Player Matchup

Skadi
Skadi
ANTHONY-VR-
Skadi
Level 121
God Stats
4W - 8L
1,505 SR
Queue Stats
177W - 179L
1,524 Elo+
Party 2
Tiamat
Tiamat
Forza_Crows
Tiamat
Level 109
God Stats
15W - 8L
1,582 SR
Queue Stats
77W - 64L
1,517 Elo+
Party 2
King Arthur
King Arthur
ProdigyZxZ
King Arthur
Level 81
God Stats
31W - 24L
1,652 SR
Queue Stats
87W - 59L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
SGeezusL3312
Aphrodite
Level 160
God Stats
9W - 8L
1,782 SR
Queue Stats
765W - 745L
1,537 Elo+
Party 1
Arachne
Arachne
angel27pr
Arachne
Level 159
God Stats
5W - 5L
1,469 SR
Queue Stats
551W - 596L
1,534 Elo+
Party 1
Team Averages
Level 126
1,598 SR
1,532 Elo+

VS

Team Averages
Level 77
1,478 SR
1,498 Elo+
Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
KACHETE__
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 138L
1,429 Elo+
Party 4
Tiamat
Tiamat
MauriDarkrai
Tiamat
Level 127
God Stats
26W - 16L
1,538 SR
Queue Stats
530W - 500L
1,509 Elo+
Party 3
Da Ji
Da Ji
Rodriguezr12
Da Ji
Level 89
God Stats
7W - 10L
1,352 SR
Queue Stats
273W - 266L
1,554 Elo+
Party 3
Chronos
Chronos
Yom1692
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
10,199
567
11,950
11,911
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
14
1 / 1 / 6
8,501
472
10,049
8,329
6,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ProdigyZxZ
King Arthur
15
6 / 0 / 8
10,239
569
13,231
20,496
13,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
SGeezusL3312
Aphrodite
15
5 / 2 / 9
9,924
551
11,164
13,052
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
angel27pr
Arachne
18
10 / 2 / 5
10,833
602
11,949
15,127
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 4 / 3
7,166
398
4,641
13,778
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
KACHETE__
King Arthur
10
0 / 9 / 1
6,582
366
4,054
16,880
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
13
1 / 2 / 2
7,853
436
12,273
11,025
10,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 2
7,965
443
9,750
13,243
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Yom1692
Chronos
14
2 / 4 / 0
8,631
480
9,908
18,598
6,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
25
Kills
7
7
Deaths
25
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
3
0.63
W
3
2
6
3
W
Tiamat
1
1
6
4
L
King Arthur
KACHETE__
King Arthur
0
9
1
0.06
L
Tiamat
1
2
2
1
W
King Arthur
ProdigyZxZ
King Arthur
6
0
8
10
L
3
6
2
0.67
W
Aphrodite
SGeezusL3312
Aphrodite
5
2
9
4.75
L
Chronos
Yom1692
Chronos
2
4
0
0.5
W
Arachne
angel27pr
Arachne
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,343
Damage
40,626
68,915
Taken
73,524
37,621
Mitigated
43,705
32,985
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,641
691
0
1,695
13,778
12,249
253
4,244
9,370
0
13,794
W
11,950
5,938
0
3,771
11,911
4,143
3,240
5,548
6,279
0
83,827
W
Tiamat
10,049
905
108
1,354
8,329
6,569
470
3,873
4,212
44,002
0
L
King Arthur
KACHETE__
King Arthur
4,054
853
0
904
16,880
9,862
351
3,198
13,600
0
21,832
L
Tiamat
12,273
933
0
2,706
11,025
10,481
336
5,362
5,278
60,758
0
W
King Arthur
ProdigyZxZ
King Arthur
13,231
1,460
0
10,103
20,496
13,403
116
4,696
15,297
0
58,708
L
9,750
2,505
0
3,304
13,243
5,024
0
2,316
10,850
0
51,288
W
Aphrodite
SGeezusL3312
Aphrodite
11,164
1,006
5,116
7,514
13,052
6,701
55
4,407
8,380
37,876
0
L
Chronos
Yom1692
Chronos
9,908
4,869
0
4,400
18,598
6,089
1,920
5,347
13,213
50,581
0
W
Arachne
angel27pr
Arachne
11,949
7,771
0
5,019
15,127
6,805
1,208
2,849
12,115
0
87,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,696
Gold Earned
38,197
529
Minions Killed
359
0
Camps Cleared
0
1,733,400
Distance Traveled
1,649,503
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,166
398
21
1
0
351,736
2
W
Skadi
10,199
567
128
7
0
300,579
4
W
Tiamat
8,501
472
97
5
0
359,633
6
L
King Arthur
6,582
366
47
3
0
305,271
0
L
Tiamat
7,853
436
107
6
0
323,987
5
W
King Arthur
10,239
569
111
6
0
355,791
6
L
Da Ji
7,965
443
86
5
0
358,429
2
W
Aphrodite
9,924
551
67
4
0
332,152
4
L
Chronos
8,631
480
98
5
0
310,080
4
W
Arachne
10,833
602
126
7
0
385,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role