Player Matchup

Medusa
Medusa
Platinum I
Khastik
Medusa
Platinum I
Level 160
God Stats
24W - 28L
1,140 SR
Queue Stats
1,598W - 1,625L
1,796 MMR
Party 2
Artio
Artio
Platinum IV
bkmich7626
Artio
Platinum IV
Level 159
God Stats
22W - 12L
1,840 SR
Queue Stats
114W - 117L
1,872 MMR
Solo
Thanatos
Thanatos
Platinum II
gietmanmanw
Thanatos
Platinum II
Level 83
God Stats
47W - 30L
1,665 SR
Queue Stats
83W - 79L
1,898 MMR
Solo
King Arthur
King Arthur
Platinum II
iSolo
King Arthur
Platinum II
Level 148
God Stats
4W - 11L
1,683 SR
Queue Stats
381W - 363L
1,845 MMR
Party 2
Nu Wa
Nu Wa
Platinum IV
mrextreme123
Nu Wa
Platinum IV
Level 160
God Stats
4W - 4L
1,784 SR
Queue Stats
505W - 492L
1,813 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,622 SR
1,845 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,656 SR
1,836 MMR
Kukulkan
Kukulkan
Platinum IV
BallsIn2Deep
Kukulkan
Platinum IV
Level 160
God Stats
17W - 7L
1,264 SR
Queue Stats
189W - 184L
1,816 MMR
Solo
Cupid
Cupid
Platinum V
BombsquadUS
Cupid
Platinum V
Level 135
God Stats
9W - 3L
2,004 SR
Queue Stats
147W - 127L
1,909 MMR
Party 1
Susano
Susano
Gold V
SOTorTroll
Susano
Gold V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,655 MMR
Party 1
Ares
Ares
Platinum I
rg1550
Ares
Platinum I
Level 160
God Stats
88W - 73L
1,663 SR
Queue Stats
1,154W - 1,137L
1,900 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
unclefestus
Sun Wukong
Platinum II
Level 103
God Stats
3W - 0L
1,848 SR
Queue Stats
56W - 52L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Khastik
Medusa
20
3 / 5 / 1
12,619
526
15,199
19,086
10,646
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
13
0 / 6 / 6
9,362
390
2,367
22,528
20,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
gietmanmanw
Thanatos
18
7 / 7 / 2
11,836
493
12,857
17,663
7,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
iSolo
King Arthur
17
3 / 3 / 2
10,770
449
14,371
28,499
23,064
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 7 / 5
10,565
440
12,966
13,704
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetNemesisScyllaGuan YuDanzaburou

VS

Bans
ApolloHeimdallrCabrakanAnhurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BallsIn2Deep
Kukulkan
20
8 / 3 / 8
14,950
623
19,990
11,087
4,706
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 8
14,070
586
13,923
16,444
8,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
SOTorTroll
Susano
20
8 / 2 / 10
14,995
625
16,815
18,645
8,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
rg1550
Ares
18
3 / 1 / 19
13,629
568
13,387
23,775
31,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
unclefestus
Sun Wukong
20
3 / 3 / 6
13,671
570
12,574
23,241
22,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
13
Kills
28
28
Deaths
13
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BallsIn2Deep
Kukulkan
8
3
8
4
W
6
4
8
2.5
L
Medusa
Khastik
Medusa
3
5
1
0.7
W
Susano
SOTorTroll
Susano
8
2
10
6.5
L
Artio
0
6
6
0.5
L
Thanatos
gietmanmanw
Thanatos
7
7
2
1.14
L
King Arthur
iSolo
King Arthur
3
3
2
1.33
L
0
7
5
0.36
W
Ares
rg1550
Ares
3
1
19
12.5
W
Sun Wukong
unclefestus
Sun Wukong
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,760
Damage
76,689
101,480
Taken
93,192
66,572
Mitigated
75,562
32,441
Healing
34,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BallsIn2Deep
Kukulkan
19,990
1,202
0
3,014
11,087
4,706
2,948
3,619
7,152
149,025
0
W
13,923
8,465
1,063
7,753
16,444
8,685
5,606
2,578
13,686
0
118,540
L
Medusa
Khastik
Medusa
15,199
8,283
0
6,785
19,086
10,646
0
2,539
16,497
0
113,417
W
Susano
SOTorTroll
Susano
16,815
5,648
0
5,559
18,645
8,383
868
1,993
16,352
0
99,936
L
Artio
2,367
65
208
2,670
22,528
20,922
0
11,000
11,453
21,911
0
L
Thanatos
gietmanmanw
Thanatos
12,857
4,722
0
12,422
17,663
7,124
0
5,615
12,023
0
82,850
L
King Arthur
iSolo
King Arthur
14,371
1,394
0
9,510
28,499
23,064
0
8,762
19,198
0
71,207
L
12,966
2,151
0
846
13,704
4,816
0
5,461
8,168
85,949
0
W
Ares
rg1550
Ares
13,387
672
0
5,105
23,775
31,334
728
5,058
18,509
31,578
0
W
Sun Wukong
unclefestus
Sun Wukong
12,574
2,445
0
12,360
23,241
22,454
2,522
2,366
20,673
0
89,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,152
Gold Earned
71,315
621
Minions Killed
717
0
Camps Cleared
0
2,308,964
Distance Traveled
2,359,982
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,950
623
234
10
0
450,615
7
W
Cupid
14,070
586
151
6
0
417,763
9
L
Medusa
12,619
526
186
8
0
427,544
7
W
Susano
14,995
625
144
6
0
556,217
1
L
Artio
9,362
390
28
1
0
483,623
9
L
Thanatos
11,836
493
130
5
0
500,971
2
L
King Arthur
10,770
449
107
4
0
492,107
6
L
Nu Wa
10,565
440
170
7
0
404,719
6
W
Ares
13,629
568
30
1
0
482,078
10
W
Sun Wukong
13,671
570
158
7
0
453,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role