Player Matchup

Olorun
Olorun
DARK SOUL 1756
Olorun
Level 88
God Stats
5W - 2L
1,451 SR
Queue Stats
210W - 197L
1,469 Elo+
Party 3
Loki
Loki
GOODFORUGRIF
Loki
Level 45
God Stats
82W - 56L
1,783 SR
Queue Stats
629W - 588L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
RaZr Zurich
Hou Yi
Level 35
God Stats
6W - 2L
1,519 SR
Queue Stats
46W - 60L
1,380 Elo+
Party 3
Tiamat
Tiamat
haTeD PurPle
Tiamat
Level 128
God Stats
34W - 26L
1,593 SR
Queue Stats
432W - 404L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
xD Chillz
Kukulkan
Level 26
God Stats
27W - 31L
1,449 SR
Queue Stats
293W - 281L
1,415 Elo+
Party 1
Team Averages
Level 64
1,559 SR
1,456 Elo+

VS

Team Averages
Level 74
1,532 SR
1,410 Elo+
Pele
Pele
HugeManChin9
Pele
Level 101
God Stats
3W - 3L
1,823 SR
Queue Stats
70W - 76L
1,511 Elo+
Party 2
Hades
Hades
Randomizemeplaya
Hades
Level 36
God Stats
2W - 1L
1,701 SR
Queue Stats
26W - 25L
1,404 Elo+
Solo
Achilles
Achilles
TheLaw517
Achilles
Level 105
God Stats
0W - 2L
1,343 SR
Queue Stats
66W - 77L
1,466 Elo+
Party 2
Cupid
Cupid
YunGGravy517
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 2
Khepri
Khepri
commandercody52
Khepri
Level 81
God Stats
0W - 3L
1,293 SR
Queue Stats
17W - 28L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 9
8,739
514
13,340
13,878
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
8 / 2 / 8
9,851
579
8,404
11,137
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
13
4 / 5 / 7
8,089
476
9,555
13,107
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
5 / 3 / 9
9,447
556
15,691
11,232
8,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
xD Chillz
Kukulkan
16
5 / 3 / 4
10,005
589
9,549
6,846
3,558
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 3
8,940
526
9,099
14,618
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 5 / 4
8,628
508
6,979
13,662
8,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
TheLaw517
Achilles
13
3 / 5 / 6
8,159
480
8,713
14,895
12,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 5
6,849
403
5,265
13,748
4,676
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 5 / 7
8,408
495
9,022
16,434
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
26
Kills
18
18
Deaths
26
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
W
8
2
8
6
L
5
6
3
1.08
W
Hou Yi
4
5
7
1.5
L
3
5
4
1
L
Achilles
TheLaw517
Achilles
3
5
6
1.2
L
2
5
5
0.9
L
5
5
7
1.7
W
Tiamat
5
3
9
3.17
W
Kukulkan
xD Chillz
Kukulkan
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,539
Damage
39,078
56,200
Taken
73,357
25,619
Mitigated
41,285
22,902
Healing
19,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,340
6,052
1,002
4,856
13,878
5,142
3,208
4,191
9,612
46,917
0
W
8,404
2,499
1,290
3,539
11,137
3,990
327
2,377
8,685
0
44,988
L
9,099
1,956
0
4,124
14,618
5,224
0
5,286
8,932
0
51,410
W
Hou Yi
9,555
4,445
895
4,685
13,107
4,186
1,433
5,295
7,687
0
29,461
L
6,979
217
243
1,826
13,662
8,669
758
8,130
5,326
33,758
1,543
L
Achilles
TheLaw517
Achilles
8,713
2,727
0
4,388
14,895
12,894
205
7,346
6,970
0
35,944
L
5,265
2,789
1,305
3,947
13,748
4,676
180
5,979
7,315
0
23,660
L
9,022
819
834
3,275
16,434
9,822
98
9,712
6,234
23,456
0
W
Tiamat
15,691
2,220
0
4,606
11,232
8,743
1,967
1,835
9,172
42,919
0
W
Kukulkan
xD Chillz
Kukulkan
9,549
885
486
1,543
6,846
3,558
0
2,283
4,538
68,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,131
Gold Earned
40,984
384
Minions Killed
283
0
Camps Cleared
0
1,523,047
Distance Traveled
1,600,630
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,739
514
71
4
0
267,951
1
W
Loki
9,851
579
77
5
0
370,096
2
L
Pele
8,940
526
76
4
0
330,173
0
W
Hou Yi
8,089
476
39
2
0
267,470
4
L
Hades
8,628
508
82
5
0
296,570
3
L
Achilles
8,159
480
64
4
0
316,092
2
L
Cupid
6,849
403
42
2
0
305,802
1
L
Khepri
8,408
495
19
1
0
351,993
3
W
Tiamat
9,447
556
86
5
0
288,677
6
W
Kukulkan
10,005
589
111
7
0
328,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role