Player Matchup

Hercules
Hercules
JetDaYungin
Hercules
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 39L
1,379 Elo+
Party 3
Zeus
Zeus
Joemama24242424
Zeus
Level 86
God Stats
5W - 9L
1,443 SR
Queue Stats
89W - 94L
1,388 Elo+
Party 3
Kukulkan
Kukulkan
John bigly
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,466 Elo+
Party 3
Da Ji
Da Ji
KrisRocks33
Da Ji
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 45L
1,379 Elo+
Party 3
Danzaburou
Danzaburou
PauseNLost
Danzaburou
Level 21
God Stats
1W - 0L
1,533 SR
Queue Stats
26W - 19L
1,417 Elo+
Party 3
Team Averages
Level 67
1,495 SR
1,406 Elo+

VS

Team Averages
Level 61
1,500 SR
1,347 Elo+
Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
QuestKings
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,525 Elo+
Party 2
Izanami
Izanami
Ryshhus
Izanami
Level 26
God Stats
8W - 9L
1,644 SR
Queue Stats
110W - 113L
1,500 Elo+
Party 2
Tiamat
Tiamat
SPAWN OF REAPER
Tiamat
Level 71
God Stats
16W - 26L
1,354 SR
Queue Stats
1,222W - 1,618L
1,197 Elo+
Party 1
Kali
Kali
StonedPizza7600
Kali
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,015 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JetDaYungin
Hercules
17
3 / 2 / 2
10,100
594
8,314
14,801
8,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 4
9,423
554
6,024
7,530
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
John bigly
Kukulkan
16
2 / 2 / 4
9,870
581
4,950
6,292
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 0 / 4
10,680
628
9,982
9,746
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
PauseNLost
Danzaburou
13
1 / 0 / 2
8,511
501
3,166
6,123
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 3 / 0
7,923
466
10,576
13,157
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
QuestKings
Cerberus
15
2 / 6 / 0
8,557
503
7,997
15,923
13,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Ryshhus
Izanami
14
1 / 3 / 0
8,371
492
3,421
7,938
4,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 3 / 1
7,782
458
2,354
9,079
6,933
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
5,801
341
1,047
7,192
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
6
6
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
0
1
W
Hercules
JetDaYungin
Hercules
3
2
2
2
W
3
2
4
2.5
W
Kukulkan
John bigly
Kukulkan
2
2
4
2
W
9
0
4
11
W
Danzaburou
PauseNLost
Danzaburou
1
0
2
2
L
Cerberus
QuestKings
Cerberus
2
6
0
0.33
L
Izanami
Ryshhus
Izanami
1
3
0
0.33
L
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,436
Damage
25,395
44,492
Taken
53,289
19,572
Mitigated
33,954
14,038
Healing
14,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,576
2,829
0
2,451
13,157
7,816
0
5,776
7,059
0
32,153
W
Hercules
JetDaYungin
Hercules
8,314
3,560
0
5,068
14,801
8,726
1,167
7,511
7,290
134
57,161
W
6,024
1,025
453
2,511
7,530
2,305
337
80
7,450
50,501
0
W
Kukulkan
John bigly
Kukulkan
4,950
654
55
510
6,292
2,913
26
1,836
4,456
53,648
0
W
9,982
4,860
108
3,988
9,746
3,821
1,191
924
8,822
0
59,878
W
Danzaburou
PauseNLost
Danzaburou
3,166
779
306
1,039
6,123
1,807
2,497
0
6,123
0
32,822
L
Cerberus
QuestKings
Cerberus
7,997
1,426
0
6,061
15,923
13,328
0
227
15,656
51,471
0
L
Izanami
Ryshhus
Izanami
3,421
1,797
0
1,011
7,938
4,051
0
508
7,384
0
55,772
L
2,354
204
0
3,036
9,079
6,933
111
3,698
5,069
43,259
0
L
1,047
584
0
2,228
7,192
1,826
0
76
7,084
0
17,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
38,434
511
Minions Killed
433
0
Camps Cleared
0
1,671,269
Distance Traveled
1,356,779
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,923
466
51
3
0
334,527
7
W
Hercules
10,100
594
120
7
0
328,534
0
W
Zeus
9,423
554
107
6
0
310,118
1
W
Kukulkan
9,870
581
113
7
0
314,085
0
W
Da Ji
10,680
628
99
6
0
386,191
0
W
Danzaburou
8,511
501
72
4
0
332,341
7
L
Cerberus
8,557
503
139
8
0
287,747
3
L
Izanami
8,371
492
111
7
0
274,600
3
L
Tiamat
7,782
458
98
6
0
252,780
0
L
Kali
5,801
341
34
2
0
207,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role