Player Matchup

Jing Wei
Jing Wei
JohnIsDie
Jing Wei
Level 102
God Stats
4W - 5L
1,646 SR
Queue Stats
826W - 797L
1,531 Elo+
Party 2
Ymir
Ymir
STARMAN77
Ymir
Level 30
God Stats
94W - 80L
1,552 SR
Queue Stats
187W - 182L
1,459 Elo+
Party 2
Thanatos
Thanatos
cb223
Thanatos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 93L
1,307 Elo+
Party 3
He Bo
He Bo
notrefraged
He Bo
Level 28
God Stats
1W - 5L
1,350 SR
Queue Stats
74W - 113L
1,306 Elo+
Party 3
Chang'e
Chang'e
refragged
Chang'e
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
115W - 180L
1,307 Elo+
Party 3
Team Averages
Level 46
1,466 SR
1,382 Elo+

VS

Team Averages
Level 45
1,521 SR
1,408 Elo+
Ares
Ares
AwitaDeUwUOwO
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,251 Elo+
Party 1
Neith
Neith
AwuitadOwO
Neith
Level 47
God Stats
1W - 9L
1,403 SR
Queue Stats
212W - 227L
1,322 Elo+
Party 1
Nu Wa
Nu Wa
ElTioJonSnow
Nu Wa
Level 65
God Stats
32W - 23L
1,444 SR
Queue Stats
255W - 273L
1,347 Elo+
Party 1
Nemesis
Nemesis
LxM Buzz YT
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,756 Elo+
Party 4
Amaterasu
Amaterasu
RudyBv
Amaterasu
Level 82
God Stats
2W - 2L
1,756 SR
Queue Stats
191W - 199L
1,363 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JohnIsDie
Jing Wei
11
6 / 3 / 1
6,998
500
8,592
9,896
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 5 / 6
6,823
487
6,247
12,006
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
cb223
Thanatos
10
1 / 6 / 2
6,050
432
3,841
10,440
3,365
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
1 / 7 / 0
6,593
471
3,764
8,742
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
refragged
Chang'e
12
1 / 3 / 0
7,068
505
6,459
10,355
4,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 7
6,905
493
3,136
12,633
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Neith
12
4 / 4 / 5
7,797
557
7,961
8,637
2,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
11 / 2 / 8
10,636
760
13,421
7,107
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
LxM Buzz YT
Nemesis
14
5 / 1 / 4
8,490
606
6,122
10,580
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
RudyBv
Amaterasu
14
3 / 0 / 1
8,318
594
6,282
12,620
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
24
24
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
Neith
4
4
5
1.63
W
11
2
8
7.5
L
Jing Wei
JohnIsDie
Jing Wei
6
3
1
2.17
W
Nemesis
LxM Buzz YT
Nemesis
5
1
4
7
W
Amaterasu
RudyBv
Amaterasu
3
0
1
3.5
L
Ymir
1
5
6
0.8
L
Thanatos
cb223
Thanatos
1
6
2
0.33
L
1
7
0
0.14
L
Chang'e
refragged
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,903
Damage
36,922
51,439
Taken
51,577
21,922
Mitigated
23,226
15,994
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,136
297
0
513
12,633
7,654
0
4,042
8,591
12,500
0
W
Neith
7,961
4,396
564
2,987
8,637
2,809
796
2,087
6,550
0
36,953
W
13,421
2,893
318
2,217
7,107
2,550
1,952
3,287
3,820
64,314
0
L
Jing Wei
JohnIsDie
Jing Wei
8,592
5,513
0
3,032
9,896
3,070
622
2,630
7,080
0
28,429
W
Nemesis
LxM Buzz YT
Nemesis
6,122
2,951
0
4,784
10,580
3,825
0
1,970
8,610
0
58,493
W
Amaterasu
RudyBv
Amaterasu
6,282
2,023
0
9,318
12,620
6,388
260
5,084
7,536
0
44,182
L
Ymir
6,247
1,107
0
1,722
12,006
8,482
0
3,743
8,002
26,301
0
L
Thanatos
cb223
Thanatos
3,841
1,133
552
4,939
10,440
3,365
479
2,695
7,501
0
23,209
L
3,764
112
0
544
8,742
2,471
906
5,323
2,999
34,304
0
L
Chang'e
refragged
Chang'e
6,459
1,089
196
5,009
10,355
4,534
92
887
9,300
33,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
42,146
245
Minions Killed
405
0
Camps Cleared
0
1,205,599
Distance Traveled
1,337,950
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,905
493
12
1
0
257,562
2
W
Neith
7,797
557
73
5
0
240,982
4
W
Nu Wa
10,636
760
123
9
0
275,582
0
L
Jing Wei
6,998
500
47
3
0
232,189
2
W
Nemesis
8,490
606
108
8
0
283,184
5
W
Amaterasu
8,318
594
89
6
0
280,640
3
L
Ymir
6,823
487
28
2
0
242,933
3
L
Thanatos
6,050
432
46
3
0
254,464
0
L
He Bo
6,593
471
64
5
0
236,912
0
L
Chang'e
7,068
505
60
4
0
239,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role