Player Matchup

Bellona
Bellona
 
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Emilio200505
Izanami
Level 37
God Stats
10W - 18L
1,534 SR
Queue Stats
51W - 68L
1,382 Elo+
Party 2
Scylla
Scylla
Jigglypanda39
Scylla
Level 63
God Stats
3W - 1L
1,786 SR
Queue Stats
77W - 102L
1,433 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XxEL__YEEZUSxX
Cu Chulainn
Level 84
God Stats
20W - 11L
1,577 SR
Queue Stats
555W - 530L
1,415 Elo+
Party 2
Cabrakan
Cabrakan
YemcO_MachinE9
Cabrakan
Level 41
God Stats
16W - 7L
1,804 SR
Queue Stats
83W - 93L
1,409 Elo+
Party 2
Team Averages
Level 65
1,640 SR
1,428 Elo+

VS

Team Averages
Level 41
1,397 SR
1,304 Elo+
Tiamat
Tiamat
DarkGravity7449
Tiamat
Level 41
God Stats
0W - 2L
1,192 SR
Queue Stats
7W - 7L
1,254 Elo+
Party 1
Artemis
Artemis
MrChooChoo4466
Artemis
Level 12
God Stats
0W - 1L
1,090 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 1
Set
Set
MysticZ King
Set
Level 87
God Stats
0W - 3L
1,496 SR
Queue Stats
18W - 16L
1,369 Elo+
Party 1
Yemoja
Yemoja
ShootMyMonkey
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,234 Elo+
Solo
Erlang Shen
Erlang Shen
ThatJollyBunny
Erlang Shen
Level 29
God Stats
0W - 1L
1,707 SR
Queue Stats
2W - 6L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
16 / 1 / 5
14,094
613
17,905
21,275
15,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Emilio200505
Izanami
16
7 / 2 / 4
10,831
471
6,971
11,141
4,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 5 / 5
10,798
469
12,086
14,132
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
XxEL__YEEZUSxX
Cu Chulainn
20
13 / 1 / 8
13,573
590
25,727
23,770
27,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
16
8 / 1 / 13
12,146
528
11,360
17,083
31,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 2
10,578
460
11,681
22,355
16,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 14 / 1
9,520
414
9,330
18,749
6,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 6 / 2
9,372
407
9,344
18,937
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
6,981
304
1,506
5,441
2,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
ThatJollyBunny
Erlang Shen
13
1 / 13 / 0
8,765
381
6,297
24,078
11,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
45
Kills
10
10
Deaths
45
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
16
1
5
18.5
L
4
9
2
0.56
W
Izanami
Emilio200505
Izanami
7
2
4
4.5
W
1
5
5
0.7
L
2
14
1
0.18
L
3
6
2
0.67
L
0
3
0
0
L
Erlang Shen
ThatJollyBunny
Erlang Shen
1
13
0
0.08
W
Cu Chulainn
XxEL__YEEZUSxX
Cu Chulainn
13
1
8
17
W
Cabrakan
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,049
Damage
38,158
87,401
Taken
89,560
84,540
Mitigated
43,829
22,647
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
17,905
11,172
0
5,882
21,275
15,916
553
1,443
19,832
0
148,901
L
11,681
445
0
5,210
22,355
16,662
0
7,549
14,148
43,198
0
W
Izanami
Emilio200505
Izanami
6,971
3,211
0
1,984
11,141
4,407
2,696
2,514
8,627
0
58,989
W
12,086
405
0
3,125
14,132
5,033
795
3,032
11,100
66,823
0
L
9,330
6,184
0
0
18,749
6,478
0
6,682
12,047
0
33,517
L
9,344
4,028
525
3,645
18,937
7,103
64
5,175
13,560
0
37,971
L
1,506
133
228
272
5,441
2,079
26
1,267
4,174
11,984
0
L
Erlang Shen
ThatJollyBunny
Erlang Shen
6,297
3,160
0
1,857
24,078
11,507
0
1,818
22,185
0
39,224
W
Cu Chulainn
XxEL__YEEZUSxX
Cu Chulainn
25,727
5,183
0
10,504
23,770
27,399
1,141
3,396
19,987
0
107,465
W
Cabrakan
11,360
1,613
0
1,152
17,083
31,785
615
2,802
14,281
45,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,442
Gold Earned
45,216
642
Minions Killed
269
0
Camps Cleared
0
2,116,354
Distance Traveled
1,645,420
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,094
613
205
9
0
508,306
3
L
Tiamat
10,578
460
45
2
0
376,963
0
W
Izanami
10,831
471
95
4
0
350,574
1
W
Scylla
10,798
469
109
5
0
400,258
1
L
Artemis
9,520
414
57
2
0
341,751
0
L
Set
9,372
407
72
3
0
363,788
1
L
Yemoja
6,981
304
21
1
0
162,342
1
L
Erlang Shen
8,765
381
74
3
0
400,576
2
W
Cu Chulainn
13,573
590
172
7
0
453,425
3
W
Cabrakan
12,146
528
61
3
0
403,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role