Player Matchup

Skadi
Skadi
Fuwafu
Skadi
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
19W - 32L
1,341 Elo+
Party 1
Bacchus
Bacchus
Sorasoundbby
Bacchus
Level 26
God Stats
4W - 12L
1,317 SR
Queue Stats
19W - 32L
1,341 Elo+
Party 1
Raijin
Raijin
kaishang
Raijin
Level 67
God Stats
3W - 3L
1,382 SR
Queue Stats
19W - 33L
1,333 Elo+
Party 1
Team Averages
Level 36
1,400 SR
1,339 Elo+

VS

Team Averages
Level 22
1,402 SR
1,471 Elo+
Ymir
Ymir
OniShinobiWolf
Ymir
Level 12
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Ullr
Ullr
SonxGohan
Ullr
Level 18
God Stats
6W - 8L
1,611 SR
Queue Stats
455W - 234L
1,844 Elo+
Party 2
Tiamat
Tiamat
umumgaeeee
Tiamat
Level 37
God Stats
0W - 1L
1,036 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fuwafu
Skadi
10
0 / 2 / 9
8,312
594
4,227
5,544
1,974
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Sorasoundbby
Bacchus
13
2 / 0 / 14
10,035
717
7,260
8,976
8,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
kaishang
Raijin
16
17 / 0 / 1
11,597
828
15,998
9,394
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
8,566
612
3,867
12,055
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
12
2 / 3 / 0
8,220
587
8,619
8,372
3,285
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
umumgaeeee
Tiamat
10
0 / 11 / 2
7,610
544
4,847
12,200
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
19
Kills
2
2
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
Fuwafu
Skadi
0
2
9
2.25
L
0
5
2
0.2
L
Ullr
2
3
0
0.67
W
Bacchus
Sorasoundbby
Bacchus
2
0
14
9
W
Raijin
kaishang
Raijin
17
0
1
17.5
L
Tiamat
umumgaeeee
Tiamat
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,485
Damage
17,333
23,914
Taken
32,627
14,893
Mitigated
23,026
3,947
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Fuwafu
Skadi
4,227
1,444
0
809
5,544
1,974
975
1,868
3,374
0
15,067
L
3,867
945
0
1,310
12,055
13,684
0
8,426
3,629
16,458
0
L
Ullr
8,619
2,783
0
2,279
8,372
3,285
261
6,915
1,457
0
32,564
W
Bacchus
Sorasoundbby
Bacchus
7,260
876
0
1,383
8,976
8,423
515
3,465
5,210
15,693
0
W
Raijin
kaishang
Raijin
15,998
1,287
0
1,755
9,394
4,496
1,277
2,746
6,556
60,142
0
L
Tiamat
umumgaeeee
Tiamat
4,847
572
0
1,352
12,200
6,057
0
8,011
4,189
18,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
24,396
130
Minions Killed
100
0
Camps Cleared
0
719,645
Distance Traveled
628,281
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,312
594
21
2
0
229,313
2
L
Ymir
8,566
612
22
2
0
212,389
0
L
Ullr
8,220
587
46
3
0
220,588
1
W
Bacchus
10,035
717
22
2
0
259,085
3
W
Raijin
11,597
828
87
6
0
231,247
0
L
Tiamat
7,610
544
32
2
0
195,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role