Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Fire81704
Jing Wei
Level 26
God Stats
7W - 14L
2,029 SR
Queue Stats
588W - 505L
1,517 Elo+
Solo
Ymir
Ymir
Lil Chowy
Ymir
Level 26
God Stats
19W - 15L
1,644 SR
Queue Stats
152W - 146L
1,501 Elo+
Solo
Tiamat
Tiamat
Omg its MrWood1
Tiamat
Level 98
God Stats
13W - 14L
1,539 SR
Queue Stats
38W - 45L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
gooffyy80
Danzaburou
Level 11
God Stats
1W - 1L
1,331 SR
Queue Stats
3W - 4L
1,232 Elo+
Party 2
Team Averages
Level 38
1,609 SR
1,453 Elo+

VS

Team Averages
Level 22
1,366 SR
1,508 Elo+
Sol
Sol
AAKNK
Sol
Level 28
God Stats
105W - 113L
1,551 SR
Queue Stats
113W - 122L
1,473 Elo+
Solo
Fenrir
Fenrir
Juicymeatsak
Fenrir
Level 29
God Stats
0W - 1L
1,225 SR
Queue Stats
16W - 16L
1,475 Elo+
Solo
Osiris
Osiris
StiffenShine
Osiris
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
63W - 63L
1,492 Elo+
Solo
Olorun
Olorun
Widowz1Shotz
Olorun
Level 17
God Stats
0W - 2L
1,158 SR
Queue Stats
2W - 3L
1,527 Elo+
Party 1
Anubis
Anubis
crashwillsmash16
Anubis
Level 11
God Stats
4W - 2L
1,395 SR
Queue Stats
16W - 26L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
4 / 1 / 2
6,137
614
2,934
7,109
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
Fire81704
Jing Wei
10
6 / 0 / 1
6,162
616
3,876
3,898
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
8
0 / 0 / 7
5,286
529
2,683
4,844
1,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
9 / 1 / 0
7,781
778
6,963
5,182
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
gooffyy80
Danzaburou
10
1 / 2 / 2
6,145
615
3,850
5,747
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AAKNK
Sol
7
0 / 7 / 0
4,377
438
1,023
6,536
2,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
1 / 2 / 0
5,663
566
3,284
7,463
2,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
9
2 / 3 / 0
5,014
501
4,166
7,056
3,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
7
0 / 4 / 0
4,269
427
1,670
5,552
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 4 / 0
4,550
455
3,892
4,738
1,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
20
Kills
4
4
Deaths
20
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
2
5
L
Sol
AAKNK
Sol
0
7
0
0
W
Jing Wei
Fire81704
Jing Wei
6
0
1
6.5
L
Fenrir
1
2
0
0.5
W
Ymir
0
0
7
3.5
W
9
1
0
9
L
Osiris
2
3
0
0.67
L
Olorun
0
4
0
0
L
1
4
0
0.25
W
Danzaburou
gooffyy80
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,306
Damage
14,035
26,780
Taken
31,345
8,798
Mitigated
11,715
11,067
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,934
861
0
3,476
7,109
1,674
0
1,486
5,623
20,146
0
L
Sol
AAKNK
Sol
1,023
298
0
1,233
6,536
2,661
0
5,324
1,212
12,391
900
W
Jing Wei
Fire81704
Jing Wei
3,876
3,557
0
2,381
3,898
972
799
1,395
2,503
0
22,239
L
Fenrir
3,284
550
0
2,935
7,463
2,531
0
2,338
5,125
0
29,099
W
Ymir
2,683
558
0
264
4,844
1,574
24
2,719
2,125
16,061
0
W
6,963
899
0
2,560
5,182
2,670
2,953
926
4,256
41,193
0
L
Osiris
4,166
1,473
0
1,539
7,056
3,349
0
836
6,220
0
15,970
L
Olorun
1,670
416
297
861
5,552
1,498
0
1,915
3,637
15,090
0
L
3,892
378
0
736
4,738
1,676
0
2,167
2,571
14,763
0
W
Danzaburou
gooffyy80
Danzaburou
3,850
1,111
0
2,386
5,747
1,908
997
0
5,747
0
18,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
23,873
245
Minions Killed
172
0
Camps Cleared
0
893,357
Distance Traveled
822,835
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,137
614
40
4
0
189,603
2
L
Sol
4,377
438
30
3
0
123,104
0
W
Jing Wei
6,162
616
53
5
0
193,752
0
L
Fenrir
5,663
566
71
7
0
171,176
4
W
Ymir
5,286
529
22
2
0
214,117
2
W
Tiamat
7,781
778
89
9
0
121,029
2
L
Osiris
5,014
501
22
2
0
178,666
2
L
Olorun
4,269
427
26
3
0
172,882
0
L
Anubis
4,550
455
23
2
0
177,007
0
W
Danzaburou
6,145
615
41
4
0
174,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role