
766
12,045
12,396
4,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MANOUS1995
Tiamat
13
2 / 8 / 7
10,463
654
10,011
14,309
10,342
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ninja Slevin
Izanami
14
7 / 6 / 3
11,718
732
11,444
15,795
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
4 / 8 / 6
11,169
698
10,609
17,066
15,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
22
Kills
13
13
Deaths
22
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dark Starfy
King Arthur
7
5
12
2.6
L
Tiamat
MANOUS1995
Tiamat
2
8
7
0.69
L
Izanami
Ninja Slevin
Izanami
7
6
3
1.42
W
4
4
11
2.38
L
Ymir
4
8
6
0.88
W
Anhur
trey1215
Anhur
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,410
Damage
32,064
46,796
Taken
47,170
30,603
Mitigated
31,151
13,084
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dark Starfy
King Arthur
13,332
640
560
5,798
22,070
15,595
200
10,835
11,235
0
34,900
L
Tiamat
MANOUS1995
Tiamat
10,011
1,357
1,142
3,771
14,309
10,342
0
4,395
9,844
37,546
0
L
Izanami
Ninja Slevin
Izanami
11,444
8,258
561
5,412
15,795
5,533
2,592
3,953
11,842
0
62,436
W
13,033
1,384
110
4,680
12,330
10,843
529
4,783
7,547
57,905
0
L
Ymir
10,609
2,842
696
648
17,066
15,276
0
4,850
11,994
30,795
0
W
Anhur
trey1215
Anhur
12,045
5,115
0
1,936
12,396
4,165
2,407
5,122
7,274
0
39,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
33,350
181
Minions Killed
176
0
Camps Cleared
0
845,588
Distance Traveled
689,825
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,767
735
36
2
0
301,232
1
L
Tiamat
10,463
654
47
3
0
222,934
1
L
Izanami
11,718
732
92
6
0
226,207
0
W
Tiamat
11,233
702
88
6
0
285,221
4
L
Ymir
11,169
698
37
2
0
240,684
1
W
Anhur
12,251
766
57
4
0
259,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role