Player Matchup

Apollo
Apollo
GrimxReaper669
Apollo
Level 37
God Stats
17W - 14L
1,573 SR
Queue Stats
165W - 141L
1,578 Elo+
Party 4
Bacchus
Bacchus
NoodleAmongMen
Bacchus
Level 141
God Stats
18W - 13L
1,613 SR
Queue Stats
90W - 63L
1,666 Elo+
Party 4
Scylla
Scylla
PHoeniXXX1X
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
RavenLord7776
Tyr
Level 125
God Stats
5W - 2L
1,241 SR
Queue Stats
112W - 83L
1,492 Elo+
Party 4
Ymir
Ymir
xKillerEaglex12
Ymir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 22L
1,898 Elo+
Party 3
Team Averages
Level 88
1,485 SR
1,627 Elo+

VS

Team Averages
Level 88
1,553 SR
1,641 Elo+
Janus
Janus
DumplingSimp
Janus
Level 27
God Stats
7W - 10L
1,579 SR
Queue Stats
312W - 198L
1,637 Elo+
Party 2
Achilles
Achilles
DwontonSoup
Achilles
Level 122
God Stats
17W - 12L
1,451 SR
Queue Stats
314W - 211L
1,663 Elo+
Party 2
Sobek
Sobek
KoalasInTheMud
Sobek
Level 154
God Stats
18W - 22L
1,647 SR
Queue Stats
940W - 785L
1,648 Elo+
Party 1
Awilix
Awilix
M0TII0N
Awilix
Level 45
God Stats
2W - 2L
1,598 SR
Queue Stats
381W - 293L
1,657 Elo+
Party 1
Apollo
Apollo
Wawtz
Apollo
Level 93
God Stats
3W - 6L
1,491 SR
Queue Stats
103W - 75L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,733
526
4,289
5,413
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 1
4,561
507
2,653
4,910
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
9
1 / 1 / 2
5,261
585
2,250
2,558
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 0
4,933
548
4,758
7,957
3,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 2
4,350
483
2,539
5,088
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,002
556
1,165
3,750
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
DwontonSoup
Achilles
10
1 / 1 / 0
5,300
589
4,906
6,995
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 1
4,294
477
3,148
7,587
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
M0TII0N
Awilix
8
2 / 0 / 0
4,973
553
628
2,807
717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Wawtz
Apollo
9
2 / 0 / 1
5,510
612
5,268
5,149
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
5
5
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Achilles
DwontonSoup
Achilles
1
1
0
1
W
1
2
0
0.5
L
0
2
1
0.25
L
Awilix
M0TII0N
Awilix
2
0
0
2
W
1
0
1
1.5
W
Scylla
1
1
2
2
W
1
1
0
1
L
Apollo
Wawtz
Apollo
2
0
1
2.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,489
Damage
15,115
25,926
Taken
26,288
9,715
Mitigated
11,288
6,872
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,165
0
0
994
3,750
994
0
1,852
1,816
28,718
0
L
Achilles
DwontonSoup
Achilles
4,906
544
0
3,309
6,995
4,699
0
371
6,624
0
24,799
W
4,289
3,240
0
1,071
5,413
1,273
0
835
4,578
0
24,270
L
3,148
372
0
3,240
7,587
3,547
0
4,018
3,473
8,767
0
L
Awilix
M0TII0N
Awilix
628
253
0
1,794
2,807
717
0
295
2,512
0
20,578
W
2,653
328
0
500
4,910
2,236
0
1,162
3,702
19,362
0
W
Scylla
2,250
325
0
896
2,558
616
0
623
1,935
31,475
0
W
4,758
683
0
3,136
7,957
3,372
0
0
7,507
0
21,982
L
Apollo
Wawtz
Apollo
5,268
3,952
0
2,820
5,149
1,331
0
728
4,421
0
31,941
W
2,539
809
0
1,269
5,088
2,218
0
1,693
3,395
10,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
25,079
221
Minions Killed
265
0
Camps Cleared
0
832,971
Distance Traveled
785,787
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,002
556
66
7
0
167,979
3
L
Achilles
5,300
589
62
7
0
159,887
0
W
Apollo
4,733
526
44
5
0
140,503
0
L
Sobek
4,294
477
7
1
0
171,096
1
L
Awilix
4,973
553
57
6
0
142,564
1
W
Bacchus
4,561
507
39
4
0
182,579
0
W
Scylla
5,261
585
75
8
0
170,327
2
W
Tyr
4,933
548
41
5
0
177,519
0
L
Apollo
5,510
612
73
8
0
144,261
0
W
Ymir
4,350
483
22
2
0
162,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role